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//! Per-context sync-session tracking and dispatch backoff.
//!
//! Owns the run-loop-internal state that decides:
//!
//! - Whether a context is eligible for a sync attempt this tick.
//! - How `SyncSessionActor` dispatch outcomes (`Full` / `Closed` / `Ok`)
//! translate into per-context backoff.
//! - When a session's silence has crossed the wedge-watchdog grace and
//! the loop should synthesise a failure to unstick the context.
//! - How `SyncSessionResult`s map to per-context `SyncState`
//! transitions (success / failure / timeout / not-materialised).
//!
//! Extracted from `SyncManager::start` as Phase 3 of #2313. Replaces
//! the inline locals (`state`, `last_dispatch_attempt`,
//! `initiator_dispatched_at`, `last_full_warn`, `full_drops_in_window`,
//! `full_window_started`) and the nested `apply_session_result` /
//! free-function `dispatch_recently_attempted` / `session_dispatch_wedged`
//! helpers with a single typed `SessionTracker`.
use std::collections::{HashMap, HashSet};
use std::time::Duration;
use calimero_primitives::context::ContextId;
use tokio::time::Instant;
use tracing::{debug, info, warn};
use super::manager::{NoPeersAvailable, PeerNotMaterialized};
use super::tracking::{SyncProtocol as TrackingSyncProtocol, SyncState};
use crate::sync_session_bridge::SyncSessionResult;
/// Window over which `record_dispatch_full` rate-limits the per-context
/// warn log. The first drop in the window emits the loud warn; further
/// drops within the window emit a debug. After the window expires the
/// counter rolls up into a single `info` line via
/// [`SessionTracker::tick_full_drops_summary`].
const MAILBOX_FULL_SUMMARY_WINDOW: Duration = Duration::from_secs(60);
/// Per-context sync-session tracking state.
///
/// Owned by [`SyncManager::start`]'s stack frame; lifetime is the
/// run-loop. Not cloneable — only one tracker exists per running
/// `SyncManager`, matching the pre-extraction inline-locals shape.
pub(super) struct SessionTracker {
/// Per-context sync state. The primary source of truth for "is
/// this context currently in-flight?" — `last_sync == None` means
/// in-progress, `Some(_)` means a result has settled the session.
state: HashMap<ContextId, SyncState>,
/// #2319: per-context last `try_send` attempt. A `Full` / `Closed`
/// outcome bumps this so the next interval tick skips re-dispatch
/// until `dispatch_backoff` has elapsed.
last_dispatch_attempt: HashMap<ContextId, Instant>,
/// #2319 watchdog: when a dispatch succeeded. Cleared by the real
/// `SyncSessionResult` arriving; otherwise [`Self::tick_wedge_watchdog`]
/// synthesises a failure once `session_wedge_grace` has lapsed.
initiator_dispatched_at: HashMap<ContextId, Instant>,
/// #2319: when each context's mailbox-full warn was last emitted,
/// for rate-limiting (≤1 per `MAILBOX_FULL_SUMMARY_WINDOW`).
last_full_warn: HashMap<ContextId, Instant>,
/// Running count of mailbox-full drops in the current rollup
/// window. Reset by [`Self::tick_full_drops_summary`].
full_drops_in_window: u64,
/// Distinct contexts that had at least one drop in the current
/// rollup window. Reset alongside `full_drops_in_window`. Kept as
/// a separate set (rather than deriving from `last_full_warn`)
/// because `last_full_warn`'s entries can age past the window
/// boundary mid-window, which would make a derived count both
/// over-count (entries from prior windows that haven't been
/// pruned yet) and under-count (current-window entries inserted
/// early enough that their elapsed time has crossed the window).
/// A dedicated per-window set sidesteps both errors.
drop_contexts_in_window: HashSet<ContextId>,
/// Start of the current rollup window.
full_window_started: Instant,
/// `session_deadline * 2`. After this, an unresolved dispatch is
/// treated as wedged and the watchdog synthesises a failure.
session_wedge_grace: Duration,
/// `sync_config.interval`. The minimum between consecutive
/// dispatch attempts for a context after a `Full` / `Closed`
/// outcome, AND the minimum between successful syncs before the
/// next attempt is considered (subject to a `force` override).
dispatch_backoff: Duration,
}
/// Outcome of [`SessionTracker::dispatch_decision`].
