usecbf::data::ids::{BrowsingContextId, TransientBrowsingContextId};/// Browser-managed surface target that can appear in the compositor scene.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]pubenumSurfaceTarget{/// A regular browsing context surface.
BrowsingContext(BrowsingContextId),/// A transient browsing context surface such as an extension popup.
TransientBrowsingContext(TransientBrowsingContextId),}