use super::*;
pub(super) fn render_prompts(
frame: &mut Frame<'_>,
app: &App,
data: &UiData,
area: Rect,
theme: &super::theme::Theme,
) {
let query = app.filter.query_lower();
let visible: Vec<_> = data
.prompts
.rows
.iter()
.filter(|row| match &query {
None => true,
Some(q) => {
row.prompt.name.to_lowercase().contains(q) || row.id.to_lowercase().contains(q)
}
})
.collect();
let header = Row::new(vec![
Cell::from(""),
Cell::from(texts::tui_header_id()),
Cell::from(texts::header_name()),
])
.style(Style::default().fg(theme.dim).add_modifier(Modifier::BOLD));
let rows = visible.iter().map(|row| {
Row::new(vec![
Cell::from(if row.prompt.enabled {
texts::tui_marker_active()
} else {
texts::tui_marker_inactive()
}),
Cell::from(row.id.clone()),
Cell::from(row.prompt.name.clone()),
])
});
let outer = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(pane_border_style(app, Focus::Content, theme))
.title(texts::menu_manage_prompts());
frame.render_widget(outer.clone(), area);
let inner = outer.inner(area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(1), Constraint::Min(0)])
.split(inner);
if app.focus == Focus::Content {
render_key_bar_center(
frame,
chunks[0],
theme,
&[
("c", texts::tui_key_create()),
("r", texts::tui_key_refresh()),
("Enter", texts::tui_key_view()),
("a", texts::tui_key_activate()),
("x", texts::tui_key_deactivate_active()),
("n", texts::tui_key_rename()),
("e", texts::tui_key_edit()),
("d", texts::tui_key_delete()),
],
);
}
let table = Table::new(
rows,
[
Constraint::Length(2),
Constraint::Length(18),
Constraint::Min(10),
],
)
.header(header)
.block(Block::default().borders(Borders::NONE))
.row_highlight_style(selection_style(theme))
.highlight_symbol(highlight_symbol(theme));
let mut state = TableState::default();
state.select(Some(app.prompt_idx));
frame.render_stateful_widget(table, inset_left(chunks[1], CONTENT_INSET_LEFT), &mut state);
}