#[derive(Debug, Clone, Copy)]
pub(super) enum DispatchDecision {
Skip(SkipReason),
Eligible {
is_first_sync: bool,
/// `Some(time_since)` when the last successful sync was within
/// `dispatch_backoff` but the caller forced through anyway
/// (the explicit-request override). Caller should emit the
/// "force syncing despite recency" debug log with this.
forced_despite_recency: Option<Duration>,
},
}
/// Reason a context is not eligible for dispatch this tick.
#[derive(Debug, Clone, Copy)]
pub(super) enum SkipReason {
/// `SyncState.last_sync == None`. A dispatch is already in-flight
/// (or the wedge watchdog hasn't fired yet).
AlreadyInProgress,
/// `last_dispatch_attempt` is within `dispatch_backoff`. Either
/// the mailbox was `Full`/`Closed` recently, or this is a same-tick
/// re-trigger we already throttled.
DispatchRecentlyAttempted,
/// `SyncState.last_sync` was successful within `minimum` ago.
LastSyncTooRecent {
time_since: Duration,
minimum: Duration,
},
}
/// Whether the caller should emit the loud "mailbox full" warn after
/// [`SessionTracker::record_dispatch_full`]. The first drop in the
/// rollup window for each context returns `EmitWarn`; further drops
/// in the same window return `EmitDebug` and roll up into the periodic
/// info summary instead.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(super) enum FullWarnHint {
EmitWarn,
EmitDebug,
}
/// Rollup payload returned by [`SessionTracker::tick_full_drops_summary`]
/// when the rate-limit window has expired with non-zero drops.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(super) struct FullDropsRollup {
pub(super) drops: u64,
pub(super) contexts_affected: usize,
}
impl SessionTracker {
/// `session_deadline` is `sync_config.session_deadline` — the
/// per-session timeout the `SyncSessionActor` enforces.
/// `dispatch_backoff` is `sync_config.interval` — the minimum
/// between dispatch attempts and successful syncs.
pub(super) fn new(session_deadline: Duration, dispatch_backoff: Duration) -> Self {
const SESSION_WEDGE_GRACE_MULTIPLIER: u32 = 2;
Self {
state: HashMap::new(),
last_dispatch_attempt: HashMap::new(),
initiator_dispatched_at: HashMap::new(),
last_full_warn: HashMap::new(),
full_drops_in_window: 0,
drop_contexts_in_window: HashSet::new(),
full_window_started: Instant::now(),
session_wedge_grace: session_deadline * SESSION_WEDGE_GRACE_MULTIPLIER,
dispatch_backoff,
}
}
/// `session_wedge_grace` exposed for the caller's wedge warn-log
/// field (so all log shapes match the pre-extraction text).
pub(super) fn session_wedge_grace(&self) -> Duration {
self.session_wedge_grace
}
/// Read-only eligibility check for the dispatch loop. `force`
/// mirrors the explicit-request override the loop applies when a
/// caller pushed a specific context onto `ctx_sync_rx`.
///
/// `force=true` bypasses [`SkipReason::DispatchRecentlyAttempted`]
/// (the #2319 mailbox-full backoff) and
/// [`SkipReason::LastSyncTooRecent`] (the success-interval
/// throttle). It does NOT bypass [`SkipReason::AlreadyInProgress`]
/// — an in-flight session is never double-dispatched even on an
/// explicit request; the wedge watchdog is the right recovery
/// path for genuinely stuck sessions.
pub(super) fn dispatch_decision(&self, ctx: &ContextId, force: bool) -> DispatchDecision {
if !force
&& dispatch_recently_attempted(&self.last_dispatch_attempt, ctx, self.dispatch_backoff)
{
return DispatchDecision::Skip(SkipReason::DispatchRecentlyAttempted);
}
match self.state.get(ctx) {
None => DispatchDecision::Eligible {
is_first_sync: true,
forced_despite_recency: None,
},
Some(existing) => {
let Some(last_sync) = existing.last_sync() else {
return DispatchDecision::Skip(SkipReason::AlreadyInProgress);
};
let time_since = last_sync.elapsed();
// Honour the exponential backoff: after consecutive
// genuine failures, hold off for `2^failures` (capped at
// 300s) rather than retrying every `interval`. In steady
// state `backoff_delay()` is `2^0 = 1s` (< interval), so
// the floor stays `interval` and normal cadence is
// unchanged; it only stretches out after real errors.
