use leptos::prelude::*;
use crate::meta::LoadingState;
#[derive(Clone, PartialEq, Default)]
pub enum OverlayMode {
#[default]
Blocking,
Subtle,
Skeleton,
}
impl OverlayMode {
pub fn as_str(&self) -> &'static str {
match self {
OverlayMode::Blocking => "blocking",
OverlayMode::Subtle => "subtle",
OverlayMode::Skeleton => "skeleton",
}
}
}
#[component]
pub fn LoadingOverlayPrimitive(
children: Children,
#[prop(default = LoadingState::Idle)] state: LoadingState,
#[prop(default = OverlayMode::Blocking)] mode: OverlayMode,
#[prop(into, default = String::new())] class: String,
) -> impl IntoView {
let uid_lo = crate::infra::uid::generate("lo");
let is_loading = state == LoadingState::Loading;
let data_state = if is_loading { "loading" } else { "idle" };
let overlay_aria_hidden = if is_loading { "false" } else { "true" };
view! {
<div
data-rs-overlay-container="" data-rs-interaction="init"
data-rs-loading=data_state
data-rs-overlay-mode=mode.as_str()
aria-busy=if is_loading { "true" } else { "false" }
class=class
>
<div data-rs-overlay-content="">
{children()}
</div>
<div
data-rs-loading-overlay=""
data-rs-uid=uid_lo
aria-hidden=overlay_aria_hidden
aria-live="polite"
>
<span data-rs-loading-overlay-spinner="" aria-hidden="true"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M21 12a9 9 0 1 1-6.219-8.56"/></svg></span>
</div>
</div>
}
}