canonrs-server 0.1.0

CanonRS server-side rendering support
id: modal
label: Modal
family: family-a-overlay
category: Overlay
intent: Generic modal container
description: Modal window component
composable: true
capabilities: OpenClose, FocusTrap, AriaModal
required_parts: []
optional_parts: ["ModalOverlay", "ModalContent", "ModalClose"]
tags: ["modal", "window", "popup", "overlay", "dialog"]
keywords: 
pain: Modals desync visibility, aria-hidden and focus management
promise: Modal visibility and accessibility fully synchronized via state
why: |
  ModalPrimitive maps VisibilityState to aria-hidden and hidden attributes. Trigger and content share the same state contract. This guarantees consistent open/close behavior and accessibility.
rules: ["CR-001", "CR-004"]
use_cases: ["dialogs", "overlays"]
related: ["dialog", "alert_dialog", "drawer", "sheet", "confirm_dialog", "tooltip", "hover_card", "popover"]
file: modal_ui.css
tokens: modal-*, dialog-*, space-*, radius-*, shadow-*, motion-*
foundation: spacing, radius, shadow, motion
states: ["open", "closed"]
island: modal_boundary.rs
pillar: overlay
badges: ["SSR Safe", "Hydration Safe", "Token Driven", "Deterministic API", "Zero Drift", "Island Architecture"]
before: |
  // ❌ Typical
  view! {
    {if open { view! { <div class="modal">"Content"</div> } }}
  }
after: |
  // ✅ CanonRS
  view! {
    <Modal state=VisibilityState::Open>
      <ModalContent>"Content"</ModalContent>
    </Modal>
  }
boundary_type: interaction
ix_group: ix_overlay
block: []
blocks_primitives: [center, stack]