// Benign outcomes (PeerNotMaterialized, NoPeersAvailable)
// don't bump `failure_count`, so a peerless context keeps
// retrying at `interval` instead of being pushed behind a
// 256s delay. `force` (explicit request) still overrides.
let minimum = self.dispatch_backoff.max(existing.backoff_delay());
if time_since < minimum {
if !force {
return DispatchDecision::Skip(SkipReason::LastSyncTooRecent {
time_since,
minimum,
});
}
return DispatchDecision::Eligible {
is_first_sync: false,
forced_despite_recency: Some(time_since),
};
}
DispatchDecision::Eligible {
is_first_sync: false,
forced_despite_recency: None,
}
}
}
}
/// Record a `try_send` returning `Full`. Bumps the per-context
/// dispatch-attempt timestamp, increments the rollup counter, and
/// returns whether the caller should emit the loud warn this round.
pub(super) fn record_dispatch_full(&mut self, ctx: ContextId) -> FullWarnHint {
self.full_drops_in_window += 1;
let _inserted = self.drop_contexts_in_window.insert(ctx);
let _prev = self.last_dispatch_attempt.insert(ctx, Instant::now());
let warn_now = self
.last_full_warn
.get(&ctx)
.is_none_or(|t| t.elapsed() >= MAILBOX_FULL_SUMMARY_WINDOW);
if warn_now {
let _prev = self.last_full_warn.insert(ctx, Instant::now());
FullWarnHint::EmitWarn
} else {
FullWarnHint::EmitDebug
}
}
/// Record a `try_send` returning `Closed`. Same backoff as `Full`;
/// caller always emits a warn (no rate-limiting because `Closed`
/// is fatal-ish — the actor is gone).
pub(super) fn record_dispatch_closed(&mut self, ctx: ContextId) {
let _prev = self.last_dispatch_attempt.insert(ctx, Instant::now());
}
/// Record a successful dispatch. Inserts the wedge-watchdog timer
/// and applies the state transition: a fresh `SyncState::new()`
/// followed by `start()` on first sync, otherwise
/// `existing.take_last_sync()` (the in-progress marker the
/// watchdog watches for).
///
/// Also clears any stale `last_dispatch_attempt` entry for the
/// context. A successful dispatch supersedes any prior backoff
/// from a `Full`/`Closed` outcome, so leaving the stale stamp in
/// place would cause [`Self::dispatch_decision`] to return
/// `Skip(DispatchRecentlyAttempted)` on subsequent ticks instead
/// of the correct `Skip(AlreadyInProgress)` — same skip outcome
/// but a misleading log line.
pub(super) fn record_dispatch_succeeded(&mut self, ctx: ContextId, is_first_sync: bool) {
let _prev = self.initiator_dispatched_at.insert(ctx, Instant::now());
let _stale = self.last_dispatch_attempt.remove(&ctx);
if is_first_sync {
let mut new_state = SyncState::new();
new_state.start();
let _replaced = self.state.insert(ctx, new_state);
} else if let Some(existing) = self.state.get_mut(&ctx) {
let _ignored = existing.take_last_sync();
}
}
/// Apply a `SyncSessionResult` from the result channel. Clears
/// the dispatch-attempt + wedge timers for the context, then
/// updates `SyncState`. The per-arm `info!` / `warn!` / `debug!`
/// calls inside the `Some(s)` branch are the operator-visible
/// signals for sync outcomes; their fields and wording have
/// stayed stable across the run-loop extractions so log-grep
/// filters keep matching.
///
/// The `None` branch is defensive: `record_dispatch_succeeded`
/// always inserts an in-progress entry before a session can
/// produce a result, so a result for an untracked context
/// indicates one of (a) the dispatch-tracking path skipped
/// `record_dispatch_succeeded`, (b) cross-actor routing
/// delivered a result for the wrong `context_id`, or (c)
/// external code cleared the state map mid-session. Without
/// the warn, those bugs would be silently swallowed; with it,
/// operators see the inconsistency and a short discriminant
/// (`success` / `sync_error` / `timeout`) tells them which
/// arm fired. The inner `eyre::Report` is deliberately NOT
/// logged on this path — backtraces and peer-internal error
/// text don't belong in a defensive observability surface.
