cargo-uat 0.1.0

Unreal Automation Tool
Documentation
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mod loading_phase;
mod module_type;

pub use loading_phase::*;
pub use module_type::*;

use serde::{Serialize, Deserialize};

#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct Module {
    pub name: String,
    #[serde(rename = "Type")]
    pub type_: ModuleType,
    pub loading_phase: LoadingPhase,
    pub additional_dependencies: Vec<String>
}