casper-node 2.0.3

The Casper blockchain node
Documentation
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//! Weighted round-robin scheduling.
//!
//! This module implements a weighted round-robin scheduler that ensures no deadlocks occur, but
//! still allows prioritizing events from one source over another. The module uses `tokio`'s
//! synchronization primitives under the hood.

use std::{
    collections::{BTreeMap, HashMap, VecDeque},
    fmt::{Debug, Display},
    hash::Hash,
    num::NonZeroUsize,
    sync::atomic::{AtomicBool, AtomicUsize, Ordering},
};

use enum_iterator::IntoEnumIterator;
use serde::Serialize;
use tokio::sync::{Mutex, MutexGuard, Semaphore};
use tracing::{debug, warn};

/// Weighted round-robin scheduler.
///
/// The weighted round-robin scheduler keeps queues internally and returns an item from a queue
/// when asked. Each queue is assigned a weight, which is simply the amount of items maximally
/// returned from it before moving on to the next queue.
///
/// If a queue is empty, it is skipped until the next round. Queues are processed in the order they
/// are passed to the constructor function.
///
/// The scheduler keeps track internally which queue needs to be popped next.
#[derive(Debug)]
pub struct WeightedRoundRobin<I, K> {
    /// Current iteration state.
    state: Mutex<IterationState<K>>,

    /// A list of slots that are round-robin'd.
    slots: Vec<Slot<K>>,

    /// Actual queues.
    queues: HashMap<K, QueueState<I>>,

    /// Number of items in all queues combined.
    total: Semaphore,

    /// Whether or not the queue is sealed (not accepting any more items).
    sealed: AtomicBool,

    /// Dump count of events only when there is a 10%+ increase of events compared to the previous
    /// report. Setting to `None` disables the dump function.
    recent_event_count_peak: Option<AtomicUsize>,
}

/// State that wraps queue and its event count.
#[derive(Debug)]
struct QueueState<I> {
    /// A queue's event counter.
    ///
    /// Do not modify this unless you are holding the `queue` lock.
    event_count: AtomicUsize,
    queue: Mutex<VecDeque<I>>,
}

impl<I> QueueState<I> {
    fn new() -> Self {
        QueueState {
            event_count: AtomicUsize::new(0),
            queue: Mutex::new(VecDeque::new()),
        }
    }

    /// Remove all events from a queue.
    #[cfg(test)]
    async fn drain(&self) -> Vec<I> {
        let mut guard = self.queue.lock().await;
        let events: Vec<I> = guard.drain(..).collect();
        self.event_count.fetch_sub(events.len(), Ordering::SeqCst);
        events
    }

    #[inline]
    async fn push_back(&self, element: I) {
        self.queue.lock().await.push_back(element);
        self.event_count.fetch_add(1, Ordering::SeqCst);
    }

    #[inline]
    fn dec_count(&self) {
        self.event_count.fetch_sub(1, Ordering::SeqCst);
    }

    #[inline]
    fn event_count(&self) -> usize {
        self.event_count.load(Ordering::SeqCst)
    }
}

/// The inner state of the queue iteration.
#[derive(Copy, Clone, Debug)]
struct IterationState<K> {
    /// The currently active slot.
    ///
    /// Once it has no tickets left, the next slot is loaded.
    active_slot: Slot<K>,

    /// The position of the active slot. Used to calculate the next slot.
    active_slot_idx: usize,
}

/// An internal slot in the round-robin scheduler.
///
/// A slot marks the scheduling position, i.e. which queue we are currently polling and how many
/// tickets it has left before the next one is due.
#[derive(Copy, Clone, Debug)]
struct Slot<K> {
    /// The key, identifying a queue.
    key: K,

    /// Number of items to return before moving on to the next queue.
    tickets: usize,
}

#[derive(Debug, Serialize)]
/// A dump of the internal queues.
pub struct QueueDump<'a, K, I>
where
    K: Ord + Eq,
{
    /// Queues being dumped.
    ///
    /// A `BTreeMap` is used to make the ordering constant, it will be in the natural order defined
    /// by `Ord` on `K`.
    queues: BTreeMap<K, &'a VecDeque<I>>,
}

impl<I, K> WeightedRoundRobin<I, K>
where
    I: Debug,
    K: Copy + Clone + Eq + Hash + IntoEnumIterator + Debug,
{
    /// Creates a new weighted round-robin scheduler.
    ///
    /// Creates a queue for each pair given in `weights`. The second component of each `weight` is
    /// the number of times to return items from one queue before moving on to the next one.
    pub(crate) fn new(
        weights: Vec<(K, NonZeroUsize)>,
        initial_event_count_threshold: Option<usize>,
    ) -> Self {
        assert!(!weights.is_empty(), "must provide at least one slot");

        let queues = weights
            .iter()
            .map(|(idx, _)| (*idx, QueueState::new()))
            .collect();
        let slots: Vec<Slot<K>> = weights
            .into_iter()
            .map(|(key, tickets)| Slot {
                key,
                tickets: tickets.get(),
            })
            .collect();
        let active_slot = slots[0];