pub(super) fn apply_result(&mut self, result: SyncSessionResult) {
let _dispatch_attempt_removed = self.last_dispatch_attempt.remove(&result.context_id);
let _wedge_timer_removed = self.initiator_dispatched_at.remove(&result.context_id);
let SyncSessionResult {
context_id,
peer_id,
took,
result,
} = result;
match self.state.get_mut(&context_id) {
None => {
// Log the result discriminant + Display-only error
// summary — never the `eyre::Report` Debug, which
// can carry backtraces (`RUST_BACKTRACE=1`) and would
// leak into log aggregators on a path that's purely
// defensive. The discriminant tells the operator
// which arm fired; the Display string gives the
// top-level error message for the failure arms
// without dragging in the source chain.
let (result_variant, error_summary) = match &result {
Ok(Ok(_)) => ("success", None),
Ok(Err(err)) => ("sync_error", Some(err.to_string())),
Err(timeout_err) => ("timeout", Some(timeout_err.to_string())),
};
warn!(
%context_id,
%peer_id,
?took,
result_variant,
error_summary = error_summary.as_deref(),
"SyncSessionResult arrived for context with no tracked SyncState — \
dispatch-tracking inconsistency or external state mutation (logic bug)"
);
}
Some(s) => match result {
Ok(Ok(ref protocol)) => {
s.on_success(peer_id, TrackingSyncProtocol::from(protocol));
info!(
%context_id,
?took,
?protocol,
success_count = s.success_count,
"Sync finished successfully"
);
}
Ok(Err(ref err)) => {
// #2422 Option 4: PeerNotMaterialized is benign —
// the responder told us they're a valid namespace
// peer that simply hasn't joined this context. Do
// not increment failure_count or apply backoff —
// doing so starves legitimate sync against other
// peers behind 256s exponential delays. The peer-
// selection filter in peers.rs::namespace-fallback
// already excludes non-followers up-front; this
// arm catches the residual race (peer in flight
// of materialising, mixed-version cluster, etc.).
if err.downcast_ref::<PeerNotMaterialized>().is_some() {
debug!(
%context_id,
?took,
%peer_id,
"peer has not materialised this context — \
dropping for this round, not a failure"
);
// Clear the in-progress marker without
// bumping failure_count. Without this, the
// context stays `last_sync = None` until the
// wedge watchdog fires (~2× session_deadline,
// 60s default) — wasted time on a path the
// peer-selection filter should have skipped
// before dispatch but can't always (residual
// race: peer mid-materialisation, peer just
// left, mixed-version cluster, etc.). Letting
// the next tick pick a different peer is the
// graceful recovery.
s.on_not_materialized();
return;
}
if err.downcast_ref::<NoPeersAvailable>().is_some() {
// Transient: no co-member is connected for this
// context right now (empty mesh + no namespace
// fallback). This is a connectivity condition,
// not a sync failure — counting it would inflate
// failure_count (which the dispatch backoff keys
// on) and emit a misleading "applying exponential
// backoff" warn during the exact post-restart
// window the node is waiting for a peer. Clear the
// in-progress marker so the next tick retries once
// discovery surfaces a peer; don't penalise.
debug!(
%context_id,
?took,
"no peers to sync with this round — \
waiting for a co-member, not a failure"
);
s.on_not_materialized();
return;
}
s.on_failure(err.to_string());
warn!(
%context_id,
?took,
error = %err,
failure_count = s.failure_count(),
backoff_secs = s.backoff_delay().as_secs(),
"Sync failed, applying exponential backoff"
);
}
Err(ref timeout_err) => {
s.on_failure(timeout_err.to_string());
warn!(
%context_id,
?took,
failure_count = s.failure_count(),
backoff_secs = s.backoff_delay().as_secs(),
"Sync timed out, applying exponential backoff"
);
}
},
}
}
/// Wedge-watchdog tick. Returns contexts whose initiator was
/// dispatched more than `session_wedge_grace` ago and whose state
/// still shows "in progress" (no result has cleared it). Each
/// returned context's `SyncState` has had `on_failure` applied;
/// caller emits the warn log per context with the grace value
/// from [`Self::session_wedge_grace`].
///
/// Returned `Vec` is sorted so call sites and tests see a
/// deterministic order across runs (the underlying iteration is
/// over a `HashMap`, which has randomised hash seeds per process).
