1use thiserror::Error;
4
5pub type RenderResult<T> = Result<T, RenderError>;
7
8#[derive(Debug, Error)]
10pub enum RenderError {
11 #[error("No rendering backend available: {0}")]
13 NoBackend(String),
14
15 #[error("GPU initialization failed: {0}")]
17 GpuInit(String),
18
19 #[error("Shader compilation failed: {0}")]
21 Shader(String),
22
23 #[error("Surface error: {0}")]
25 Surface(String),
26
27 #[error("Failed to load resource: {0}")]
29 Resource(String),
30
31 #[error("Frame render failed: {0}")]
33 Frame(String),
34
35 #[error("Invalid viewport: {0}")]
37 Viewport(String),
38
39 #[error("Export failed: {0}")]
41 Export(String),
42
43 #[error("I/O error: {0}")]
45 Io(#[from] std::io::Error),
46}