cargo-mate 1.7.5

Rust development companion that enhances cargo with intelligent workflows, state management, performance optimization, and comprehensive project monitoring.
Documentation
use anyhow::{Context, Result};
use std::process::Command;
use colored::*;
use std::path::PathBuf;
pub struct TreasureMap;
impl TreasureMap {
    pub fn new() -> Result<Self> {
        println!(
            "🗺️ {}", "Advanced treasure map requires captain binary".bright_blue()
        );
        println!("   Delegating treasure map operations to captain...");
        Ok(TreasureMap)
    }
    pub fn generate_map(&self, target: &str) -> Result<()> {
        println!(
            "🗺️ {}",
            format!("Generating treasure map for '{}' requires captain binary", target)
            .bright_blue()
        );
        delegate_to_captain(vec!["map", "generate", target])
    }
    pub fn show_current_location(&self) -> Result<()> {
        println!("🗺️ {}", "Current location requires captain binary".bright_blue());
        delegate_to_captain(vec!["map", "location"])
    }
    pub fn find_path(&self, from: &str, to: &str) -> Option<Vec<String>> {
        println!(
            "🗺️ {}",
            format!("Finding path from '{}' to '{}' requires captain binary", from, to)
            .bright_blue()
        );
        delegate_to_captain(vec!["map", "path", from, to]).ok()?;
        Some(vec![format!("Path from {} to {}", from, to)])
    }
    pub fn discover_treasures(&self, area: &str) -> Result<Vec<String>> {
        println!(
            "🗺️ {}",
            format!("Discovering treasures in '{}' requires captain binary", area)
            .bright_blue()
        );
        delegate_to_captain(vec!["map", "discover", area])
            .map(|_| vec!["Advanced treasures available".to_string()])
    }
    pub fn mark_location(&self, name: &str, coordinates: &str) -> Result<()> {
        println!(
            "🗺️ {}", format!("Marking location '{}' requires captain binary", name)
            .bright_blue()
        );
        delegate_to_captain(vec!["map", "mark", name, coordinates])
    }
    pub fn get_directions(&self, destination: &str) -> Result<()> {
        println!(
            "🗺️ {}", format!("Getting directions to '{}' requires captain binary",
            destination) .bright_blue()
        );
        delegate_to_captain(vec!["map", "directions", destination])
    }
    pub fn analyze_terrain(&self, area: &str) -> Result<()> {
        println!(
            "🗺️ {}", format!("Terrain analysis for '{}' requires captain binary",
            area) .bright_blue()
        );
        delegate_to_captain(vec!["map", "terrain", area])
    }
    pub fn show_map(&self) {
        println!(
            "🗺️ {}", "Showing treasure map requires captain binary".bright_blue()
        );
        let _ = delegate_to_captain(vec!["map", "show"]);
    }
    pub fn analyze(&self) -> MapAnalysis {
        println!("🗺️ {}", "Map analysis requires captain binary".bright_blue());
        let _ = delegate_to_captain(vec!["map", "analyze"]);
        MapAnalysis::new()
    }
    pub fn export_dot(&self, path: &str) -> Result<()> {
        println!(
            "🗺️ {}", format!("Exporting map to '{}' requires captain binary", path)
            .bright_blue()
        );
        delegate_to_captain(vec!["map", "export", "dot", path])
    }
}
#[derive(Debug)]
pub struct MapAnalysis {
    pub total_nodes: u32,
    pub total_edges: u32,
    pub complexity_score: f64,
    pub optimization_suggestions: Vec<String>,
}
impl MapAnalysis {
    pub fn new() -> Self {
        Self {
            total_nodes: 0,
            total_edges: 0,
            complexity_score: 0.0,
            optimization_suggestions: vec!["Advanced analysis available".to_string()],
        }
    }
    pub fn display(&self) {
        println!("🗺️ {}", "Map Analysis Results:".bright_blue().bold());
        println!("   Total Nodes: {}", self.total_nodes);
        println!("   Total Edges: {}", self.total_edges);
        println!("   Complexity Score: {:.2}", self.complexity_score);
        println!("   Suggestions:");
        for suggestion in &self.optimization_suggestions {
            println!("{}", suggestion);
        }
    }
}
pub fn delegate_to_captain(args: Vec<&str>) -> Result<()> {
    let captain_path = match crate::captain::captain_status::find_captain_binary() {
        Some(path) => path,
        None => {
            println!("{}", "Advanced captain binary not found".red().bold());
            println!(
                "🔄 {}", "Auto-downloading captain binary from get.cargo.do/".cyan()
            );
            match crate::captain::captain_status::auto_download_captain() {
                Ok(path) => path,
                Err(e) => {
                    println!(
                        "{}", format!("Failed to download captain: {}", e) .red()
                    );
                    println!("💡 {}", "Please run: cm captain install".cyan());
                    println!("   Or upgrade at: https://cargo.do/pro");
                    println!();
                    println!(
                        "💡 {}", "Treasure map features require the captain binary:"
                        .cyan()
                    );
                    println!("   • Advanced navigation and mapping");
                    println!("   • Path finding algorithms");
                    println!("   • Location discovery and marking");
                    println!("   • Terrain analysis");
                    println!("   • Treasure discovery");
                    return Ok(());
                }
            }
        }
    };
    let output = Command::new(&captain_path)
        .args(&args)
        .output()
        .context("Failed to execute captain binary for treasure map")?;
    if !output.stdout.is_empty() {
        print!("{}", String::from_utf8_lossy(& output.stdout));
    }
    if !output.stderr.is_empty() {
        eprint!("{}", String::from_utf8_lossy(& output.stderr));
    }
    if !output.status.success() {
        println!(
            "{}", format!("Captain binary exited with status: {}", output.status)
            .red()
        );
    }
    Ok(())
}
pub fn create_project_map() -> Result<()> {
    println!("🗺️ {}", "Creating project map requires captain binary".bright_blue());
    delegate_to_captain(vec!["map", "project"])
}
pub fn navigate_to_feature(feature: &str) -> Result<()> {
    println!(
        "🗺️ {}", format!("Navigating to feature '{}' requires captain binary",
        feature) .bright_blue()
    );
    delegate_to_captain(vec!["map", "navigate", feature])
}
pub fn find_dependencies() -> Result<Vec<String>> {
    println!("🗺️ {}", "Finding dependencies requires captain binary".bright_blue());
    delegate_to_captain(vec!["map", "deps"])
        .map(|_| vec!["Advanced dependency map available".to_string()])
}
pub fn show_code_map() -> Result<()> {
    println!("🗺️ {}", "Code map requires captain binary".bright_blue());
    delegate_to_captain(vec!["map", "code"])
}
pub fn explore_unknown_areas() -> Result<()> {
    println!(
        "🗺️ {}", "Exploring unknown areas requires captain binary".bright_blue()
    );
    delegate_to_captain(vec!["map", "explore"])
}