///
/// Also prunes any past-grace entries from
/// `initiator_dispatched_at` — including ones that arrived to a
/// result first and weren't wedged — so the map doesn't grow
/// unboundedly. Pruning runs AFTER the `on_failure` step so a
/// future extension to `on_failure` that touches the dispatch map
/// is not silently undone by `retain`.
pub(super) fn tick_wedge_watchdog(&mut self) -> Vec<ContextId> {
let grace = self.session_wedge_grace;
let mut wedged: Vec<ContextId> = self
.initiator_dispatched_at
.keys()
.copied()
.filter(|ctx| {
session_dispatch_wedged(&self.initiator_dispatched_at, &self.state, ctx, grace)
})
.collect();
wedged.sort();
for ctx in &wedged {
if let Some(s) = self.state.get_mut(ctx) {
s.on_failure(
"sync session wedged — no SyncSessionResult within watchdog grace (#2319)"
.to_owned(),
);
}
}
self.initiator_dispatched_at
.retain(|_, dispatched_at| dispatched_at.elapsed() < grace);
wedged
}
/// Full-drops rollup tick. If the rate-limit window has elapsed
/// since [`Self::full_window_started`] AND there were drops to
/// summarise, returns `Some((drops, contexts))` and resets the
/// window; otherwise returns `None` (and still resets the window
/// if elapsed, to avoid unbounded `last_full_warn` growth).
///
/// `contexts_affected` is the size of [`Self::drop_contexts_in_window`]
/// at tick time — exactly the distinct contexts that had at least
/// one drop in the just-closed window. Both the drop counter and
/// the context set are reset alongside `full_window_started`.
/// `last_full_warn` is pruned of entries past the rate-limit
/// window so it doesn't grow unboundedly; that prune is bookkeeping
/// only and does not feed into the rollup count.
pub(super) fn tick_full_drops_summary(&mut self) -> Option<FullDropsRollup> {
if self.full_window_started.elapsed() < MAILBOX_FULL_SUMMARY_WINDOW {
return None;
}
let drops = self.full_drops_in_window;
let contexts_affected = self.drop_contexts_in_window.len();
self.full_drops_in_window = 0;
self.drop_contexts_in_window.clear();
self.full_window_started = Instant::now();
self.last_full_warn
.retain(|_, t| t.elapsed() < MAILBOX_FULL_SUMMARY_WINDOW);
if drops > 0 {
Some(FullDropsRollup {
drops,
contexts_affected,
})
} else {
None
}
}
/// Test-only: force the rollup window to be expired so the next
/// `tick_full_drops_summary` call fires.
#[cfg(test)]
fn force_full_window_expired(&mut self) {
self.full_window_started =
Instant::now() - MAILBOX_FULL_SUMMARY_WINDOW - Duration::from_secs(1);
}
}
// =========================================================================
// Internal helpers — module-private predicates the methods above route to.
// Kept as separate fns so the dispatch-backoff and wedge-detection
// invariants stay unit-testable against synthetic input maps without
// needing a full `SessionTracker`.
// =========================================================================
fn dispatch_recently_attempted(
map: &HashMap<ContextId, Instant>,
context_id: &ContextId,
interval: Duration,
) -> bool {
map.get(context_id)
.is_some_and(|attempted| attempted.elapsed() < interval)
}
fn session_dispatch_wedged(
dispatched_at: &HashMap<ContextId, Instant>,
state: &HashMap<ContextId, SyncState>,
context_id: &ContextId,
grace: Duration,
) -> bool {
dispatched_at
.get(context_id)
.is_some_and(|dispatched| dispatched.elapsed() >= grace)
&& state
.get(context_id)
.is_some_and(|s| s.last_sync().is_none())
}
// =========================================================================
// Tests
// =========================================================================
#[cfg(test)]
mod tests {
use super::*;
fn ctx(byte: u8) -> ContextId {
ContextId::from([byte; 32])
}
fn tracker() -> SessionTracker {
// Use small but realistic durations so the `force` override
// tests have a meaningful "minimum".
