use image::Rgb;
pub struct Label {
pub class_id: usize,
pub score: f32,
}
impl Label {
pub fn to_string(&self, label_converter: &LabelMap) -> String {
label_converter.string_vector[self.class_id].clone()
}
pub fn to_color(&self, label_converter: &LabelMap) -> Rgb<u8> {
label_converter.color_vector[self.class_id]
}
}
pub struct LabelMap {
string_vector: Vec<String>,
color_vector: Vec<Rgb<u8>>,
}
impl LabelMap {
pub fn new(string_vector: Vec<String>, color_vector: Vec<Rgb<u8>>) -> Self {
LabelMap {
string_vector,
color_vector,
}
}
pub fn to_id(&self, string: &str) -> usize {
todo! {}
}
}