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#![warn(missing_docs)]
//! # Card Play
//!
//! A set of types, methods and functions for manipulating playing cards (common french-suited with or
//! without jokers). Support for cutting, merging, both human style and fully random ordering shuffles,
//! measuring shuffle quality (rising sequence based), drawing cards, moving cards in a deck
//! etc. Handles card stacks containing more than one deck.
//! Target user is someone who want to manipulate the deck such as magicians, etc.
//! rather than users looking for an engine for card games. The solitaire_cypher was the first
//! use.
use bounded_integer::BoundedU8;
use once_cell::sync::OnceCell;
use rand::Rng;
use rand_distr::{Distribution, Normal};
use std::collections::HashMap;
use std::fmt;
use std::fmt::{Display, Formatter};
use std::str::FromStr;
/// from_str() could create the requested type
#[derive(Debug)]
pub struct IllegalStringError;
impl Display for IllegalStringError {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
write!(f, "IllegalStringError")
}
}
impl std::error::Error for IllegalStringError {}
/// Used to differentiate the two Jokers in a deck of cards. In a Cards::new() deck with Jokers,
/// the next to last card is JokerId::A, and the last card is JokerId::B
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum JokerId {
/// Joker found in penultimate position of a new deck
A,
/// Joker found in last position of a new deck
B,
}
impl Display for JokerId {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match *self {
JokerId::A => write!(f, "A"),
JokerId::B => write!(f, "B"),
}
}
}
impl FromStr for JokerId {
type Err = IllegalStringError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s {
"A" => Ok(JokerId::A),
"B" => Ok(JokerId::B),
_ => Err(IllegalStringError),
}
}
}
/// The four card suits in a common (french-suited) deck of cards
#[allow(missing_docs)]
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum Suit {
Club,
Diamond,
Heart,
Spade,
}
impl Display for Suit {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match *self {
Suit::Club => write!(f, "C"),
Suit::Diamond => write!(f, "D"),
Suit::Heart => write!(f, "H"),
Suit::Spade => write!(f, "S"),
}
}
}
impl FromStr for Suit {
type Err = IllegalStringError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s {
"C" => Ok(Suit::Club),
"D" => Ok(Suit::Diamond),
"H" => Ok(Suit::Heart),
"S" => Ok(Suit::Spade),
_ => Err(IllegalStringError),
}
}
}
/// The common card denominations (Ace, Two.., King, Joker)
#[allow(missing_docs)]
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum Card {
Ace(Suit),
Two(Suit),
Three(Suit),
Four(Suit),
Five(Suit),
Six(Suit),
Seven(Suit),
Eight(Suit),
Nine(Suit),
Ten(Suit),
Jack(Suit),
Queen(Suit),
King(Suit),
Joker(JokerId),
}
/// Array specifying the commonly-ordered contents of a new deck of cards (Bicycle etc.)
const NEW_DECK_ARR: [Card; 54] = [
Card::Ace(Suit::Heart),
Card::Two(Suit::Heart),
Card::Three(Suit::Heart),
Card::Four(Suit::Heart),
Card::Five(Suit::Heart),
Card::Six(Suit::Heart),
Card::Seven(Suit::Heart),
Card::Eight(Suit::Heart),
Card::Nine(Suit::Heart),
Card::Ten(Suit::Heart),
Card::Jack(Suit::Heart),
Card::Queen(Suit::Heart),
Card::King(Suit::Heart),
Card::Ace(Suit::Club),
Card::Two(Suit::Club),
Card::Three(Suit::Club),
Card::Four(Suit::Club),
Card::Five(Suit::Club),
Card::Six(Suit::Club),
Card::Seven(Suit::Club),
Card::Eight(Suit::Club),
Card::Nine(Suit::Club),
Card::Ten(Suit::Club),
Card::Jack(Suit::Club),
Card::Queen(Suit::Club),
Card::King(Suit::Club),
Card::King(Suit::Diamond),
Card::Queen(Suit::Diamond),
Card::Jack(Suit::Diamond),
Card::Ten(Suit::Diamond),
Card::Nine(Suit::Diamond),
Card::Eight(Suit::Diamond),
Card::Seven(Suit::Diamond),
Card::Six(Suit::Diamond),
Card::Five(Suit::Diamond),
Card::Four(Suit::Diamond),
Card::Three(Suit::Diamond),
Card::Two(Suit::Diamond),
Card::Ace(Suit::Diamond),
Card::King(Suit::Spade),
Card::Queen(Suit::Spade),
Card::Jack(Suit::Spade),
Card::Ten(Suit::Spade),
Card::Nine(Suit::Spade),
Card::Eight(Suit::Spade),
Card::Seven(Suit::Spade),
Card::Six(Suit::Spade),
Card::Five(Suit::Spade),
Card::Four(Suit::Spade),
Card::Three(Suit::Spade),
Card::Two(Suit::Spade),
Card::Ace(Suit::Spade),
Card::Joker(JokerId::A),
Card::Joker(JokerId::B),
];
/// Bounded default card value
pub type DefCardValue = BoundedU8<1, 54>; // default card value
/// Default card values ranging from 1 through 54 inclusive, ordered as a new card deck
static DEFAULT_VALUES: OnceCell<HashMap<Card, DefCardValue>> = OnceCell::new();
impl Card {
/// Obtains the default card value
/// Values are assigned 1 - 54 in new deck order. New deck order
/// is: Ace-King hearts, Ace-King Clubs, King-Ace Diamonds, King-Ace Spades,
/// Joker A, Joker B.