SessionTracker::new(Duration::from_secs(30), Duration::from_secs(5))
}
// -----------------------------------------------------------------
// dispatch_decision
// -----------------------------------------------------------------
#[test]
fn dispatch_decision_first_sync_when_no_state() {
let t = tracker();
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Eligible {
is_first_sync: true,
forced_despite_recency: None,
} => {}
other => panic!("expected first-sync eligible, got {other:?}"),
}
}
#[test]
fn dispatch_decision_already_in_progress() {
let mut t = tracker();
// Insert an in-progress state (last_sync = None after start()).
let mut s = SyncState::new();
s.start();
let _ = t.state.insert(ctx(1), s);
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::AlreadyInProgress) => {}
other => panic!("expected AlreadyInProgress, got {other:?}"),
}
}
#[test]
fn dispatch_decision_dispatch_backoff_blocks() {
let mut t = tracker();
let _ = t.last_dispatch_attempt.insert(ctx(1), Instant::now());
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::DispatchRecentlyAttempted) => {}
other => panic!("expected DispatchRecentlyAttempted, got {other:?}"),
}
}
#[test]
fn dispatch_decision_force_overrides_dispatch_backoff() {
let mut t = tracker();
let _ = t.last_dispatch_attempt.insert(ctx(1), Instant::now());
// force = true → no state → first sync, no recency override
// metadata (because there's no last_sync to compare against).
match t.dispatch_decision(&ctx(1), true) {
DispatchDecision::Eligible {
is_first_sync: true,
forced_despite_recency: None,
} => {}
other => panic!("expected forced first-sync eligible, got {other:?}"),
}
}
#[test]
fn dispatch_decision_last_sync_too_recent_blocks_unforced() {
let mut t = tracker();
// Simulate a successful sync within `dispatch_backoff`.
let mut s = SyncState::new();
s.on_success(
libp2p::PeerId::random(),
super::super::tracking::SyncProtocol::DagCatchup,
);
let _ = t.state.insert(ctx(1), s);
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::LastSyncTooRecent {
time_since,
minimum,
}) => {
// failure_count == 0 → backoff_delay (2^0 = 1s) is below
// the 5s interval, so the floor stays the interval.
assert_eq!(minimum, Duration::from_secs(5));
assert!(time_since < minimum);
}
other => panic!("expected LastSyncTooRecent, got {other:?}"),
}
}
#[test]
fn dispatch_decision_enforces_exponential_backoff_after_failures() {
// After consecutive genuine failures, the recency floor must
// stretch to the exponential backoff (2^failures, capped 300s)
// rather than staying at the fixed interval — the behaviour that
// was logged but never enforced before. tracker()'s interval is
// 5s; 3 failures → 2^3 = 8s > 5s, so `minimum` must be 8s.
let mut t = tracker();
let mut s = SyncState::new();
s.on_failure("boom".to_owned());
s.on_failure("boom".to_owned());
s.on_failure("boom".to_owned());
assert_eq!(s.failure_count(), 3);
let _ = t.state.insert(ctx(1), s);
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::LastSyncTooRecent { minimum, .. }) => {
assert_eq!(
minimum,
Duration::from_secs(8),
"minimum must reflect the 2^3 backoff, not the 5s interval"
);
}
other => panic!("expected LastSyncTooRecent with backoff minimum, got {other:?}"),
}
}
#[test]
fn dispatch_decision_force_overrides_exponential_backoff() {
// An explicit (forced) request — e.g. a peer just subscribed to
// the context — must bypass the backoff floor too, not just the
// interval floor.
let mut t = tracker();
let mut s = SyncState::new();
for _ in 0..5 {
s.on_failure("boom".to_owned());
}
let _ = t.state.insert(ctx(1), s);
match t.dispatch_decision(&ctx(1), true) {
DispatchDecision::Eligible {
forced_despite_recency: Some(_),
..
} => {}
other => panic!("force must override exponential backoff, got {other:?}"),
}
}
#[test]
fn dispatch_decision_force_overrides_recency_with_metadata() {
let mut t = tracker();
let mut s = SyncState::new();
s.on_success(
libp2p::PeerId::random(),
super::super::tracking::SyncProtocol::DagCatchup,
);
let _ = t.state.insert(ctx(1), s);
match t.dispatch_decision(&ctx(1), true) {
DispatchDecision::Eligible {
is_first_sync: false,
forced_despite_recency: Some(_),
} => {}
other => panic!("expected forced-despite-recency eligible, got {other:?}"),
}
}
// -----------------------------------------------------------------
// record_dispatch_full / record_dispatch_closed / record_dispatch_succeeded
// -----------------------------------------------------------------
#[test]
fn record_dispatch_full_first_emits_warn_then_debug() {
let mut t = tracker();
assert_eq!(t.record_dispatch_full(ctx(1)), FullWarnHint::EmitWarn);
// Second drop in the same window → debug.
