cardpack 0.11.1

Generic Deck of Cards
Documentation
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use crate::funky::types::buffoon_card::BuffoonCard;
use crate::preludes::funky::BuffoonPile;

// https://www.reddit.com/r/balatro/comments/1b6lito/base_sell_value_calculation/
pub struct Deck {}

impl Deck {
    #[must_use]
    pub fn basic_buffoon_pile() -> BuffoonPile {
        BuffoonPile::from(Self::DECK.to_vec())
    }

    pub const DECK_SIZE: usize = 52;

    pub const DECK: [BuffoonCard; Self::DECK_SIZE] = [
        card::ACE_SPADES,
        card::KING_SPADES,
        card::QUEEN_SPADES,
        card::JACK_SPADES,
        card::TEN_SPADES,
        card::NINE_SPADES,
        card::EIGHT_SPADES,
        card::SEVEN_SPADES,
        card::SIX_SPADES,
        card::FIVE_SPADES,
        card::FOUR_SPADES,
        card::TREY_SPADES,
        card::DEUCE_SPADES,
        card::ACE_HEARTS,
        card::KING_HEARTS,
        card::QUEEN_HEARTS,
        card::JACK_HEARTS,
        card::TEN_HEARTS,
        card::NINE_HEARTS,
        card::EIGHT_HEARTS,
        card::SEVEN_HEARTS,
        card::SIX_HEARTS,
        card::FIVE_HEARTS,
        card::FOUR_HEARTS,
        card::TREY_HEARTS,
        card::DEUCE_HEARTS,
        card::ACE_DIAMONDS,
        card::KING_DIAMONDS,
        card::QUEEN_DIAMONDS,
        card::JACK_DIAMONDS,
        card::TEN_DIAMONDS,
        card::NINE_DIAMONDS,
        card::EIGHT_DIAMONDS,
        card::SEVEN_DIAMONDS,
        card::SIX_DIAMONDS,
        card::FIVE_DIAMONDS,
        card::FOUR_DIAMONDS,
        card::TREY_DIAMONDS,
        card::DEUCE_DIAMONDS,
        card::ACE_CLUBS,
        card::KING_CLUBS,
        card::QUEEN_CLUBS,
        card::JACK_CLUBS,
        card::TEN_CLUBS,
        card::NINE_CLUBS,
        card::EIGHT_CLUBS,
        card::SEVEN_CLUBS,
        card::SIX_CLUBS,
        card::FIVE_CLUBS,
        card::FOUR_CLUBS,
        card::TREY_CLUBS,
        card::DEUCE_CLUBS,
    ];

    pub const ABANDONED_DECK_SIZE: usize = 40;

    pub const ABANDONED_DECK: [BuffoonCard; Self::ABANDONED_DECK_SIZE] = [
        card::ACE_SPADES,
        card::TEN_SPADES,
        card::NINE_SPADES,
        card::EIGHT_SPADES,
        card::SEVEN_SPADES,
        card::SIX_SPADES,
        card::FIVE_SPADES,
        card::FOUR_SPADES,
        card::TREY_SPADES,
        card::DEUCE_SPADES,
        card::ACE_HEARTS,
        card::TEN_HEARTS,
        card::NINE_HEARTS,
        card::EIGHT_HEARTS,
        card::SEVEN_HEARTS,
        card::SIX_HEARTS,
        card::FIVE_HEARTS,
        card::FOUR_HEARTS,
        card::TREY_HEARTS,
        card::DEUCE_HEARTS,
        card::ACE_DIAMONDS,
        card::TEN_DIAMONDS,
        card::NINE_DIAMONDS,
        card::EIGHT_DIAMONDS,
        card::SEVEN_DIAMONDS,
        card::SIX_DIAMONDS,
        card::FIVE_DIAMONDS,
        card::FOUR_DIAMONDS,
        card::TREY_DIAMONDS,
        card::DEUCE_DIAMONDS,
        card::ACE_CLUBS,
        card::TEN_CLUBS,
        card::NINE_CLUBS,
        card::EIGHT_CLUBS,
        card::SEVEN_CLUBS,
        card::SIX_CLUBS,
        card::FIVE_CLUBS,
        card::FOUR_CLUBS,
        card::TREY_CLUBS,
        card::DEUCE_CLUBS,
    ];

    pub const CHECKERED_DECK_SIZE: usize = 52;