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, DefCardValue};
/// let ah = &Card::Ace(Suit::Heart);
/// let ah_val = ah.default_value();
/// assert_eq!(ah_val, DefCardValue::new(1).unwrap());
/// ```
pub fn default_value(&self) -> DefCardValue {
// can panic if value table init code broken - not all cards included
*DEFAULT_VALUES
.get_or_init(Cards::default_value_init)
.get(self)
.unwrap()
}
/// Obtains the next default card value in the new deck order sequence
/// Values are assigned 1 - 54 in new deck order. New deck order
/// is: Ace-King hearts, Ace-King Clubs, King-Ace Diamonds, King-Ace Spades,
/// Joker A, Joker B. Note that next value wraps around the end of the
/// deck which is identified by the number of Jokers to include in the
/// determination
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, DefCardValue, JokersPerDeck};
/// let ah = &Card::Two(Suit::Club);
/// let ah_val = ah.next_def_val_in_sequence(JokersPerDeck::new(2).unwrap());
/// assert_eq!(ah_val, DefCardValue::new(16).unwrap());
/// ```
pub fn next_def_val_in_sequence(&self, jokers_per_deck: JokersPerDeck) -> DefCardValue {
let last_val_in_new_deck = match i32::from(jokers_per_deck) {
0 => Card::Ace(Suit::Spade).default_value(),
1 => Card::Joker(JokerId::A).default_value(),
2 => Card::Joker(JokerId::B).default_value(),
_ => Card::Ace(Suit::Spade).default_value(),
};
// can panic if value table or value bounds code broken
if u8::from(self.default_value()) < u8::from(last_val_in_new_deck) {
DefCardValue::new(u8::from(self.default_value()) + 1).unwrap()
} else {
// to handle multiple decks, we allow wrap-around 54->1
// which means a reversed new deck will find one sequence of two values
// consisting of the first (joker with value of 54) then the last card
// (an Ace of Hearts with a value of 1)
DefCardValue::new(1).unwrap()
}
}
}
impl Display for Card {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match *self {
Card::Ace(ref s) => write!(f, "A{}", s),
Card::Two(ref s) => write!(f, "2{}", s),
Card::Three(ref s) => write!(f, "3{}", s),
Card::Four(ref s) => write!(f, "4{}", s),
Card::Five(ref s) => write!(f, "5{}", s),
Card::Six(ref s) => write!(f, "6{}", s),
Card::Seven(ref s) => write!(f, "7{}", s),
Card::Eight(ref s) => write!(f, "8{}", s),
Card::Nine(ref s) => write!(f, "9{}", s),
Card::Ten(ref s) => write!(f, "T{}", s),
Card::Jack(ref s) => write!(f, "J{}", s),
Card::Queen(ref s) => write!(f, "Q{}", s),
Card::King(ref s) => write!(f, "K{}", s),
Card::Joker(ref id) => write!(f, "F{}", id),
}
}
}
impl FromStr for Card {
type Err = IllegalStringError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
if s.len() != 2 {
return Err(IllegalStringError);
}
// Can panic if previous/next line broken
if s.chars().nth(0).unwrap() == 'F' {
// Can panic if length check line or next line broken
let id = JokerId::from_str(&s[1..=1])?;
Ok(Card::Joker(id))
} else {
// Can panic if length check code or next line code broken
let suit = match s.chars().nth(1).unwrap() {
'S' => Suit::Spade,
'H' => Suit::Heart,
'D' => Suit::Diamond,
'C' => Suit::Club,
_ => return Err(IllegalStringError),
};
// Can panic if length check line or next line broken
