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// // // src/a_funny_docs.rs
// // // =============================
// // // Humorous Macro Definition
// // // =============================
// // /// **HA! DIDN'T GET IT THE FIRST TIME?**
// // ///
// // /// This macro is your second chance to be enlightened by the absurdity of our code base.
// // ///
// // /// Imagine a world where every line of code bursts with humor and genius—that's what you're about to experience.
// // /// If you're still scratching your head, don't worry; confusion is merely the first step toward brilliant epiphanies.
// // ///
// // /// **READ THIS, YOU ABSOLUTE GENIUS!**
// // /// For a comprehensive, mind-blowing guide that will forever change your perspective on code and life, please check out the
// // /// **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
// // ///
// // /// *Remember: If you missed it the first time, you'll never miss it again!*
// // ///
// // /// # Example
// // ///
// // /// ```rust
// // /// funny_macro!();
// // /// ```
// // #[macro_export]
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // macro_rules! funny_macro {
// // () => {{
// // println!("Your funny macro is in full swing! Have you checked out the ultimate guide yet?");
// // }};
// // }
// // // =============================
// // // Humorous Module with Various Items
// // // =============================
// // /// A collection of humorous documentation items that serve no functional purpose
// // /// except to remind you that coding can be as funny as it is brilliant.
// // ///
// // /// This module is packed with a constant, function, struct, enum, trait, and type alias,
// // /// each with its own extended, side-splitting commentary. And yes, every item includes
// // /// an undeniably large and obvious link to the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
// // ///
// // /// If the feature flag `funny-docs` is disabled, these items will be hidden from your generated documentation.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // pub mod a_funny_docs {
// // // A constant with a humorous twist.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // #[doc = "**CONSTANT COMEDY ALERT:**\nIf numbers could laugh, this constant would be chuckling at the absurdity of fixed values.\n\nFor the ultimate comedy in coding, visit the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// // pub const a_const: () = ();
// // // A function that tells a joke.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // #[doc = "**FUNCTION FUNNY BUSINESS:**\nThis function doesn't do much—it's here for the giggles. Every time it's called, the universe aligns with a pun.\n\nFor more hilarity, check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// // pub fn a_function() {
// // println!("Function humor: a_function executed!");
// // }
// // // A struct that stands as a monument to mirth.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // #[doc = "**STRUCTURE OF LAUGHTER:**\nThis struct is built on a foundation of humor. Its very existence is a testament to the power of a well-timed joke.\n\nFor the blueprint of comedy, see the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// // pub struct AStruct;
// // // An enum whose variants are pure punchlines.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // #[doc = "**ENUMERATE THE LAUGHTER:**\nThis enum's variants are as surprising as a punchline in the middle of a monologue. Discover the unexpected twist in every variant.\n\nFor more, check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// // pub enum AEnum {
// // #[doc = "**AVARIANT, THE PUNCHLINE:**\nThis variant is the climax of our enum saga—laugh, cry, and then laugh again."]
// // AVariant,
// // }
// // // A trait that defines a contract for comedic behavior.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // #[doc = "**TRAIT OF TONGUE-IN-CHEEK:**\nThis trait defines behaviors with a side-splitting twist. Implement it if you want your types to perform like a stand-up comedian.\n\nFor in-depth trait-based hilarity, see the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// // pub trait ATrait {
// // // You could define a dummy method here if desired.
// // }
// // // A type alias that proves brevity can be uproariously funny.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // #[doc = "**ALIAS OF ABSURDITY:**\nThis type alias is like the punchline of a great joke: short, memorable, and guaranteed to leave an impression.\n\nWhen in doubt, refer to the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)** for a dose of coding comedy."]
// // pub type AType = ();
// // }
// // // =============================
// // // Re-Exports for Public Visibility
// // // =============================
// // /// If you still haven't grasped the joke, take another look!
// // ///
// // /// Check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**,
// // /// where the ultimate comedic wisdom is laid out for your enlightenment.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // pub use a_funny_docs as guide;
// // /// Behold the macro that brings the laughter!
// // /// If you didn't get it the first time, this macro is here to ensure you have a second shot at the comedy gold.
// // /// For the full comedic effect, please see the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
// // #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// // pub use funny_macro;
// // src/a_funny_docs.rs
// #![allow(dead_code)]
// // For dynamic type names.
