use caw_core::*;
use caw_modules::*;
use caw_player::Player;
fn signal() -> Sig<impl SigT<Item = f32>> {
oscillator(waveform::Saw, 40.0)
.build()
.zip(oscillator(waveform::Saw, 40.1).build())
.map(|(a, b)| (a + b) / 10.0)
}
fn main() -> anyhow::Result<()> {
env_logger::init();
let player = Player::new()?;
let _handle = player.play_mono(signal(), Default::default())?;
std::thread::park();
Ok(())
}