match s.chars().nth(0).unwrap() {
'A' => Ok(Card::Ace(suit)),
'2' => Ok(Card::Two(suit)),
'3' => Ok(Card::Three(suit)),
'4' => Ok(Card::Four(suit)),
'5' => Ok(Card::Five(suit)),
'6' => Ok(Card::Six(suit)),
'7' => Ok(Card::Seven(suit)),
'8' => Ok(Card::Eight(suit)),
'9' => Ok(Card::Nine(suit)),
'T' => Ok(Card::Ten(suit)),
'J' => Ok(Card::Jack(suit)),
'Q' => Ok(Card::Queen(suit)),
'K' => Ok(Card::King(suit)),
_ => Err(IllegalStringError),
}
}
}
}
/// Bounded argument type for specifying level of randomness. 0 -> none, 10 -> the largest standard deviation
pub type NoiseLevel = BoundedU8<0, 10>;
/// Bounded argument type for specifying number of jokers per deck of cards
pub type JokersPerDeck = BoundedU8<0, 2>;
/// Container for an ordered collection of cards (i.e. a stack)
#[derive(PartialEq, Clone, Default, Debug)]
pub struct Cards(pub Vec<Card>);
// new deck order (per above):
// hearts A, 2-K, clubs A, 2-K, Diamonds K-2, A, Spades K-2, A, Joker A, Joker B
impl Cards {
/// Create a new set of cards in standard new-deck (Bicycle, USPCC std. etc.)
/// order, top down, card faces down, Ace-King hearts, Ace-King Clubs, King-Ace Diamonds,
/// King-Ace Spades, Joker A, Joker B. Number of decks to be included and number of Jokers
/// per deck must be specified. Note that when standard order is discussed in
/// the literature as top down, faces up, the order starts with Joker 1, Joker 2, Ace Spades,
/// etc. (i.e. Joker A is Joker 2, Joker B is Joker 1). Something to keep in mind.
///
/// # Examples
/// ```
/// use card_play::{Card, Cards, JokerId, JokersPerDeck};
/// let new_deck = Cards::new(1, JokersPerDeck::new(2).unwrap());
/// assert_eq!(new_deck.len(), 54);
/// assert_eq!(*new_deck.look_at(53).unwrap(), Card::Joker(JokerId::B));
/// ```
pub fn new(count: usize, jokers_cnt: JokersPerDeck) -> Cards {
if count == 0 {
return Cards(vec![]);
};
let mut deck = NEW_DECK_ARR[..=(51 + usize::from(jokers_cnt))].to_vec();
if count > 1 {
let mut additional: Vec<Card> = Vec::new();
for _ in 2..=count {
for card in deck.iter() {
additional.push(*card);
}
}
deck.append(&mut additional);
}
Cards(deck)
}
/// Divide a card stack into two stacks with the division before the
/// card specified by the index. Put another way the length of the
/// resulting top stack is equal to the index and the card identified
/// by the index is the first card of the bottom stack
///
/// # Examples
/// ```
/// use card_play::{Card, Cards, JokersPerDeck, Suit, TwoStacks};
/// let new_deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let TwoStacks(top, bottom) = new_deck.cut(52/2);
/// assert_eq!(top.len(), bottom.len());
/// assert_eq!(*bottom.look_at(0).unwrap(), Card::King(Suit::Diamond));
/// ```
pub fn cut(mut self, index: usize) -> TwoStacks {
if index >= self.0.len() {
return TwoStacks(self, Cards(vec![]));
}
let bottom = Cards(self.0.split_off(index));
TwoStacks(self, bottom)
}
/// Divide a stack into two stacks with the cut point
/// random based on a normal distribution (mean at the
/// half point) as follows:
/// noise == 0 => exact cut after first half (even count) or
/// 50/50 chance of the middle card (odd count) in the first or
/// second half of the cut.
