use std::time::Duration;
#[derive(Clone, Copy)]
pub(super) struct FrameMetrics {
pub(super) frame_elapsed: Duration,
pub(super) input_elapsed: Duration,
pub(super) bg_elapsed: Duration,
pub(super) cpu_elapsed: Duration,
pub(super) run_targets_elapsed: Duration,
pub(super) rows_elapsed: Duration,
pub(super) disk_elapsed: Duration,
pub(super) fit_elapsed: Duration,
pub(super) detail_elapsed: Duration,
pub(super) draw_elapsed: Duration,
pub(super) input_count: usize,
}