#[cfg(target_family = "wasm")]
use wasm_bindgen::prelude::wasm_bindgen;
#[no_mangle]
#[cfg_attr(target_family = "wasm", wasm_bindgen)]
pub extern "Rust" fn server_game_loop() -> Result<(), String> {
debug!("Started server game loop...");
error!("Dedicated server game loop not implemented yet...");
loop {
if utils::setup::is_exiting() {
break;
}
}
Ok(())
}