    pub const CHECKERED_DECK: [BuffoonCard; Self::CHECKERED_DECK_SIZE] = [
        card::ACE_SPADES,
        card::ACE_SPADES,
        card::KING_SPADES,
        card::KING_SPADES,
        card::QUEEN_SPADES,
        card::QUEEN_SPADES,
        card::JACK_SPADES,
        card::JACK_SPADES,
        card::TEN_SPADES,
        card::TEN_SPADES,
        card::NINE_SPADES,
        card::NINE_SPADES,
        card::EIGHT_SPADES,
        card::EIGHT_SPADES,
        card::SEVEN_SPADES,
        card::SEVEN_SPADES,
        card::SIX_SPADES,
        card::SIX_SPADES,
        card::FIVE_SPADES,
        card::FIVE_SPADES,
        card::FOUR_SPADES,
        card::FOUR_SPADES,
        card::TREY_SPADES,
        card::TREY_SPADES,
        card::DEUCE_SPADES,
        card::DEUCE_SPADES,
        card::ACE_HEARTS,
        card::ACE_HEARTS,
        card::KING_HEARTS,
        card::KING_HEARTS,
        card::QUEEN_HEARTS,
        card::QUEEN_HEARTS,
        card::JACK_HEARTS,
        card::JACK_HEARTS,
        card::TEN_HEARTS,
        card::TEN_HEARTS,
        card::NINE_HEARTS,
        card::NINE_HEARTS,
        card::EIGHT_HEARTS,
        card::EIGHT_HEARTS,
        card::SEVEN_HEARTS,
        card::SEVEN_HEARTS,
        card::SIX_HEARTS,
        card::SIX_HEARTS,
        card::FIVE_HEARTS,
        card::FIVE_HEARTS,
        card::FOUR_HEARTS,
        card::FOUR_HEARTS,
        card::TREY_HEARTS,
        card::TREY_HEARTS,
        card::DEUCE_HEARTS,
        card::DEUCE_HEARTS,
    ];
}

pub mod card {
    use crate::funky::types::buffoon_card::{BCardType, BuffoonCard};
    use crate::funky::types::edition::Edition;
    use crate::funky::types::mpip::MPip;
    use crate::prelude::{FrenchRank, FrenchSuit, Pip};

    /// A **Stone card** — Balatro's rankless, suitless +50 chip card, and what
    /// Marble Joker adds to the deck when a Blind is selected.
    ///
    /// "No rank or suit" is carried by the **`MPip::TOWER` enhancement**, not by
    /// erasing the pips: `BuffoonCard::is_stone` is what the accessors consult,
    /// and `BuffoonPile::detectable` drops it from hand classification. The base
    /// below is real and deliberately ordinary — it is *masked*, not absent.
    ///
    /// That mirrors Balatro, where Stone overrides at the accessor layer and the
    /// base data survives underneath (Vampire eats the enhancement and the rank
    /// comes straight back). Blanking the pips instead would break that, and
    /// would make every Stone card identical — so two of them would pair with
    /// each other, which they must never do.
    ///
    /// *Divergence, deliberate:* Balatro gives a created Stone card a **random**
    /// base. This one is fixed, since `on_blind_selected` has no RNG and the base
    /// is unobservable while the enhancement is on. It would only surface if
    /// something stripped the enhancement off a *created* Stone.
    pub const STONE_CARD: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::ACE,
        card_type: BCardType::Stone,
        enhancement: MPip::TOWER,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };

    #[must_use]
    pub fn plus_rank(basic_card: BuffoonCard) -> BuffoonCard {
        let rank = match basic_card.rank.weight {
            12 => FrenchRank::DEUCE,
            11 => FrenchRank::ACE,
            10 => FrenchRank::KING,
            9 => FrenchRank::QUEEN,
            8 => FrenchRank::JACK,
            7 => FrenchRank::TEN,
            6 => FrenchRank::NINE,
            5 => FrenchRank::EIGHT,
            4 => FrenchRank::SEVEN,
            3 => FrenchRank::SIX,
            2 => FrenchRank::FIVE,
            1 => FrenchRank::FOUR,
            0 => FrenchRank::TREY,
            _ => basic_card.rank,
        };
        BuffoonCard { rank, ..basic_card }
    }

    #[must_use]
    pub fn set_suit(basic_card: BuffoonCard, suit: Pip) -> BuffoonCard {
        BuffoonCard { suit, ..basic_card }
    }

