casino 0.3.0

A casino built right into your terminal
Documentation
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use core::fmt;
use std::{
    io::{stdout, Write},
    thread::sleep,
    time::Duration,
};

use anyhow::{ensure, Result};
use colored::*;
use crossterm::{cursor, terminal, QueueableCommand};
use inquire::{Select, Text};
use num::ToPrimitive;
use rand::Rng;

use crate::{money::Money, Casino};

pub fn play_roulette() -> Result<()> {
    let mut casino = Casino::from_filesystem()?;

    let bet = select_bet();
    let bet_amount = get_bet(&casino.bankroll);

    println!("You bet {bet_amount} on {bet:?}");

    let wheel = single_zero_wheel();
    let pocket = spin_wheel(wheel);

    if bet.is_match(&pocket) {
        let (num, _denom) = bet.payout();
        let payout = bet_amount * num as i64;
        println!("You win! {payout} has been added to your account.");
        casino.add_bankroll(payout);
        casino.stats.roulette.record_win(payout);
        println!("Your balance is now {}", casino.bankroll);
    } else {
        println!("You lose! {bet_amount} has been deducted from your account.");
        casino.subtract_bankroll(bet_amount)?;
        casino.stats.roulette.record_loss(bet_amount);
        println!("Your balance is now {}", casino.bankroll);
    }

    casino.check_for_mister_green();

    casino.save();

    Ok(())
}

fn get_bet(bankroll: &Money) -> Money {
    loop {
        let bet_result =
            Text::new(&format!("How much will you bet? (max: {bankroll})").to_string()).prompt();

        match bet_result {
            Ok(bet_text) => {
                let bet = bet_text.trim().parse::<Money>().unwrap();
                if bet <= *bankroll {
                    return bet;
                } else {
                    println!("You can't bet that amount, try again.");
                }
            }
            Err(_) => panic!("Error getting your answer."),
        }
    }
}

fn select_bet() -> RouletteBet {
    let options: Vec<RouletteBetType> = vec![
        RouletteBetType::Straight,
        RouletteBetType::Split,
        RouletteBetType::Street,
        RouletteBetType::Square,
        RouletteBetType::SixLine,
        RouletteBetType::Color,
        RouletteBetType::Column,
        RouletteBetType::Dozens,
        RouletteBetType::HighsLows,
        RouletteBetType::OddsEvens,
    ];
    let selected = Select::new("What type of bet will you make?", options).prompt();

    match selected {
        Ok(RouletteBetType::Straight) => Select::new(
            "Which number will you bet on?",
            RouletteBetType::Straight.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::Split) => Select::new(
            "Which two numbers will you bet on?",
            RouletteBetType::Split.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::Street) => Select::new(
            "Which three numbers will you bet on?",
            RouletteBetType::Street.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::Square) => Select::new(
            "Which four numbers will you bet on?",
            RouletteBetType::Square.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::SixLine) => Select::new(
            "Which six numbers will you bet on?",
            RouletteBetType::SixLine.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::Color) => Select::new(
            "Which color will you bet on?",
            RouletteBetType::Color.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::Dozens) => Select::new(
            "Which dozen will you bet on?",
            RouletteBetType::Dozens.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::HighsLows) => Select::new(
            "Will you bet on highs or lows?",
            RouletteBetType::HighsLows.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::OddsEvens) => Select::new(
            "Will you bet on odds or evens?",
            RouletteBetType::OddsEvens.bets(),
        )
        .prompt()
        .unwrap(),
        Ok(RouletteBetType::Column) => Select::new(
            "Which column will you bet on?",
            RouletteBetType::Column.bets(),
        )
        .prompt()
        .unwrap(),
        Err(_) => panic!("Error getting your answer."),
    }
}

fn spin_wheel(wheel: Vec<Pocket>) -> Pocket {
    let mut rng = rand::rng();
    let mut position = rng.random_range(0.0..37.0);
    let mut velocity = rng.random_range(20.0..40.0);
    let accel = rng.random_range(-10.0..-5.0);

    let mut stdout = stdout();

    println!("{}", "* The croupier spins the wheel".dimmed());

    while velocity > 0.0 {
        let index = position.to_usize().unwrap();
        let pocket = &wheel[index];

        stdout.queue(cursor::SavePosition).unwrap();
        stdout
            .write_all(format!("The wheel spins: {pocket}").as_bytes())
            .unwrap();
        stdout.queue(cursor::RestorePosition).unwrap();
        stdout.flush().unwrap();

        sleep(Duration::from_millis(16));

        velocity += accel * (16.0 / 1000.0);
        position += velocity * (16.0 / 1000.0);

        position %= 37.0;

        stdout.queue(cursor::RestorePosition).unwrap();
        stdout
            .queue(terminal::Clear(terminal::ClearType::FromCursorDown))
            .unwrap();
    }
    sleep(Duration::from_millis(1200));

    let index = position.to_usize().unwrap();
    let pocket = &wheel[index];
    println!("The wheel stops: {pocket}");

    sleep(Duration::from_millis(1200));

    pocket.clone()
}

#[derive(Clone, Debug, Eq, PartialEq)]
enum Color {
    Black,
    Green,
    Red,
}

