calimero-node 0.10.0

Core Calimero infrastructure and tools
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
//! Message routing and delivery scheduling.
//!
//! See spec §2 - SimNetwork and §12 - Partition Modeling.

use super::faults::FaultConfig;
use super::partition::PartitionManager;
use crate::sync_sim::actions::{OutgoingMessage, SyncMessage};
use crate::sync_sim::metrics::EffectMetrics;
use crate::sync_sim::runtime::{EventQueue, SimDuration, SimRng, SimTime};
use crate::sync_sim::types::{MessageId, NodeId};

/// Event types for the simulation.
#[derive(Debug, Clone)]
pub enum SimEvent {
    /// Deliver a message to a node.
    DeliverMessage {
        from: NodeId,
        to: NodeId,
        msg: SyncMessage,
        msg_id: MessageId,
    },
    /// Fire a timer.
    TimerFired { node: NodeId, timer_id: u64 },
    /// Node crash event.
    NodeCrash { node: NodeId },
    /// Node restart event.
    NodeRestart { node: NodeId },
    /// Partition start.
    PartitionStart { groups: Vec<Vec<NodeId>> },
    /// Partition end.
    PartitionEnd { groups: Vec<Vec<NodeId>> },
    /// Gossip delta arrives (simulates BroadcastMessage::StateDelta).
    /// This tests Invariant I6 - deltas arriving during sync must be buffered.
    GossipDelta {
        to: NodeId,
        delta_id: crate::sync_sim::types::DeltaId,
        /// Storage operations in the delta.
        operations: Vec<crate::sync_sim::actions::StorageOp>,
    },
    /// Sync session starts on a node (for explicit state control in tests).
    SyncStart { node: NodeId },
    /// Sync session completes (triggers buffer replay).
    SyncComplete { node: NodeId },
}

/// Message in flight with delivery metadata.
#[derive(Debug)]
pub struct InFlightMessage {
    /// Source node.
    pub from: NodeId,
    /// Destination node.
    pub to: NodeId,
    /// The message.
    pub msg: SyncMessage,
    /// Message ID for deduplication.
    pub msg_id: MessageId,
    /// Scheduled delivery time.
    pub delivery_time: SimTime,
}

/// Network router for message delivery.
pub struct NetworkRouter {
    /// Fault configuration.
    fault_config: FaultConfig,
    /// Partition manager.
    partitions: PartitionManager,
    /// RNG for fault injection.
    rng: SimRng,
    /// Messages currently in flight (for counting).
    in_flight_count: usize,
    /// Metrics.
    pub metrics: NetworkMetrics,
}

/// Network metrics.
#[derive(Debug, Default, Clone)]
pub struct NetworkMetrics {
    /// Total messages sent.
    pub messages_sent: u64,
    /// Messages dropped due to loss.
    pub messages_dropped_loss: u64,
    /// Messages dropped due to partition.
    pub messages_dropped_partition: u64,
    /// Messages reordered.
    pub messages_reordered: u64,
    /// Messages duplicated.
    pub messages_duplicated: u64,
    /// Total bytes sent.
    pub bytes_sent: u64,
}

impl NetworkRouter {
    /// Create a new router with default config.
    pub fn new(seed: u64) -> Self {
        Self {
            fault_config: FaultConfig::default(),
            partitions: PartitionManager::new(),
            rng: SimRng::new(seed),
            in_flight_count: 0,
            metrics: NetworkMetrics::default(),
        }
    }

    /// Create with custom fault config.
    pub fn with_faults(seed: u64, config: FaultConfig) -> Self {
        Self {
            fault_config: config,
            partitions: PartitionManager::new(),
            rng: SimRng::new(seed),
            in_flight_count: 0,
            metrics: NetworkMetrics::default(),
        }
    }

    /// Set fault configuration.
    pub fn set_fault_config(&mut self, config: FaultConfig) {
        self.fault_config = config;
    }

    /// Get fault configuration.
    pub fn fault_config(&self) -> &FaultConfig {
        &self.fault_config
    }

    /// Get partition manager.
    pub fn partitions(&self) -> &PartitionManager {
        &self.partitions
    }

    /// Get mutable partition manager.
    pub fn partitions_mut(&mut self) -> &mut PartitionManager {
        &mut self.partitions
    }

    /// Get number of messages in flight.
    pub fn in_flight_count(&self) -> usize {
        self.in_flight_count
    }

    /// Increment in-flight count (for manually injected messages).
    pub fn increment_in_flight(&mut self) {
        self.in_flight_count += 1;
    }

