use leptos::prelude::*;
use super::skeleton_ui::Skeleton as SkeletonUi;
pub use canonrs_core::primitives::SkeletonVariant;
#[component]
pub fn Skeleton(
#[prop(default = SkeletonVariant::Rectangle)] variant: SkeletonVariant,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
view! { <SkeletonUi variant=variant class=class /> }
}