/// for noise in 1 - 10 (inclusive) cut location is a normal
/// distribution with mean at the center point and Variance approximately
/// smoothly varying from 1 to the number of cards (i.e. Standard Deviation
/// = 1 + (NoiseLevel - 1) * (Sqrt(number of cards))/9)
/// the cut point is the index of the card before which we will cut -
/// A cut point of 0 means the whole goes after the cut
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck, TwoStacks, NoiseLevel};
/// let new_deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let new_deck_len = new_deck.len();
/// let TwoStacks(top, bottom) = new_deck.cut_with_noise(NoiseLevel::new(5).unwrap());
/// assert_eq!(top.len() + bottom.len(), new_deck_len);
/// ```
pub fn cut_with_noise(self, noise: NoiseLevel) -> TwoStacks {
if noise == NoiseLevel::new(0).unwrap() {
let count = self.0.len();
self.cut(count / 2)
} else {
let count = self.0.len() as f64;
let noise: i16 = noise.into();
let noise: f64 = noise.into();
let sd = 1.0 + (noise - 1.0) * (f64::sqrt(count) - 1.0) / 9.0;
// can panic if sd calc above broken which leads to a non-finite number
let normal = Normal::new(count / 2.0, sd).unwrap();
let cut_point = normal.sample(&mut rand::thread_rng());
let cut_point = cut_point as isize;
let cut_point = match cut_point {
cp if cp < 0 => 0,
cp if cp > count as isize => count as usize,
cp => cp as usize,
};
self.cut(cut_point)
}
}
/// Perform riffle_count shuffles with a settable level of randomness in both the
/// cut point and merge via a NoiseLevel parameter
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck, NoiseLevel};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let ref_deck = deck.clone();
/// deck.shuffle(1, NoiseLevel::new(5).unwrap());
/// assert_ne!(deck, ref_deck);
/// ```
pub fn shuffle(&mut self, riffle_count: usize, noise: NoiseLevel) {
for _ in 0..riffle_count {
// if shuffle noise is off (i.e. 0) use a "perfect" IN merge.
// A perfect in merge of 52 cards should return deck to its original state after
// 52 shuffles (whereas it only takes 8 perfect OUT shuffles to do so)
let m_type = match u8::from(noise) {
0 => MergeType::IN,
_ => MergeType::RANDOM,
};
*self = self.clone().cut_with_noise(noise).merge(m_type);
}
}
/// Perform Fisher-Yates randomization (pick cards at random from origin deck to create
/// destination deck) as a shuffle
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let ref_deck = deck.clone();
/// deck.shuffle_fy();
/// assert_ne!(deck, ref_deck);
/// ```
pub fn shuffle_fy(&mut self) {
// Fisher-Yates algo from Wikipedia
let mut rng = rand::thread_rng();
let n = self.0.len();
for i in 0..(n - 2) {
self.0.swap(i, rng.gen_range(i..n));
}
}
/// Perform perfect "in" shuffle (not random, original deck of even length, will reappear
/// after shuffle count equal to the number of cards.) With an "in" shuffle, the bottom card
/// of the resulting stack is that which was on the bottom of the top stack.
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let ref_deck = deck.clone();
/// deck.in_shuffle(1);
/// assert_ne!(deck, ref_deck);
/// deck.in_shuffle(51);
/// assert_eq!(deck, ref_deck);
/// ```
pub fn in_shuffle(&mut self, riffle_count: usize) {
for _ in 0..riffle_count {
// A perfect in merge of 52 cards should return deck to its original state after
// 52 shuffles (whereas it only takes 8 perfect OUT shuffles to do so)
*self = self.clone().cut(self.0.len() / 2).merge(MergeType::IN);
}
}
/// Perform perfect "out" shuffle (not random, original 52 card deck, will reappear
/// after shuffle count equal to the number of cards.) Note: the bottom card of the resulting
/// stack is that which was on the bottom of the bottom stack.
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let ref_deck = deck.clone();
/// deck.out_shuffle(1);
/// assert_ne!(deck, ref_deck);
/// deck.out_shuffle(7);
/// assert_eq!(deck, ref_deck);
/// ```
pub fn out_shuffle(&mut self, riffle_count: usize) {
for _ in 0..riffle_count {
// A perfect in merge of 52 cards should return deck to its original state after
// 52 shuffles (whereas it only takes 8 perfect OUT shuffles to do so)
*self = self.clone().cut(self.0.len() / 2).merge(MergeType::OUT);
}
}
// required to init values for *all* possible cards
fn default_value_init() -> HashMap<Card, DefCardValue> {
let mut values = HashMap::new();
// following can panic if next line broken - illegal value for JokersPerDeck
let new_deck = Cards::new(1, JokersPerDeck::new(2).unwrap()); // new deck w/ Joker -> 54 cards
for (i, card) in new_deck.0.iter().enumerate() {
// can panic if next line broken - illegal card value.
values.insert(*card, DefCardValue::new((i + 1) as u8).unwrap()); // values not zero based
}
values
}
/// Rising sequence count metric (from numerous sources, e.g. "Shuffling Study.pdf" Caedmon)
/// with modifications for jokers and multiple decks. Note, max length rising sequences
/// include "sequences" of just a single value (not obvious why but that's the way they are
/// counted in the literature...) and the closer the value is to the deck size/2 seems to be the
/// actual metric (bell curve and all that):
/// <https://math.stackexchange.com/questions/4354898/how-can-you-measure-how-shuffled-a-deck-of-cards-is>
/// <https://drive.google.com/file/d/1EoJhtHAO5iFjikkH35KDVrmmJQpXVb5q/view?usp=sharing>
/// Note that my adaptation for the inclusion of one or more jokers per deck and the use of
/// multiple decks will lead to different values for the same level of shuffling of the one-deck
/// no joker case (which can be checked by comparing riffle shuffling with Fisher-Yates).