assert_eq!(t.record_dispatch_full(ctx(1)), FullWarnHint::EmitDebug);
// Different context still gets the first-warn for itself.
assert_eq!(t.record_dispatch_full(ctx(2)), FullWarnHint::EmitWarn);
}
#[test]
fn record_dispatch_full_bumps_backoff_so_next_decision_skips() {
let mut t = tracker();
let _ = t.record_dispatch_full(ctx(1));
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::DispatchRecentlyAttempted) => {}
other => panic!("expected DispatchRecentlyAttempted, got {other:?}"),
}
}
#[test]
fn record_dispatch_closed_bumps_backoff_too() {
let mut t = tracker();
t.record_dispatch_closed(ctx(1));
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::DispatchRecentlyAttempted) => {}
other => panic!("expected DispatchRecentlyAttempted, got {other:?}"),
}
}
#[test]
fn record_dispatch_succeeded_first_sync_inserts_in_progress_state() {
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
// State exists, last_sync is None (in-progress).
let s = t.state.get(&ctx(1)).expect("state inserted");
assert!(s.last_sync().is_none());
// Wedge timer set.
assert!(t.initiator_dispatched_at.contains_key(&ctx(1)));
}
#[test]
fn record_dispatch_succeeded_clears_stale_dispatch_attempt() {
let mut t = tracker();
// Simulate a prior Full outcome that bumped the backoff.
let _ = t.record_dispatch_full(ctx(1));
assert!(t.last_dispatch_attempt.contains_key(&ctx(1)));
// Subsequent dispatch succeeds; backoff stamp must clear so
// the next decision doesn't mis-report DispatchRecentlyAttempted.
t.record_dispatch_succeeded(ctx(1), true);
assert!(!t.last_dispatch_attempt.contains_key(&ctx(1)));
// The context is now AlreadyInProgress, not RecentlyAttempted.
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::AlreadyInProgress) => {}
other => panic!("expected AlreadyInProgress, got {other:?}"),
}
}
#[test]
fn record_dispatch_succeeded_not_first_sync_takes_last_sync() {
let mut t = tracker();
let mut s = SyncState::new();
s.on_success(
libp2p::PeerId::random(),
super::super::tracking::SyncProtocol::DagCatchup,
);
assert!(s.last_sync().is_some());
let _ = t.state.insert(ctx(1), s);
t.record_dispatch_succeeded(ctx(1), false);
let s = t.state.get(&ctx(1)).expect("state present");
assert!(
s.last_sync().is_none(),
"take_last_sync should clear the marker"
);
}
// -----------------------------------------------------------------
// apply_result
// -----------------------------------------------------------------
fn ok_result(context_id: ContextId) -> SyncSessionResult {
SyncSessionResult {
context_id,
peer_id: libp2p::PeerId::random(),
took: Duration::from_millis(50),
// The inner-protocol variant doesn't matter for the
// tracker's apply-path — `on_success` increments
// `success_count` regardless. `None` is the simplest
// well-formed value.
result: Ok(Ok(calimero_node_primitives::sync::SyncProtocol::None)),
}
}
fn err_result(context_id: ContextId, msg: &str) -> SyncSessionResult {
SyncSessionResult {
context_id,
peer_id: libp2p::PeerId::random(),
took: Duration::from_millis(50),
result: Ok(Err(eyre::eyre!("{msg}"))),
}
}
fn peer_not_materialized_result(context_id: ContextId) -> SyncSessionResult {
SyncSessionResult {
context_id,
peer_id: libp2p::PeerId::random(),
took: Duration::from_millis(10),
result: Ok(Err(eyre::Report::new(PeerNotMaterialized))),
}
}
fn no_peers_available_result(context_id: ContextId) -> SyncSessionResult {
SyncSessionResult {
context_id,
peer_id: libp2p::PeerId::random(),
took: Duration::from_millis(10),
result: Ok(Err(eyre::Report::new(NoPeersAvailable { context_id }))),
}
}
#[test]
fn apply_result_no_peers_available_does_not_increment_failure_count() {
// "No peer right now" is transient connectivity, not a sync
// failure: it must not bump failure_count (which the dispatch
// backoff keys on) — otherwise a peerless context after restart
// would be pushed behind a 256s delay while it waits for a peer.