    /// Route a message, potentially applying faults.
    ///
    /// The `msg_size` parameter should be the result of `msg.msg.estimated_size()`,
    /// computed once by the caller to avoid redundant traversal.
    ///
    /// Also updates the provided `effect_metrics` to reflect any network faults applied.
    pub fn route_message(
        &mut self,
        now: SimTime,
        msg: OutgoingMessage,
        msg_size: usize,
        from: &NodeId,
        queue: &mut EventQueue<SimEvent>,
        effect_metrics: &mut EffectMetrics,
    ) {
        self.metrics.messages_sent += 1;
        self.metrics.bytes_sent += msg_size as u64;

        // Check for partition at send time
        // Note: We also check at delivery time (spec §12.2)
        // Checking here is optional but can short-circuit

        // Check for message loss
        if self
            .rng
            .bool_with_probability(self.fault_config.message_loss_rate)
        {
            self.metrics.messages_dropped_loss += 1;
            effect_metrics.record_drop();
            return;
        }

        // Calculate delivery time with latency and jitter
        let base_latency = SimDuration::from_millis(self.fault_config.base_latency_ms);
        let jitter = SimDuration::from_millis(self.fault_config.latency_jitter_ms);
        let mut delivery_delay = self.rng.duration_with_jitter(base_latency, jitter);

        // Apply reorder: add random delay within reorder window
        // This causes messages to potentially arrive out of order
        // Note: We don't increment reorder metrics here because adding a random delay
        // doesn't guarantee actual reordering. True reordering depends on the relative
        // delivery times of multiple messages, which we cannot determine at send time.
        if self.fault_config.reorder_window_ms > 0 {
            // Use saturating arithmetic to prevent overflow with large reorder_window_ms values
            let reorder_window_micros =
                (self.fault_config.reorder_window_ms as usize).saturating_mul(1000);
            // Ensure we have at least 1 to avoid issues with gen_range_usize(0)
            let reorder_delay_micros = if reorder_window_micros > 0 {
                self.rng.gen_range_usize(reorder_window_micros)
            } else {
                0
            };
            delivery_delay = delivery_delay + SimDuration::from_micros(reorder_delay_micros as u64);
        }

        let delivery_time = now + delivery_delay;

        // Create the delivery event
        let event = SimEvent::DeliverMessage {
            from: from.clone(),
            to: msg.to.clone(),
            msg: msg.msg.clone(),
            msg_id: msg.msg_id.clone(),
        };

        // Schedule delivery
        queue.schedule(delivery_time, event);
        self.in_flight_count += 1;

        // Check for duplication
        if self
            .rng
            .bool_with_probability(self.fault_config.duplicate_rate)
        {
            self.metrics.messages_duplicated += 1;
            effect_metrics.record_duplicate();

            // Schedule duplicate with additional delay
            let dup_delay = self.rng.duration_with_jitter(base_latency, jitter);
            let dup_time = now + delivery_delay + dup_delay;

            let dup_event = SimEvent::DeliverMessage {
                from: from.clone(),
                to: msg.to,
                msg: msg.msg,
                msg_id: msg.msg_id,
            };

            queue.schedule(dup_time, dup_event);
            self.in_flight_count += 1;
        }
    }

    /// Check if delivery should proceed (partition check at delivery time).
    ///
    /// Returns true if message should be delivered, false if dropped.
    pub fn should_deliver(&mut self, from: &NodeId, to: &NodeId, now: SimTime) -> bool {
        self.in_flight_count = self.in_flight_count.saturating_sub(1);

        if self.partitions.is_partitioned(from, to, now) {
            self.metrics.messages_dropped_partition += 1;
            return false;
        }

        true
    }

    /// Reset metrics.
    pub fn reset_metrics(&mut self) {
        self.metrics = NetworkMetrics::default();
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::sync_sim::actions::SyncMessage;

    #[test]
    fn test_router_basic_delivery() {
        let mut router = NetworkRouter::new(42);
        let mut queue = EventQueue::new();
        let mut effects = EffectMetrics::default();
        let now = SimTime::ZERO;

        let msg = OutgoingMessage {
            to: NodeId::new("bob"),
            msg: SyncMessage::SyncComplete { success: true },
            msg_id: MessageId::new("alice", 1, 1),
        };

        let msg_size = msg.msg.estimated_size();
        router.route_message(
            now,
            msg,
            msg_size,
            &NodeId::new("alice"),
            &mut queue,
            &mut effects,
        );

        assert_eq!(router.metrics.messages_sent, 1);
        assert!(!queue.is_empty());
    }