/// Presence of one or Jokers per deck determined by modulo 52 calculation.
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck, NoiseLevel};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// assert_eq!(deck.shuffle_rs_metric(), 1);
/// deck.shuffle(1, NoiseLevel::new(0).unwrap());
/// assert_eq!(deck.shuffle_rs_metric(), 2);
/// deck.shuffle_fy();
/// // the following will fail a fraction of the time
/// // !(deck.shuffle_rs_metric() > 23 && deck.shuffle_rs_metric() < 29);
/// ```
pub fn shuffle_rs_metric(&self) -> usize {
let deck_cnt = self.0.len() / 52;
let mut jokers_per_deck = (self.0.len() % 52) / deck_cnt;
if jokers_per_deck > 2 {
jokers_per_deck = 0; // if non-complete decks being used - assume no jokers
}
// can panic if bounds limiting code above broken
let jokers_per_deck = JokersPerDeck::new(jokers_per_deck as u8).unwrap();
let mut n: usize = 0;
let mut in_sequence = vec![false; self.0.len()];
for (i, start) in self.0[0..self.0.len() - 1].iter().enumerate() {
if !in_sequence[i] {
in_sequence[i] = true;
n += 1;
}
let mut this = start;
for (k, candidate_card) in self.0[i + 1..].iter().enumerate() {
if usize::from((*candidate_card).default_value())
== usize::from((*this).next_def_val_in_sequence(jokers_per_deck))
&& !in_sequence[i + 1 + k]
{
in_sequence[i + 1 + k] = true;
this = candidate_card;
}
}
}
// Need to also check the very last one as it might be a sequence of one
if !in_sequence[self.0.len() - 1] {
in_sequence[self.0.len() - 1] = true;
n += 1;
}
n
}
/// Reverse the order of Cards
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, Cards, JokersPerDeck, JokerId};
/// let mut deck = Cards::new(1, JokersPerDeck::new(2).unwrap());
/// assert_eq!(*deck.look_at(0).unwrap(), Card::Ace(Suit::Heart));
/// deck.reverse();
/// assert_eq!(*deck.look_at(0).unwrap(), Card::Joker(JokerId::B));
/// ```
pub fn reverse(&mut self) {
self.0.reverse();
}
/// Reposition the specified occurrence a specified card by a specified number of places
/// (i.e. in a multi-deck stack, the second occurrence of the six of hearts would have index 1)
/// If the card displacement wraps around the end of the deck, the move from one end to the
/// other counts as a one position change.
/// returns true if card found in stack, false otherwise.
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// assert_eq!(*deck.look_at(5).unwrap(), Card::Six(Suit::Heart));
/// assert!(deck.move_card(Card::Six(Suit::Heart), 0, -5));
/// assert_eq!(*deck.look_at(0).unwrap(), Card::Six(Suit::Heart));
/// assert!(deck.move_card(Card::Six(Suit::Heart), 0, -1));
/// assert_eq!(*deck.look_at(51).unwrap(), Card::Six(Suit::Heart));
/// assert!(deck.move_card(Card::Six(Suit::Heart), 0, 1));
/// assert_eq!(*deck.look_at(0).unwrap(), Card::Six(Suit::Heart));
/// ```
pub fn move_card(&mut self, card: Card, match_index: usize, position_change: isize) -> bool {
let Some(position_start) = self
.0
.iter()
.enumerate()
.filter(|(_, r)| (**r == card))
.map(|(idx, _)| idx)
.nth(match_index)
else {
return false;
};
let position_end =
(position_start as isize + position_change).rem_euclid(self.0.len() as isize) as usize;
let card = self.0.remove(position_start);
self.0.insert(position_end, card);
true
}
/// Reposition a specified occurrence of a specified card by a specified number of places
/// (i.e. in a multi-deck stack, the first occurrence of the size of the card, say, six of
/// hearts, would have an index of 0, the second occurrence would have index 1)
/// If the card displacement wraps around the end of the deck, the move from one end to the
/// other DOES NOT count as a one position change.