        WeightedRoundRobin {
            state: Mutex::new(IterationState {
                active_slot,
                active_slot_idx: 0,
            }),
            slots,
            queues,
            total: Semaphore::new(0),
            sealed: AtomicBool::new(false),
            recent_event_count_peak: initial_event_count_threshold.map(AtomicUsize::new),
        }
    }

    /// Dump the queue contents to the given dumper function.
    pub async fn dump<F: FnOnce(&QueueDump<K, I>)>(&self, dumper: F)
    where
        K: Ord,
    {
        let locks = self.lock_queues().await;
        let mut queues = BTreeMap::new();
        for (kind, guard) in &locks {
            let queue = &**guard;
            queues.insert(*kind, queue);
        }

        let queue_dump = QueueDump { queues };
        dumper(&queue_dump);
    }

    /// Lock all queues in a well-defined order to avoid deadlocks conditions.
    async fn lock_queues(&self) -> Vec<(K, MutexGuard<'_, VecDeque<I>>)> {
        let mut locks = Vec::new();
        for kind in K::into_enum_iter() {
            let queue_guard = self
                .queues
                .get(&kind)
                .expect("missing queue while locking")
                .queue
                .lock()
                .await;

            locks.push((kind, queue_guard));
        }

        locks
    }
}

fn should_dump_queues(total: usize, recent_threshold: usize) -> bool {
    total > ((recent_threshold * 11) / 10)
}

impl<I, K> WeightedRoundRobin<I, K>
where
    K: Copy + Clone + Eq + Hash + Display,
{
    /// Pushes an item to a queue identified by key.
    ///
    /// ## Panics
    ///
    /// Panics if the queue identified by key `queue` does not exist.
    pub(crate) async fn push(&self, item: I, queue: K) {
        if self.sealed.load(Ordering::SeqCst) {
            debug!("queue sealed, dropping item");
            return;
        }

        self.queues
            .get(&queue)
            .expect("tried to push to non-existent queue")
            .push_back(item)
            .await;

        // NOTE: Count may be off by one b/c of the way locking works when elements are popped.
        // It's fine for its purposes.
        if let Some(recent_event_count_peak) = &self.recent_event_count_peak {
            let total = self.queues.iter().map(|q| q.1.event_count()).sum::<usize>();
            let recent_threshold = recent_event_count_peak.load(Ordering::SeqCst);
            if should_dump_queues(total, recent_threshold) {
                recent_event_count_peak.store(total, Ordering::SeqCst);
                let info: Vec<_> = self
                    .queues
                    .iter()
                    .map(|q| (q.0.to_string(), q.1.event_count()))
                    .filter(|(_, count)| count > &0)
                    .collect();
                warn!("Current event queue size ({total}) is above the threshold ({recent_threshold}): details {info:?}");
            }
        }

        // We increase the item count after we've put the item into the queue.
        self.total.add_permits(1);
    }

    /// Returns the next item from queue.
    ///
    /// Asynchronously waits until a queue is non-empty or panics if an internal error occurred.
    pub(crate) async fn pop(&self) -> (I, K) {
        // Safe to `expect` here as the only way for acquiring a permit to fail would be if the
        // `self.total` semaphore were closed.
        self.total.acquire().await.expect("should acquire").forget();

        let mut inner = self.state.lock().await;

        // We know we have at least one item in a queue.
        loop {
            let queue_state = self
                .queues
                // The queue disappearing should never happen.
                .get(&inner.active_slot.key)
                .expect("the queue disappeared. this should not happen");

            let mut current_queue = queue_state.queue.lock().await;

            if inner.active_slot.tickets == 0 || current_queue.is_empty() {
                // Go to next queue slot if we've exhausted the current queue.
                inner.active_slot_idx = (inner.active_slot_idx + 1) % self.slots.len();
                inner.active_slot = self.slots[inner.active_slot_idx];
                continue;
            }

            // We have hit a queue that is not empty. Decrease tickets and pop.
            inner.active_slot.tickets -= 1;

            let item = current_queue
                .pop_front()
                // We hold the queue's lock and checked `is_empty` earlier.
                .expect("item disappeared. this should not happen");
            queue_state.dec_count();
            break (item, inner.active_slot.key);
        }
    }

    /// Drains all events from a specific queue.
    #[cfg(test)]
    pub(crate) async fn drain_queue(&self, queue: K) -> Vec<I> {
        let events = self
            .queues
            .get(&queue)
            .expect("queue to be drained disappeared")
            .drain()
            .await;

