use leptos::prelude::*;
use super::empty_state_ui::{
EmptyState as EmptyStateUi,
EmptyStateIcon as EmptyStateIconUi,
EmptyStateTitle as EmptyStateTitleUi,
EmptyStateDescription as EmptyStateDescriptionUi,
EmptyStateAction as EmptyStateActionUi
};
pub use canonrs_core::primitives::EmptyStateVariant;
#[component]
pub fn EmptyState(
children: Children,
#[prop(default = EmptyStateVariant::Default)] variant: EmptyStateVariant,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
view! { <EmptyStateUi variant=variant class=class>{children()}</EmptyStateUi> }
}
#[component]
pub fn EmptyStateIcon(
children: Children,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
view! { <EmptyStateIconUi class=class>{children()}</EmptyStateIconUi> }
}
#[component]
pub fn EmptyStateTitle(
children: Children,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
view! { <EmptyStateTitleUi class=class>{children()}</EmptyStateTitleUi> }
}
#[component]
pub fn EmptyStateDescription(
children: Children,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
view! { <EmptyStateDescriptionUi class=class>{children()}</EmptyStateDescriptionUi> }
}
#[component]
pub fn EmptyStateAction(
children: Children,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
view! { <EmptyStateActionUi class=class>{children()}</EmptyStateActionUi> }
}