/// returns true if card found in stack, false otherwise.
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// assert_eq!(*deck.look_at(5).unwrap(), Card::Six(Suit::Heart));
/// assert!(deck.move_card_circular(Card::Six(Suit::Heart), 0, -6));
/// assert_eq!(*deck.look_at(50).unwrap(), Card::Six(Suit::Heart));
/// ```
pub fn move_card_circular(
&mut self,
card: Card,
match_index: usize,
position_change: isize,
) -> bool {
let Some(position_start) = self
.0
.iter()
.enumerate()
.filter_map(|(idx, r)| (*r == card).then(|| idx))
.nth(match_index)
else {
return false;
};
let mut position_end =
(position_start as isize + position_change).rem_euclid(self.0.len() as isize) as usize;
// Perform wrap around adjustment (i.e. as if cards are in a circle, not a stack)
// if position change is positive and position_end is less than position start, we need to
// add one (since there is no card to skip over between the last and first in a stack as we
// wrap around). Similarly, if the position change is negative and position_end is greater
// than the position start, we need to subtract one,
if position_change > 0 && position_end < position_start {
position_end += 1;
} else if position_change < 0 && position_end > position_start {
position_end -= 1;
}
let card = self.0.remove(position_start);
self.0.insert(position_end, card);
true
}
/// Get the index for a cards as an `Option<usize>`. None if not found
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, Cards, JokersPerDeck};
/// let deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// assert_eq!(deck.find(Card::Five(Suit::Heart)).unwrap(), 4);
/// ```
pub fn find(&self, card: Card) -> Option<usize> {
self.0.iter().position(|r| *r == card)
}
/// Draw count cards
/// Result Err a string indicating more cards were requested
/// than are present
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let hand = deck.draw_count(5).unwrap();
/// assert_eq!(hand.len(), 5);
/// ```
pub fn draw_count(&mut self, count: usize) -> Result<Cards, &'static str> {
if count > self.0.len() {
return Err("Can not draw more than are available");
}
Ok(Cards(self.0.drain(0..count).collect()))
}
/// Draw all cards preceding that of the card specified.
///
/// # Examples
/// ```
/// use card_play::{Card, JokerId, Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(2).unwrap());
/// let all_but_one = deck.draw_till(Card::Joker(JokerId::B)).unwrap();
/// assert_eq!(all_but_one.len(), 53);
/// assert_eq!(*deck.look_at(0).unwrap(), Card::Joker(JokerId::B));
/// ```
pub fn draw_till(&mut self, card: Card) -> Option<Cards> {
let count = self.0.iter().position(|r| *r == card);
count.map(|count| self.draw_count(count).unwrap())
}
/// Append a stack to the end
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let mut deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let mut again = deck.clone();
/// deck.append(again);
/// assert_eq!(deck.len(), 2 * 52);
/// ```
pub fn append(&mut self, mut cards: Cards) {
self.0.append(&mut cards.0);
}
/// Obtain a reference Result to a card at a give index. Error string if index out of range
///
/// # Examples
/// ```
/// use card_play::{Card, Cards, JokerId, JokersPerDeck};
/// let deck = Cards::new(1, JokersPerDeck::new(2).unwrap());
/// let card = deck.look_at(52).unwrap();
/// assert_eq!(*card, Card::Joker(JokerId::A));
/// ```
pub fn look_at(&self, index: usize) -> Result<&Card, &'static str> {
if index >= self.0.len() {
return Err("Index beyond end of Cards");
}
Ok(&self.0[index])
}
/// Obtain a representation of the Card sequence as a vector of their default values
/// (Ace Hearts == 1 through Joker B == 54)
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let deck = Cards::new(1, JokersPerDeck::new(2).unwrap());
/// let deck_values = deck.by_def_raw_values();
/// assert_eq!(deck_values[0..5], vec![1, 2, 3, 4, 5]);
/// ```
pub fn by_def_raw_values(&self) -> Vec<u8> {
let values: Vec<u8> = self
.0
.iter()
.map(|c| u8::from((*c).default_value()))
.collect();
values
}
/// Get the length
///
/// # Examples
/// ```
/// use card_play::{Cards, JokersPerDeck};
/// let deck = Cards::new(1, JokersPerDeck::new(1).unwrap());
/// assert_eq!(deck.len(), 53);
/// ```
pub fn len(&self) -> usize {
self.0.len()
}
#[allow(missing_docs)]
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
impl Display for Cards {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
let mut cards = self.0.iter();
if let Some(card) = cards.next() {
write!(f, "{card}")?;
}
for card in cards {
write!(f, " {card}")?;
}
Ok(())
}
}
/// Create Cards from &str. Note: in addition to being the usual counterpart to Display
/// (and to_string()), this is also the most convenient way to create a stacked deck.