// use paste::paste;
// //
// // Dynamic naming macro example using the paste crate.
// //
// // To use this, add `paste = "1.0"` to your Cargo.toml dependencies.
// //
// /// Defines a new funny struct whose name always starts with an "A" followed by the provided identifier.
// ///
// /// # Example
// ///
// /// ```rust
// /// define_funny_struct!(CrazyDuck);
// /// // This creates a struct named `ACrazyDuck`
// /// ```
// #[macro_export]
// macro_rules! define_funny_struct {
// ($name:ident) => {
// paste::paste! {
// #[doc = concat!("A hilariously named struct: `A", stringify!($name), "`! It's guaranteed to make your codebase smile. For more, check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.")]
// pub struct [<A $name>];
// }
// };
// }
// // =============================
// // Humorous Macro Definition
// // =============================
// /// **HA! DIDN'T GET IT THE FIRST TIME?**
// ///
// /// This macro is your second chance to be enlightened by the absurdity of our code base.
// ///
// /// Imagine a world where every line of code bursts with humor and genius—that's what you're about to experience.
// /// If you're still scratching your head, don't worry; confusion is merely the first step toward brilliant epiphanies.
// ///
// /// **READ THIS, YOU ABSOLUTE GENIUS!**
// /// For a comprehensive, mind-blowing guide that will forever change your perspective on code and life, please check out the
// /// **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
// ///
// /// *Remember: If you missed it the first time, you'll never miss it again!*
// ///
// /// # Example
// ///
// /// ```rust
// /// funny_macro!();
// /// ```
// #[macro_export]
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// macro_rules! funny_macro {
// () => {{
// println!("Your funny macro is in full swing! Have you checked out the ultimate guide yet?");
// }};
// }
// // =============================
// // Humorous Module with Various Items
// // =============================
// /// A collection of humorous documentation items that serve no functional purpose
// /// except to remind you that coding can be as funny as it is brilliant.
// ///
// /// This module is packed with a constant, function, struct, enum, trait, type alias, and even a dynamically named struct,
// /// each with its own extended, side-splitting commentary. Every item includes the unmistakable link to the
// /// **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
// ///
// /// If the `funny-docs` feature is disabled, these items are hidden from your final generated documentation.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// pub mod a_funny_docs {
// // A constant with a humorous twist.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// #[doc = "**CONSTANT COMEDY ALERT:**\nIf numbers could laugh, this constant would be chuckling at the absurdity of fixed values.\n\nFor the ultimate comedy in coding, check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// pub const a_const: () = ();
// // A function that tells a joke.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// #[doc = "**FUNCTION FUNNY BUSINESS:**\nThis function doesn't do much—it's here for the giggles. Every time it's called, the universe aligns with a pun.\n\nFor more hilarity, check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// pub fn a_function() {
// println!("Function humor: a_function executed!");
// }
// // A struct that stands as a monument to mirth.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// #[doc = "**STRUCTURE OF LAUGHTER:**\nThis struct is built on a foundation of humor. Its very existence is a testament to the power of a well-timed joke.\n\nFor the blueprint of comedy, see the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// pub struct AStruct;
// // An enum whose variants are pure punchlines.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// #[doc = "**ENUMERATE THE LAUGHTER:**\nThis enum's variants are as surprising as a punchline in the middle of a monologue. Discover the unexpected twist in every variant.\n\nFor more, check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// pub enum AEnum {
// #[doc = "**AVARIANT, THE PUNCHLINE:**\nThis variant is the climax of our enum saga—laugh, cry, and then laugh again."]
// AVariant,
// }
// // A trait that defines a contract for comedic behavior.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// #[doc = "**TRAIT OF TONGUE-IN-CHEEK:**\nThis trait defines behaviors with a side-splitting twist. Implement it if you want your types to perform like a stand-up comedian.\n\nFor in-depth trait-based hilarity, see the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**."]
// pub trait ATrait {
// // A dummy method to exemplify behavior.
// fn do_joke(&self) -> String;
// }
// // A type alias that proves brevity can be uproariously funny.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// #[doc = "**ALIAS OF ABSURDITY:**\nThis type alias is like the punchline of a great joke: short, memorable, and guaranteed to leave an impression.\n\nWhen in doubt, refer to the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)** for a dose of coding comedy."]