#[derive(Clone, Debug, Eq, PartialEq)]
enum Parity {
    Odd,
    Even,
}

#[derive(Clone, Debug, Eq, PartialEq)]
enum HighLow {
    High,
    Low,
}

#[derive(Clone, Debug, Eq, PartialEq)]
enum Dozen {
    First,
    Second,
    Third,
}

#[derive(Clone, Debug)]
struct Pocket {
    value: u8,
    color: Color,
}

impl Pocket {
    fn new(val: u8) -> Result<Self> {
        ensure!(val <= 36, "Number {} is outside of the range 0..=36", val);

        if val == 0 {
            Ok(Pocket {
                value: val,
                color: Color::Green,
            })
        } else if (1..=10).contains(&val) || (19..=28).contains(&val) {
            let color = if val.is_multiple_of(2) {
                Color::Black
            } else {
                Color::Red
            };

            Ok(Pocket { value: val, color })
        } else {
            let color = if val.is_multiple_of(2) {
                Color::Red
            } else {
                Color::Black
            };

            Ok(Pocket { value: val, color })
        }
    }
}

impl fmt::Display for Pocket {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self.color {
            Color::Green => write!(f, "{} (green)", self.value.to_string().white().on_green()),
            Color::Black => write!(f, "{} (black)", self.value.to_string().white().on_black()),
            Color::Red => write!(f, "{} (red)", self.value.to_string().white().on_red()),
        }
    }
}

fn single_zero_wheel() -> Vec<Pocket> {
    vec![
        0, 32, 15, 19, 4, 21, 2, 25, 17, 34, 6, 27, 3, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 0,
        14, 31, 9, 22, 18, 29, 7, 27, 12, 35, 3, 26,
    ]
    .into_iter()
    .map(|i| Pocket::new(i).unwrap())
    .collect()
}

#[derive(Clone, Debug, Eq, PartialEq)]
enum RouletteBetType {
    Straight,
    Split,
    Street,
    Square,
    SixLine,
    Color,
    Dozens,
    HighsLows,
    OddsEvens,
    Column,
}

impl RouletteBetType {
    fn bets(&self) -> Vec<RouletteBet> {
        match self {
            RouletteBetType::Straight => (0..=36).map(RouletteBet::Straight).collect(),
            RouletteBetType::Split => (1..=33).map(|v| RouletteBet::Split(v, v + 3)).collect(),
            RouletteBetType::Street => vec![1, 4, 7, 10, 13, 16, 19, 22, 25, 28, 31, 34]
                .into_iter()
                .map(RouletteBet::Street)
                .collect(),
            RouletteBetType::Square => vec![
                1, 2, 4, 5, 7, 8, 10, 11, 13, 14, 16, 17, 19, 20, 22, 23, 25, 26, 28, 29, 21, 32,
            ]
            .into_iter()
            .map(RouletteBet::Square)
            .collect(),
            RouletteBetType::SixLine => vec![1, 4, 7, 10, 13, 16, 19, 22, 25, 28, 31]
                .into_iter()
                .map(RouletteBet::SixLine)
                .collect(),
            RouletteBetType::Color => vec![
                RouletteBet::Color(Color::Red),
                RouletteBet::Color(Color::Black),
            ],
            RouletteBetType::Dozens => vec![
                RouletteBet::Dozens(Dozen::First),
                RouletteBet::Dozens(Dozen::Second),
                RouletteBet::Dozens(Dozen::Third),
            ],
            RouletteBetType::Column => {
                vec![
                    RouletteBet::Column(vec![1, 4, 7, 10, 13, 16, 19, 22, 25, 28, 31, 34]),
                    RouletteBet::Column(vec![2, 5, 8, 11, 14, 17, 20, 23, 26, 29, 32, 35]),
                    RouletteBet::Column(vec![3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36]),
                ]
            }
            RouletteBetType::HighsLows => vec![
                RouletteBet::HighsLows(HighLow::High),
                RouletteBet::HighsLows(HighLow::Low),
            ],
            RouletteBetType::OddsEvens => vec![
                RouletteBet::OddsEvens(Parity::Odd),
                RouletteBet::OddsEvens(Parity::Even),
            ],
        }
    }
}