/// #Examples
/// ```
/// // Si Stebbins stack (The suit order is "CHaSeD" (Clubs Hearts Spades Diamonds).
/// // The value order is to add three to get to the next card)
/// // So if I see the 4 of Hearts, I know that the next card is 7 of Spades.
/// use std::str::FromStr;
/// use card_play::Cards;
/// let stebbins_str = "AC 4H 7S TD KC 3H 6S 9D QC 2H 5S 8D JC AH 4S 7D TC KH 3S 6D 9C QH 2S \
/// 5D 8C JH AS 4D 7C TH KS 3D 6C 9H QS 2D 5C 8H JS AD 4C 7H TS KD 3C 6H 9S QD 2C 5H 8S JD";
/// let stebbins_deck: Cards = Cards::from_str(stebbins_str).expect("illegal card array format");
/// ```
impl FromStr for Cards {
type Err = IllegalStringError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
let mut cards: Cards = Cards(vec![]);
for card_str in s.split(' ') {
cards.0.push(Card::from_str(card_str)?);
}
Ok(cards)
}
}
/// Container for two ordered collections of cards, by convention (top, bottom), as you would obtain
/// after a cut
pub struct TwoStacks(
/// top
pub Cards,
/// bottom
pub Cards,
);
/// Argument type specifying how two stacks of cards are to be merged - perfect "In" shuffle,
/// perfect "out" shuffle or shuffled such that the next card to the output has equal odds of
/// coming from either stack
#[allow(missing_docs)]
#[derive(PartialEq)]
pub enum MergeType {
IN,
OUT,
RANDOM,
}
impl TwoStacks {
/// Combine the two stacks in TwoStacks into one Cards stack by nominally alternating
/// from the stacks starting at the bottom as in a riffle shuffle but with one of three
/// different techniques as specified by the MergeType.
/// MergeType::RANDOM uses effectively a coin flip to determine which stack goes next
/// MergeType::IN starts at the bottom of the top stack and alternates between stacks from then on.
/// MergeType::Out starts at the bottom of the bottom stack and alternates between stacks from then on.
/// While a perfect faro shuffle (In or Out) assumes an equal number of cards in each stack
/// the merge method will just keep pulling from the stack that has cards if the other stack has
/// been depleted.
///
/// # Examples
/// ```
/// use card_play::{Card, Suit, Cards, JokersPerDeck, MergeType};
/// let deck = Cards::new(1, JokersPerDeck::new(0).unwrap());
/// let two_stacks = deck.cut(26);
/// let deck = two_stacks.merge(MergeType::IN);
/// assert_eq!(*deck.look_at(51).unwrap(), Card::King(Suit::Club));
/// assert_eq!(*deck.look_at(50).unwrap(), Card::Ace(Suit::Spade));
/// ```
pub fn merge(self, m_type: MergeType) -> Cards {
let TwoStacks(mut top, mut bottom) = self;
let mut cards = Cards::default();
let mut rng = rand::thread_rng();
for i in 0..(top.0.len() + bottom.0.len()) {
let first_try: &mut Vec<Card>;
let then_try: &mut Vec<Card>;
// Reminder - we are popping from the bottom of the stacks and later reversing
// So an IN merge will result in the last card of the top stack on the bottom
if m_type == MergeType::IN && (i % 2) == 0
|| m_type == MergeType::OUT && (i % 2) == 1
|| m_type == MergeType::RANDOM && rng.gen()
{
first_try = &mut top.0;
then_try = &mut bottom.0;
} else {
first_try = &mut bottom.0;
then_try = &mut top.0;
}
if let Some(card) = first_try.pop() {
cards.0.push(card)
} else if let Some(card) = then_try.pop() {
cards.0.push(card)
} else {
panic!("Must have loop counter wrong!");
}
}
// act of push cards popped from effectively reverses the order of the resulting deck
// which has to be corrected to match actions of a traditional shuffle
cards.reverse();
cards
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_new_cards() {
let deck = Cards::new(1, JokersPerDeck::new(2).expect("new JokersPerDeck failed"));
assert_eq!(deck.0.len(), 54, "new deck with jokers wrong length");