// pub type AType = ();
// // Use the dynamic naming macro to create a funny struct.
// define_funny_struct!(CrazyDuck);
// }
// // =============================
// // Re-Exports for Public Visibility
// // =============================
// /// If you still haven't grasped the joke, take another look!
// ///
// /// Check out the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**,
// /// where the ultimate comedic wisdom is laid out for your enlightenment.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// pub use a_funny_docs as guide;
// /// Behold the macro that brings the laughter!
// /// If you didn't get it the first time, this macro is here to ensure you have a second shot at the comedy gold.
// /// For the full comedic effect, please see the **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
// #[cfg_attr(not(feature = "funny-docs"), doc(hidden))]
// pub use funny_macro;
// // =============================
// // Inline Tests to Exercise Everything
// // =============================
// #[cfg(test)]
// mod tests {
// use super::a_funny_docs::*;
// use super::*;
// #[test]
// fn test_constant() {
// // Exercise the constant.
// let _ = a_const;
// }
// #[test]
// fn test_function() {
// // Exercise the function.
// a_function();
// }
// #[test]
// fn test_struct() {
// // Instantiate the struct.
// let _instance = AStruct;
// }
// #[test]
// fn test_enum() {
// // Match on the enum.
// match AEnum::AVariant {
// AEnum::AVariant => (),
// }
// }
// struct Dummy;
// impl a_funny_docs::ATrait for Dummy {
// fn do_joke(&self) -> String {
// "I'm a dummy telling a dummy joke!".to_string()
// }
// }
// #[test]
// fn test_trait() {
// let dummy = Dummy;
// assert_eq!(dummy.do_joke(), "I'm a dummy telling a dummy joke!");
// }
// #[test]
// fn test_type_alias() {
// // Use the type alias.
// let _x: AType = ();
// }
// #[test]
// fn test_dynamic_struct() {
// // Using the dynamically named struct from the macro.
// // This type was generated by `define_funny_struct!(CrazyDuck)` and is named `ACrazyDuck`.
// let _instance: crate::a_funny_docs::ACrazyDuck = crate::a_funny_docs::ACrazyDuck;
// }
// #[test]
// fn test_funny_macro() {
// // Capture the output of the funny macro.
// funny_macro!();
// }
// }
// Bring in the paste crate for dynamic naming.
use paste;
// ----------------------------------------------------------------
// Dynamic Naming Macro (Local Version)
// ----------------------------------------------------------------
/// Defines a new funny struct whose name always starts with an "A" followed by the provided identifier.
///
/// # Example
///
/// ```rust
/// #[cfg(feature = "uses_paste")]
/// use paste::paste;
/// cargo_e::define_funny_struct!(CrazyDuck);
/// // This creates a struct named `ACrazyDuck`
/// ```
// ----------------------------------------------------------------
// Humorous Macro Definition (Exported)
// ----------------------------------------------------------------
/// **HA! DIDN'T GET IT THE FIRST TIME?**
///
/// This macro is your second chance to be enlightened by the absurdity of our code base.
///
/// Imagine a world where every line of code bursts with humor and genius—that's what you're about to experience.
/// If you're still scratching your head, don't worry; confusion is merely the first step toward brilliant epiphanies.
///
/// **READ THIS, YOU ABSOLUTE GENIUS!**
/// For a comprehensive, mind-blowing guide that will forever change your perspective on code and life, please check out the
/// **[ULTIMATE GUIDE FOR YOU TO READ](./index.html)**.
///
/// *Remember: If you missed it the first time, you'll never miss it again!*
///
/// # Example
///
/// ```rust
/// cargo_e::funny_macro!();
/// ```
// ----------------------------------------------------------------
// Humorous Items Defined Directly
// ----------------------------------------------------------------
pub const A_CONST: = ;
;
pub type AType = ;
// ----------------------------------------------------------------
// Use the Dynamic Naming Macro to Create a Funny Struct
// ----------------------------------------------------------------
define_funny_struct!;
// This creates a struct named `ACrazyDuck` in this module.
// ----------------------------------------------------------------
// Re-Exports for Public Visibility
// ----------------------------------------------------------------
// ----------------------------------------------------------------
// Inline Tests to Exercise Everything
// ----------------------------------------------------------------