# 参伍引擎 Canwu Engine
Website: [canwu.org](https://canwu.org)
<img src="assets/branding/canwu-banner-en.png" alt="Canwu simulation engine banner" width="720">
Canwu is a headless historical simulation engine written in Rust. It simulates
a historical world, advances time in a repeatable way, accepts validated
commands, and records events and their causes. It can also represent what each
person knows instead of giving every actor access to the true world state.
Canwu does not render graphics, play audio, or provide a production user
interface. Games, research tools, Python programs, web clients, and AI agents
use Canwu through its public APIs.
Canwu is built for simulations that need more than a mutable game-state object.
It provides deterministic time, validated authority-aware commands, atomic
settlement, actor-relative knowledge, typed extension points, causal evidence,
save/load validation, exact replay, and explicit live evidence sealing. The
engine remains domain-neutral:
applications define their own rules and content through public contracts rather
than adding application-specific types to the kernel.
The project is under active development. The public examples are small on
purpose: they make the engine's guarantees easy to inspect, test, and reuse in
larger games, research environments, and agent-driven simulations.
## Use Canwu as a dependency
Rust applications should depend on the supported public facade rather than the
implementation crates:
```toml
[dependencies]
canwu-api = "0.4.0"
```
Applications that persist Canwu snapshots should pin the exact engine release
and upgrade only alongside an explicit save migration:
```toml
canwu-api = "=0.4.0"
```
The other `canwu-*` crates are published so Cargo can resolve the facade's
dependency graph. They are not separate compatibility surfaces for application
code.
## Quick start
Install Rust 1.88 or newer, then run the headless movement example:
```text
cargo run -p canwu-api --example move_army
```
For a phased, API-only plugin example:
```text
cargo run -p canwu-api --example phased_boundary
```
## How the repository fits together
- `canwu-core`: stable IDs, repeatable random numbers, and schema metadata
- `canwu-time`: historical time that is independent of rendering speed
- `canwu-event`: stored events and links between causes and effects
- `canwu-world`: historical entities and read-only world snapshots
- `canwu-knowledge`: what each actor knows and when they learned it
- `canwu-sim`: private simulation state, commands, scheduling, and plugins
- `canwu-api`: public APIs for programs, agents, explanations, and debugging
- `canwu-debug`: a small reference client built only on the public API
The [documentation index](docs/README.md) links the architectural contracts,
community guidance, and legal notices. `agent-interface` contains skills for
engine users and repository maintainers; these are tooling, not runtime
simulation plugins. The `website` and `assets` directories contain the
community site and project media.
Read [the architecture](docs/architecture.md) and
[end-state design](docs/end-state.md) before changing boundaries.
## Development
Contributions, bug reports, examples, documentation improvements, and careful
architecture discussions are welcome. See [CONTRIBUTING.md](CONTRIBUTING.md)
for local setup and contribution terms. Coding agents must also follow
[AGENTS.md](AGENTS.md) and any nearer instructions.
<details>
<summary><strong>Development flow</strong></summary>
1. Read `AGENTS.md`, `docs/architecture.md`, `docs/end-state.md`, and any nearer
repository instructions for the area being changed.
2. Inspect `git status`. Preserve existing work and use a worktree for unrelated
parallel changes.
3. State the invariant, identify every affected surface, and make the smallest
coherent implementation. Keep semantic changes separate from large file
moves or generated-file refreshes.
4. Treat tests as durable evidence. Commit a test only when it is necessary,
reusable, very likely to fail under a plausible future change, and
non-trivial: it must exercise a multi-step invariant, public contract,
persistence/replay boundary, or failure-recovery path beyond format, lint,
compile, or a simple accessor assertion. Run narrower one-off verification
inline. Canwu uses no TDD requirement, test quota, or coverage target. Then
run:
```text
cargo fmt --all -- --check
cargo clippy --workspace --all-targets -- -D warnings
cargo test --workspace
cargo check -p canwu-debug
```
5. Run affected public examples and `cargo doc --workspace --no-deps` when APIs
or documentation change.
6. Obtain independent review for architectural, persistence, replay, authority,
determinism, or performance work. Commit only coherent, passing milestones.
The detailed project hierarchy and change-surface map live in
[AGENTS.md](AGENTS.md).
</details>
## Agent skills
Agent-facing integrations live under [`agent-interface`](agent-interface/).
External users can invoke
[`$canwu-engine-docs`](agent-interface/plugins/canwu-engine/skills/canwu-engine-docs/SKILL.md)
to find and explain official tutorials and design documents, then use
[`$canwu-engine-usage`](agent-interface/plugins/canwu-engine/skills/canwu-engine-usage/SKILL.md)
for implementation guidance. Contributors and maintainers use skills under
[`canwu-developer`](agent-interface/plugins/canwu-developer/skills/); the release
workflow is
[`canwu-developer-release`](agent-interface/plugins/canwu-developer/skills/canwu-developer-release/SKILL.md).
The human-readable package and registry procedure is documented in
[`docs/releasing.md`](docs/releasing.md).
## Minimal API example
```rust
use canwu_api::{Canwu, Command, CommandEnvelope, Issuer, SimDuration};
let mut canwu = Canwu::demo(35)?;
let ids = Canwu::demo_ids();
canwu.submit(CommandEnvelope::new(
Issuer::Actor(ids.commander),
Command::MoveArmy {
army: ids.army,
destination: ids.eastern_territory,
},
))?;
let events = canwu.advance(SimDuration::days(1))?;
# Ok::<(), canwu_api::CanwuError>(())
```
See `crates/canwu-api/examples/phased_boundary.rs` for an API-only plugin that
offers and claims a conserved resource, consumes its declared allocation, and
commits attributable boundary evidence.
## License
Canwu is open-source software licensed under the
[Apache License 2.0](LICENSE). You may use, modify, and distribute Canwu in
open-source or proprietary products without royalties or revenue reporting.
Distributed copies must comply with the Apache License and preserve applicable
license and [NOTICE](NOTICE) material. The Apache License does not require a
Canwu logo or public acknowledgement; the
[branding guide](docs/community/branding.md) explains optional, non-endorsing
use of the project marks. Third-party dependencies remain under their own
licenses; see the
[third-party license inventory](docs/legal/third-party-licenses.md).
## Supported platforms
The supported operating systems are Windows, macOS, and Linux. The simulation
crates are headless and platform-neutral; the reference debug client uses
OpenGL through `eframe`, with Wayland and X11 enabled on Linux. The CI matrix
checks all three operating systems. The workspace and published crates require
Rust 1.88 or newer.