for (i, card) in deck.0.iter().enumerate() {
assert_eq!(
*card, NEW_DECK_ARR[i],
"new deck cards don't match ref array"
);
}
}
#[test]
fn test_raw_and_default_values() {
let deck = Cards::new(1, JokersPerDeck::new(2).expect("new JokersPerDeck failed"));
for (i, value) in deck.by_def_raw_values().iter().enumerate() {
assert_eq!(usize::from(*value), i + 1, "broken raw value function");
}
}
#[test]
fn test_rs_shuffle_metric_sanity() {
let mut deck = Cards::new(1, JokersPerDeck::new(2).expect("new JokersPerDeck failed"));
assert_eq!(
deck.shuffle_rs_metric(),
1,
"New deck did not net rs_metric of 1"
);
deck.reverse();
assert_eq!(
deck.shuffle_rs_metric(),
53,
"New reversed deck did not get rs_metric of 53"
);
deck.reverse();
deck.shuffle(1, NoiseLevel::new(0).expect("new NoiseLevel failed"));
assert_eq!(
deck.shuffle_rs_metric(),
2,
"New deck after one noiseless shuffle did not get rs_metric of 2"
);
deck.reverse();
assert_eq!(
deck.shuffle_rs_metric(),
52,
"New noiseless shuffle, reversed did not get rs_metric of 52"
);
}
#[test]
fn test_rs_metric_and_fs_shuffle_statistics() {
const ITER_COUNT: usize = 1000;
let mut metrics = [0usize; ITER_COUNT];
let mut deck_size: usize = 0;
for metric in metrics.iter_mut() {
let mut deck = Cards::new(1, JokersPerDeck::new(2).expect("new JokersPerDeck"));
deck_size = deck.0.len();
assert_eq!(
deck_size % 2,
0,
"code assumption of even sized deck is broken"
);
deck.shuffle_fy();
*metric = deck.shuffle_rs_metric();
}
let sum = metrics.iter().sum::<usize>() as f64;
let mean = sum / ITER_COUNT as f64;
// round to nearest whole number
assert_eq!((mean + 0.5) as usize, deck_size / 2);
}
#[test]
fn test_riffle_shuffles_and_fs_shuffle_statistics() {
const ITER_COUNT: usize = 1000;
let mut metrics = [0usize; ITER_COUNT];
let mut deck_size: usize = 0;
for metric in metrics.iter_mut() {
let mut deck = Cards::new(1, JokersPerDeck::new(2).expect("new JokersPerDeck failed"));
deck_size = deck.0.len();
assert_eq!(
deck_size % 2,
0,
"code assumption of even sized deck is broken"
);
deck.shuffle(12, NoiseLevel::new(5).expect("new NoiseLevel failed"));
*metric = deck.shuffle_rs_metric();
}
let sum = metrics.iter().sum::<usize>() as f64;
let mean = sum / ITER_COUNT as f64;
// round to nearest whole number
assert_eq!((mean + 0.5) as usize, deck_size / 2);
}
#[test]
fn test_in_out_shuffles() {
let mut deck = Cards::new(1, JokersPerDeck::new(0).expect("new JokersPerDeck failed"));
let reference_deck =
Cards::new(1, JokersPerDeck::new(0).expect("new JokersPerDeck failed"));
let deck_size = deck.0.len();
assert_eq!(
deck_size % 2,
0,
"code assumption of even sized deck is broken"
);
deck.in_shuffle(8);
assert_ne!(deck, reference_deck);
deck.in_shuffle(deck_size - 8);
assert_eq!(deck, reference_deck);
let mut deck = Cards::new(1, JokersPerDeck::new(0).expect("new JokersPerDeck failed"));
deck.out_shuffle(8);
assert_eq!(deck, reference_deck);
}
#[test]
fn test_six_decks_reverse_append() {
let mut deck = Cards::new(6, JokersPerDeck::new(0).expect("new JokersPerDeck failed"));
assert_eq!(deck.len(), 52 * 6);
deck.reverse();
let mut reference_deck =
Cards::new(1, JokersPerDeck::new(0).expect("new JokersPerDeck failed"));
reference_deck.reverse();
for _ in 0..5 {
let mut append_deck =
Cards::new(1, JokersPerDeck::new(0).expect("new JokersPerDeck failed"));
append_deck.reverse();
reference_deck.append(append_deck);
}
assert_eq!(deck, reference_deck);
}
#[test]
fn test_cards_from_str() {
let card_str = "AC QH FA FB";
let cards = Cards::from_str(card_str);
let cards = cards.expect("Illegal String");
let new_card_str = cards.to_string();
assert_eq!(new_card_str, "AC QH FA FB");
}
}