    #[must_use]
    pub fn set_rank(basic_card: BuffoonCard, rank: Pip) -> BuffoonCard {
        BuffoonCard { rank, ..basic_card }
    }

    pub const ACE_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::ACE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const KING_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::KING,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const QUEEN_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::QUEEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const JACK_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::JACK,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TEN_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::TEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const NINE_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::NINE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const EIGHT_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::EIGHT,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SEVEN_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::SEVEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SIX_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::SIX,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FIVE_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::FIVE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FOUR_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::FOUR,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TREY_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::TREY,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const DEUCE_SPADES: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::SPADES,
        rank: FrenchRank::DEUCE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const ACE_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::ACE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const KING_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::KING,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const QUEEN_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::QUEEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const JACK_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::JACK,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TEN_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::TEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const NINE_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::NINE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const EIGHT_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::EIGHT,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SEVEN_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::SEVEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SIX_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::SIX,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FIVE_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::FIVE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FOUR_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::FOUR,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TREY_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::TREY,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const DEUCE_HEARTS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::HEARTS,
        rank: FrenchRank::DEUCE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const ACE_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::ACE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const KING_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::KING,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const QUEEN_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::QUEEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const JACK_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::JACK,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TEN_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::TEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const NINE_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::NINE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const EIGHT_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::EIGHT,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SEVEN_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::SEVEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SIX_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::SIX,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FIVE_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::FIVE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FOUR_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::FOUR,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TREY_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::TREY,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const DEUCE_DIAMONDS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::DIAMONDS,
        rank: FrenchRank::DEUCE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const ACE_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::ACE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const KING_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::KING,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const QUEEN_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::QUEEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const JACK_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::JACK,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TEN_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::TEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const NINE_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::NINE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const EIGHT_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::EIGHT,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SEVEN_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::SEVEN,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const SIX_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::SIX,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FIVE_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::FIVE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const FOUR_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::FOUR,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const TREY_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::TREY,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
    pub const DEUCE_CLUBS: BuffoonCard = BuffoonCard {
        suit: FrenchSuit::CLUBS,
        rank: FrenchRank::DEUCE,
        card_type: BCardType::Basic,
        enhancement: MPip::Blank,
        resell_value: 0,
        edition: Edition::None,
        debuffed: false,
    };
}

#[cfg(test)]
#[allow(non_snake_case)]
mod funky__decks__basic_tests {
    use super::*;
    use std::collections::HashSet;

    #[test]
    fn deck__size_matches_declaration() {
        assert_eq!(Deck::DECK.len(), Deck::DECK_SIZE);
        assert_eq!(Deck::basic_buffoon_pile().len(), Deck::DECK_SIZE);
    }

    #[test]
    fn deck__all_cards_are_basic() {
        for card in Deck::DECK {
            assert!(card.is_basic(), "{card} in DECK is not a basic card");
        }
    }

    #[test]
    fn deck__is_a_full_french_52() {
        let cards: HashSet<_> = Deck::DECK.iter().collect();
        let suits: HashSet<_> = Deck::DECK.iter().map(|c| c.suit).collect();
        let ranks: HashSet<_> = Deck::DECK.iter().map(|c| c.rank).collect();
        assert_eq!(cards.len(), Deck::DECK_SIZE, "DECK has duplicate cards");
        assert_eq!(suits.len(), 4, "DECK should span four suits");
        assert_eq!(ranks.len(), 13, "DECK should span thirteen ranks");
    }

    #[test]
    fn abandoned__size_matches_declaration() {
        assert_eq!(Deck::ABANDONED_DECK.len(), Deck::ABANDONED_DECK_SIZE);
    }

    #[test]
    fn abandoned__has_no_face_cards() {
        for card in Deck::ABANDONED_DECK {
            assert!(
                !matches!(card.rank.index, 'K' | 'Q' | 'J'),
                "Abandoned deck should not contain face card {card}"
            );
        }
    }

    #[test]
    fn abandoned__all_cards_distinct() {
        let cards: HashSet<_> = Deck::ABANDONED_DECK.iter().collect();
        assert_eq!(cards.len(), Deck::ABANDONED_DECK_SIZE);
    }

    #[test]
    fn checkered__size_matches_declaration() {
        assert_eq!(Deck::CHECKERED_DECK.len(), Deck::CHECKERED_DECK_SIZE);
    }

    #[test]
    fn checkered__is_two_suits_each_card_twice() {
        let suits: HashSet<_> = Deck::CHECKERED_DECK.iter().map(|c| c.suit).collect();
        assert_eq!(
            suits.len(),
            2,
            "Checkered deck should use exactly two suits"
        );

        let distinct: HashSet<_> = Deck::CHECKERED_DECK.iter().collect();
        assert_eq!(distinct.len(), Deck::CHECKERED_DECK_SIZE / 2);
        for card in distinct {
            let count = Deck::CHECKERED_DECK.iter().filter(|c| *c == card).count();
            assert_eq!(count, 2, "{card} should appear exactly twice");
        }
    }
}