use std::io::Write;
use syn;
use bindgen::config::{Config, Language};
use bindgen::dependencies::Dependencies;
use bindgen::ir::{AnnotationSet, Cfg, CfgWrite, Documentation, GenericParams, Item, ItemContainer,
Path, Type};
use bindgen::library::Library;
use bindgen::mangle;
use bindgen::monomorph::Monomorphs;
use bindgen::writer::{Source, SourceWriter};
#[derive(Debug, Clone)]
pub struct OpaqueItem {
pub name: Path,
pub generic_params: GenericParams,
pub cfg: Option<Cfg>,
pub annotations: AnnotationSet,
pub documentation: Documentation,
}
impl OpaqueItem {
pub fn new(
name: String,
generics: &syn::Generics,
attrs: &Vec<syn::Attribute>,
mod_cfg: &Option<Cfg>,
) -> OpaqueItem {
OpaqueItem {
name: name,
generic_params: GenericParams::new(generics),
cfg: Cfg::append(mod_cfg, Cfg::load(attrs)),
annotations: AnnotationSet::load(attrs).unwrap_or(AnnotationSet::new()),
documentation: Documentation::load(attrs),
}
}
}
impl Item for OpaqueItem {
fn name(&self) -> &str {
&self.name
}
fn cfg(&self) -> &Option<Cfg> {
&self.cfg
}
fn annotations(&self) -> &AnnotationSet {
&self.annotations
}
fn annotations_mut(&mut self) -> &mut AnnotationSet {
&mut self.annotations
}
fn container(&self) -> ItemContainer {
ItemContainer::OpaqueItem(self.clone())
}
fn rename_for_config(&mut self, config: &Config) {
config.export.rename(&mut self.name);
}
fn add_dependencies(&self, _: &Library, _: &mut Dependencies) {}
fn instantiate_monomorph(
&self,
generic_values: &Vec<Type>,
_library: &Library,
out: &mut Monomorphs,
) {
assert!(self.generic_params.len() > 0 && self.generic_params.len() == generic_values.len());
let monomorph = OpaqueItem {
name: mangle::mangle_path(&self.name, generic_values),
generic_params: GenericParams::default(),
cfg: self.cfg.clone(),
annotations: self.annotations.clone(),
documentation: self.documentation.clone(),
};
out.insert_opaque(self, monomorph, generic_values.clone());
}
}
impl Source for OpaqueItem {
fn write<F: Write>(&self, config: &Config, out: &mut SourceWriter<F>) {
self.cfg.write_before(config, out);
self.documentation.write(config, out);
self.generic_params.write(config, out);
if config.language == Language::C {
write!(out, "typedef struct {} {};", self.name, self.name);
} else {
write!(out, "struct {};", self.name);
}
self.cfg.write_after(config, out);
}
}