[][src]Struct camera_controllers::OrbitZoomCamera

pub struct OrbitZoomCamera<T = f32> {
    pub target: Vector3<T>,
    pub rotation: Quaternion<T>,
    pub pitch: T,
    pub yaw: T,
    pub distance: T,
    pub settings: OrbitZoomCameraSettings<T>,
    // some fields omitted
}

A 3dsMax / Blender-style camera that orbits around a target point

Fields

target: Vector3<T>

origin of camera rotation

rotation: Quaternion<T>

Rotation of camera

pitch: T

Pitch up/down from target

yaw: T

Yaw left/right from target

distance: T

camera distance from target

settings: OrbitZoomCameraSettings<T>

Settings for the camera

Implementations

impl<T: Float> OrbitZoomCamera<T>[src]

pub fn new(
    target: [T; 3],
    settings: OrbitZoomCameraSettings<T>
) -> OrbitZoomCamera<T>
[src]

Create a new OrbitZoomCamera targeting the given coordinates

pub fn camera(&self, _dt: f64) -> Camera<T>[src]

Return a Camera for the current OrbitZoomCamera configuration

pub fn event<E: GenericEvent>(&mut self, e: &E)[src]

Respond to scroll and key press/release events

Auto Trait Implementations

impl<T> RefUnwindSafe for OrbitZoomCamera<T> where
    T: RefUnwindSafe

impl<T> Send for OrbitZoomCamera<T> where
    T: Send

impl<T> Sync for OrbitZoomCamera<T> where
    T: Sync

impl<T> Unpin for OrbitZoomCamera<T> where
    T: Unpin

impl<T> UnwindSafe for OrbitZoomCamera<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.