impl fmt::Display for RouletteBetType {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self {
            RouletteBetType::Straight => write!(f, "straight (1 number, 35:1 payout)"),
            RouletteBetType::Split => write!(f, "split (2 numbers, 17:1 payout)"),
            RouletteBetType::Street => write!(f, "street (3 numbers, 11:1 payout)"),
            RouletteBetType::Square => write!(f, "square (4 numbers, 8:1 payout)"),
            RouletteBetType::SixLine => write!(f, "six-line (6 numbers, 5:1 payout)"),
            RouletteBetType::Color => write!(f, "color (18 numbers, 1:1 payout)"),
            RouletteBetType::Dozens => write!(f, "dozen (12 numbers, 2:1 payout)"),
            RouletteBetType::Column => write!(f, "column (12 numbers, 2:1 payout)"),
            RouletteBetType::HighsLows => write!(f, "highs/lows (18 numbers, 1:1 payout)"),
            RouletteBetType::OddsEvens => write!(f, "odds/evens (18 numbers, 1:1 payout)"),
        }
    }
}

#[derive(Debug)]
enum RouletteBet {
    Straight(u8),
    Split(u8, u8),
    Street(u8),
    Square(u8),
    SixLine(u8),
    Color(Color),
    Dozens(Dozen),
    HighsLows(HighLow),
    OddsEvens(Parity),
    Column(Vec<u8>),
}

impl RouletteBet {
    fn is_match(&self, pocket: &Pocket) -> bool {
        match self {
            RouletteBet::Straight(val) => pocket.value == *val,
            RouletteBet::Split(v1, v2) => pocket.value == *v1 || pocket.value == *v2,
            RouletteBet::Street(first_val) => {
                pocket.value == *first_val
                    || pocket.value == *first_val + 1
                    || pocket.value == *first_val + 2
            }
            RouletteBet::Square(first_val) => {
                pocket.value == *first_val
                    || pocket.value == *first_val + 1
                    || pocket.value == *first_val + 3
                    || pocket.value == *first_val + 4
            }
            RouletteBet::SixLine(first_val) => {
                pocket.value >= *first_val && pocket.value <= *first_val + 5
            }
            RouletteBet::Color(color) => pocket.color == *color,
            RouletteBet::Dozens(Dozen::First) => pocket.value >= 1 && pocket.value <= 12,
            RouletteBet::Dozens(Dozen::Second) => pocket.value >= 13 && pocket.value <= 24,
            RouletteBet::Dozens(Dozen::Third) => pocket.value >= 25 && pocket.value <= 36,
            RouletteBet::HighsLows(HighLow::Low) => pocket.value >= 1 && pocket.value <= 18,
            RouletteBet::HighsLows(HighLow::High) => pocket.value >= 19 && pocket.value <= 36,
            RouletteBet::OddsEvens(Parity::Odd) => pocket.value % 2 == 1,
            RouletteBet::OddsEvens(Parity::Even) => pocket.value.is_multiple_of(2),
            RouletteBet::Column(vals) => vals.contains(&pocket.value),
        }
    }

    fn payout(&self) -> (u8, u8) {
        match self {
            RouletteBet::Straight(_) => (35, 1),
            RouletteBet::Split(_, _) => (17, 1),
            RouletteBet::Street(_) => (11, 1),
            RouletteBet::Square(_) => (8, 1),
            RouletteBet::SixLine(_) => (5, 1),
            RouletteBet::Color(_) => (1, 1),
            RouletteBet::Dozens(_) => (2, 1),
            RouletteBet::HighsLows(_) => (1, 1),
            RouletteBet::OddsEvens(_) => (1, 1),
            RouletteBet::Column(_) => (2, 1),
        }
    }
}

impl fmt::Display for RouletteBet {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self {
            RouletteBet::Straight(val) => {
                let pocket = Pocket::new(*val).unwrap();
                write!(f, "{} ({:?})", pocket.value, pocket.color)
            }
            RouletteBet::Split(v1, v2) => {
                write!(f, "{v1} & {v2}")
            }
            RouletteBet::Street(v1) => {
                write!(f, "{}, {}, {}", v1, v1 + 1, v1 + 2)
            }
            RouletteBet::SixLine(v1) => {
                write!(f, "{}-{}", v1, v1 + 6)
            }
            RouletteBet::Square(v1) => {
                write!(f, "{}, {}, {}, {}", v1, v1 + 1, v1 + 3, v1 + 4)
            }
            RouletteBet::Color(col) => {
                write!(f, "{col:?}")
            }
            RouletteBet::Dozens(dozen) => {
                write!(f, "{dozen:?}")
            }
            RouletteBet::Column(vals) => {
                let strings: Vec<String> = vals.iter().map(|v| v.to_string()).collect();
                write!(f, "{}", strings.join(", "))
            }
            RouletteBet::HighsLows(side) => {
                write!(f, "{side:?}")
            }
            RouletteBet::OddsEvens(parity) => {
                write!(f, "{parity:?}")
            }
        }
    }
}