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SimTime

Struct SimTime 

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pub struct SimTime(/* private fields */);

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impl SimTime

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pub const EPOCH: SimTime

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pub const fn from_minutes(minutes_from_epoch: i64) -> SimTime

Examples found in repository?
examples/continuous_game_loop.rs (line 474)
472fn assert_expected_outcome(outcome: &RunOutcome) {
473    let ids = Canwu::demo_ids();
474    let command_at = SimTime::from_minutes(1);
475    let arrival_at = SimTime::from_minutes(1_081);
476    let final_time = SimTime::from_minutes(1_082);
477
478    assert_eq!(outcome.time, final_time, "the scripted final time changed");
479    let army = outcome
480        .world
481        .army(ids.army)
482        .expect("the demo army must remain present");
483    assert_eq!(
484        army.location, ids.eastern_territory,
485        "the scheduled arrival must execute"
486    );
487    assert!(
488        army.transit.is_none(),
489        "the army must no longer be in authoritative transit"
490    );
491
492    assert_eq!(
493        outcome.commands.len(),
494        1,
495        "the move command must be accepted"
496    );
497    let command = &outcome.commands[0];
498    assert_eq!(command.accepted_at, command_at);
499    assert_eq!(command.envelope.expected_time, Some(command_at));
500    assert!(matches!(
501        &command.envelope.command,
502        Command::MoveArmy { army, destination }
503            if *army == ids.army && *destination == ids.eastern_territory
504    ));
505
506    let event_timeline = outcome
507        .events
508        .iter()
509        .map(|event| (event.kind.qualified_event_type(), event.timestamp))
510        .collect::<Vec<_>>();
511    assert_eq!(
512        event_timeline,
513        vec![
514            ("move_ordered".to_owned(), command_at),
515            ("army_arrived".to_owned(), arrival_at),
516            ("knowledge_updated".to_owned(), arrival_at),
517            ("report_dispatched".to_owned(), arrival_at),
518        ],
519        "the expected command and scheduled-arrival event timeline changed"
520    );
521    assert_eq!(
522        outcome.canonical_boundaries, 2,
523        "the command and arrival should settle at two canonical boundaries"
524    );
525}
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pub const fn as_minutes(self) -> i64

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pub const fn checked_add(self, duration: SimDuration) -> Option<SimTime>

Examples found in repository?
examples/continuous_game_loop.rs (line 264)
257    fn submit_player_command(&mut self) -> Result<(), CanwuError> {
258        let captured_at = self.presentation_time();
259        let due_at = if self.accumulated_sim_nanos == 0 {
260            self.authority.time()
261        } else {
262            self.authority
263                .time()
264                .checked_add(SIMULATION_QUANTUM)
265                .expect("the scripted command time must remain representable")
266        };
267        let envelope = CommandEnvelope::new(
268            Issuer::Actor(self.ids.commander),
269            Command::MoveArmy {
270                army: self.ids.army,
271                destination: self.ids.eastern_territory,
272            },
273        )
274        .at_time(due_at);
275        let request = CommandRequest::new(
276            CommandRequestId::new(1),
277            self.authority.revision(),
278            envelope,
279        );
280        let ingress = self.authority.enqueue_command(due_at, 0, request)?;
281
282        if self.verbose {
283            println!(
284                "INPUT: queued commander move as {:?}, captured_at={captured_at}, quantized_due_at={due_at}",
285                ingress.ingress_id,
286            );
287        }
288
289        // This drains ingress due at the current canonical time only. The
290        // mid-quantum command remains queued until normal accumulation reaches
291        // its quantized minute; future scheduled work is never jumped to.
292        let receipts = self.authority.advance_canonical(SimDuration::ZERO)?;
293        self.canonical_boundaries += receipts.len();
294        self.refresh_presentation_from_authority();
295        self.presentation.render(self.presentation_time());
296        if self.verbose {
297            self.print_frame(GameSpeed::X1);
298        }
299        self.report_new_events();
300        Ok(())
301    }
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pub const fn checked_sub(self, other: SimTime) -> Option<SimDuration>

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impl Add<SimDuration> for SimTime

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type Output = SimTime

The resulting type after applying the + operator.
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fn add(self, duration: SimDuration) -> <SimTime as Add<SimDuration>>::Output

Performs the + operation. Read more
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impl AddAssign<SimDuration> for SimTime

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fn add_assign(&mut self, duration: SimDuration)

Performs the += operation. Read more
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impl Clone for SimTime

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fn clone(&self) -> SimTime

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SimTime

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impl Debug for SimTime

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for SimTime

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fn default() -> SimTime

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SimTime

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fn deserialize<__D>( __deserializer: __D, ) -> Result<SimTime, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for SimTime

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Eq for SimTime

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impl Ord for SimTime

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fn cmp(&self, other: &SimTime) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 (const: unstable) · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for SimTime

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fn eq(&self, other: &SimTime) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialOrd for SimTime

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fn partial_cmp(&self, other: &SimTime) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for SimTime

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SimTime

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impl Sub for SimTime

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type Output = SimDuration

The resulting type after applying the - operator.
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fn sub(self, other: SimTime) -> <SimTime as Sub>::Output

Performs the - operation. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.