    #[test]
    fn test_router_message_loss() {
        let mut router = NetworkRouter::with_faults(
            42,
            FaultConfig {
                message_loss_rate: 1.0, // 100% loss
                ..Default::default()
            },
        );
        let mut queue = EventQueue::new();
        let mut effects = EffectMetrics::default();
        let now = SimTime::ZERO;

        let msg = OutgoingMessage {
            to: NodeId::new("bob"),
            msg: SyncMessage::SyncComplete { success: true },
            msg_id: MessageId::new("alice", 1, 1),
        };

        let msg_size = msg.msg.estimated_size();
        router.route_message(
            now,
            msg,
            msg_size,
            &NodeId::new("alice"),
            &mut queue,
            &mut effects,
        );

        assert_eq!(router.metrics.messages_sent, 1);
        assert_eq!(router.metrics.messages_dropped_loss, 1);
        assert_eq!(effects.messages_dropped, 1);
        assert!(queue.is_empty()); // Message was lost
    }

    #[test]
    fn test_router_duplication() {
        let mut router = NetworkRouter::with_faults(
            42,
            FaultConfig {
                duplicate_rate: 1.0, // 100% duplication
                ..Default::default()
            },
        );
        let mut queue = EventQueue::new();
        let mut effects = EffectMetrics::default();
        let now = SimTime::ZERO;

        let msg = OutgoingMessage {
            to: NodeId::new("bob"),
            msg: SyncMessage::SyncComplete { success: true },
            msg_id: MessageId::new("alice", 1, 1),
        };

        let msg_size = msg.msg.estimated_size();
        router.route_message(
            now,
            msg,
            msg_size,
            &NodeId::new("alice"),
            &mut queue,
            &mut effects,
        );

        assert_eq!(router.metrics.messages_sent, 1);
        assert_eq!(router.metrics.messages_duplicated, 1);
        assert_eq!(effects.messages_duplicated, 1);
        assert_eq!(queue.len(), 2); // Original + duplicate
    }

    #[test]
    fn test_router_latency() {
        let mut router = NetworkRouter::with_faults(
            42,
            FaultConfig {
                base_latency_ms: 100,
                latency_jitter_ms: 10,
                ..Default::default()
            },
        );
        let mut queue = EventQueue::new();
        let mut effects = EffectMetrics::default();
        let now = SimTime::from_millis(1000);

        let msg = OutgoingMessage {
            to: NodeId::new("bob"),
            msg: SyncMessage::SyncComplete { success: true },
            msg_id: MessageId::new("alice", 1, 1),
        };

        let msg_size = msg.msg.estimated_size();
        router.route_message(
            now,
            msg,
            msg_size,
            &NodeId::new("alice"),
            &mut queue,
            &mut effects,
        );

        let (delivery_time, _, _) = queue.pop().unwrap();
        let delay = delivery_time - now;

        // Should be within base ± jitter
        assert!(delay.as_millis() >= 90);
        assert!(delay.as_millis() <= 110);
    }

    #[test]
    fn test_router_reorder() {
        let mut router = NetworkRouter::with_faults(
            42,
            FaultConfig {
                base_latency_ms: 10,
                latency_jitter_ms: 0,
                reorder_window_ms: 50, // 50ms reorder window
                ..Default::default()
            },
        );
        let mut queue = EventQueue::new();
        let mut effects = EffectMetrics::default();
        let now = SimTime::ZERO;

        // Send multiple messages
        for seq in 0..10 {
            let msg = OutgoingMessage {
                to: NodeId::new("bob"),
                msg: SyncMessage::SyncComplete { success: true },
                msg_id: MessageId::new("alice", 1, seq),
            };
            let msg_size = msg.msg.estimated_size();
            router.route_message(
                now,
                msg,
                msg_size,
                &NodeId::new("alice"),
                &mut queue,
                &mut effects,
            );
        }

        // Reorder metrics are not incremented at send time because adding random delay
        // doesn't guarantee actual reordering - that depends on relative delivery times.
        // True reordering detection would require comparing delivery order vs send order.
        assert_eq!(router.metrics.messages_reordered, 0);
        assert_eq!(effects.messages_reordered, 0);

        // Collect delivery times
        let mut delivery_times = Vec::new();
        while let Some((time, _, _)) = queue.pop() {
            delivery_times.push(time);
        }

        // With reorder, delay should be base + random(0..reorder_window)
        // So delays should be between 10ms and 60ms
        for time in &delivery_times {
            let delay_ms = time.as_millis();
            assert!(delay_ms >= 10, "delay {} should be >= 10", delay_ms);
            assert!(delay_ms <= 60, "delay {} should be <= 60", delay_ms);
        }
    }
}