        // TODO: This is racy if someone is calling `pop` at the same time.
        self.total
            .acquire_many(events.len() as u32)
            .await
            .expect("could not acquire tickets during drain")
            .forget();

        events
    }

    /// Drains all events from all queues.
    #[cfg(test)]
    pub async fn drain_queues(&self) -> Vec<I> {
        let mut events = Vec::new();
        let keys: Vec<K> = self.queues.keys().cloned().collect();

        for kind in keys {
            events.extend(self.drain_queue(kind).await);
        }
        events
    }

    /// Seals the queue, preventing it from accepting any more items.
    ///
    /// Items pushed into the queue via `push` will be dropped immediately.
    #[cfg(test)]
    pub fn seal(&self) {
        self.sealed.store(true, Ordering::SeqCst);
    }

    /// Returns the number of events currently in the queue.
    #[cfg(test)]
    pub(crate) fn item_count(&self) -> usize {
        self.total.available_permits()
    }

    /// Returns the number of events in each of the queues.
    pub(crate) fn event_queues_counts(&self) -> HashMap<K, usize> {
        self.queues
            .iter()
            .map(|(key, queue)| (*key, queue.event_count()))
            .collect()
    }
}

#[cfg(test)]
mod tests {
    use std::num::NonZeroUsize;

    use futures::{future::FutureExt, join};

    use super::*;

    #[repr(usize)]
    #[derive(Copy, Clone, Eq, PartialEq, Hash, Debug, IntoEnumIterator)]
    enum QueueKind {
        One = 1,
        Two,
    }

    fn weights() -> Vec<(QueueKind, NonZeroUsize)> {
        unsafe {
            vec![
                (QueueKind::One, NonZeroUsize::new_unchecked(1)),
                (QueueKind::Two, NonZeroUsize::new_unchecked(2)),
            ]
        }
    }

    impl Display for QueueKind {
        fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
            match self {
                QueueKind::One => write!(f, "One"),
                QueueKind::Two => write!(f, "Two"),
            }
        }
    }

    #[tokio::test]
    async fn should_respect_weighting() {
        let scheduler = WeightedRoundRobin::<char, QueueKind>::new(weights(), None);
        // Push three items on to each queue
        let future1 = scheduler
            .push('a', QueueKind::One)
            .then(|_| scheduler.push('b', QueueKind::One))
            .then(|_| scheduler.push('c', QueueKind::One));
        let future2 = scheduler
            .push('d', QueueKind::Two)
            .then(|_| scheduler.push('e', QueueKind::Two))
            .then(|_| scheduler.push('f', QueueKind::Two));
        join!(future2, future1);

        // We should receive the popped values in the order a, d, e, b, f, c
        assert_eq!(('a', QueueKind::One), scheduler.pop().await);
        assert_eq!(('d', QueueKind::Two), scheduler.pop().await);
        assert_eq!(('e', QueueKind::Two), scheduler.pop().await);
        assert_eq!(('b', QueueKind::One), scheduler.pop().await);
        assert_eq!(('f', QueueKind::Two), scheduler.pop().await);
        assert_eq!(('c', QueueKind::One), scheduler.pop().await);
    }

    #[tokio::test]
    async fn can_seal_queue() {
        let scheduler = WeightedRoundRobin::<char, QueueKind>::new(weights(), None);

        assert_eq!(scheduler.item_count(), 0);
        scheduler.push('a', QueueKind::One).await;
        assert_eq!(scheduler.item_count(), 1);
        scheduler.push('b', QueueKind::Two).await;
        assert_eq!(scheduler.item_count(), 2);

        scheduler.seal();
        assert_eq!(scheduler.item_count(), 2);
        scheduler.push('c', QueueKind::One).await;
        assert_eq!(scheduler.item_count(), 2);
        scheduler.push('d', QueueKind::One).await;
        assert_eq!(scheduler.item_count(), 2);

        assert_eq!(('a', QueueKind::One), scheduler.pop().await);
        assert_eq!(scheduler.item_count(), 1);
        assert_eq!(('b', QueueKind::Two), scheduler.pop().await);
        assert_eq!(scheduler.item_count(), 0);
        assert!(scheduler.drain_queues().await.is_empty());
    }

    #[test]
    fn should_calculate_dump_threshold() {
        let total = 0;
        let recent_threshold = 100;
        assert!(!should_dump_queues(total, recent_threshold));

        let total = 100;
        let recent_threshold = 100;
        assert!(!should_dump_queues(total, recent_threshold));

        let total = 109;
        let recent_threshold = 100;
        assert!(!should_dump_queues(total, recent_threshold));

        let total = 110;
        let recent_threshold = 100;
        assert!(!should_dump_queues(total, recent_threshold));

        // Dump only if there is 10%+ increase in event count
        let total = 111;
        let recent_threshold = 100;
        assert!(should_dump_queues(total, recent_threshold));

        let total = 112;
        let recent_threshold = 100;
        assert!(should_dump_queues(total, recent_threshold));

        let total = 1_000_000;
        let recent_threshold = 100;
        assert!(should_dump_queues(total, recent_threshold));
    }
}