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
t.apply_result(no_peers_available_result(ctx(1)));
let s = t.state.get(&ctx(1)).expect("state present");
assert_eq!(
s.failure_count(),
0,
"NoPeersAvailable must not count as a failure"
);
}
#[test]
fn apply_result_no_peers_available_clears_in_progress_marker() {
// Like PeerNotMaterialized: clear the in-progress marker so the
// next tick re-attempts as soon as discovery surfaces a peer,
// without waiting out the wedge-watchdog grace.
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
assert!(
t.state.get(&ctx(1)).unwrap().last_sync().is_none(),
"precondition: in-progress (last_sync = None)"
);
t.apply_result(no_peers_available_result(ctx(1)));
let s = t.state.get(&ctx(1)).expect("state present");
assert!(
s.last_sync().is_some(),
"NoPeersAvailable must clear the in-progress marker"
);
assert_eq!(s.failure_count(), 0);
}
#[test]
fn apply_result_success_clears_wedge_and_records_success() {
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
assert!(t.initiator_dispatched_at.contains_key(&ctx(1)));
t.apply_result(ok_result(ctx(1)));
assert!(
!t.initiator_dispatched_at.contains_key(&ctx(1)),
"wedge timer must be cleared on result"
);
assert!(
!t.last_dispatch_attempt.contains_key(&ctx(1)),
"dispatch-attempt timer must be cleared too"
);
let s = t.state.get(&ctx(1)).expect("state present");
assert!(s.last_sync().is_some(), "on_success sets last_sync");
assert_eq!(s.success_count, 1);
}
#[test]
fn apply_result_error_records_failure() {
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
t.apply_result(err_result(ctx(1), "boom"));
let s = t.state.get(&ctx(1)).expect("state present");
assert_eq!(s.failure_count(), 1);
}
#[test]
fn apply_result_peer_not_materialized_does_not_increment_failure_count() {
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
t.apply_result(peer_not_materialized_result(ctx(1)));
let s = t.state.get(&ctx(1)).expect("state present");
assert_eq!(
s.failure_count(),
0,
"PeerNotMaterialized must not count as failure"
);
}
#[test]
fn apply_result_peer_not_materialized_clears_in_progress_marker() {
// The PeerNotMaterialized arm must reset `last_sync` to
// `Some(_)` so the next dispatch tick can re-attempt against
// a different peer immediately, without waiting for the wedge
// watchdog (~2× session_deadline). Without this clear, the
// context stays `Skip(AlreadyInProgress)` for the whole grace
// window — wasted time on a path that should just pick a
// different peer.
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
assert!(
t.state.get(&ctx(1)).unwrap().last_sync().is_none(),
"precondition: record_dispatch_succeeded leaves last_sync = None (in-progress)"
);
t.apply_result(peer_not_materialized_result(ctx(1)));
let s = t.state.get(&ctx(1)).expect("state present");
assert!(
s.last_sync().is_some(),
"PeerNotMaterialized must clear the in-progress marker"
);
assert_eq!(s.failure_count(), 0, "and must NOT count as failure");
}
#[test]
fn dispatch_decision_after_peer_not_materialized_is_not_blocked_by_wedge() {
// Companion to the above: prove the contract holds end-to-end
// from the dispatch loop's perspective. After PeerNotMaterialized
// settles the state, the next `dispatch_decision` (with
// `force=true`, simulating an explicit request that bypasses
// the recency throttle) should return `Eligible`, NOT
// `Skip(AlreadyInProgress)`.
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
t.apply_result(peer_not_materialized_result(ctx(1)));
match t.dispatch_decision(&ctx(1), true) {
DispatchDecision::Eligible { .. } => {}
other => panic!(
"expected Eligible after PeerNotMaterialized cleared the marker, got {other:?}"
),
}
}
#[test]
fn apply_result_with_missing_state_does_not_panic_or_create_entry() {
// A `SyncSessionResult` arriving for a context with no tracked
// `SyncState` must (a) not panic, (b) not silently create a
// state entry (the `None` branch is observation-only), and (c)
// the unconditional dispatch / wedge timer clears at the top
// of `apply_result` must still run. The accompanying `warn!`
// is the operator-visible signal; this test covers the state
// side-effects.
let mut t = tracker();
assert!(
!t.state.contains_key(&ctx(1)),
"precondition: no state entry for ctx(1)"
);
t.apply_result(ok_result(ctx(1)));
assert!(
!t.state.contains_key(&ctx(1)),
"apply_result must NOT create a state entry on missing-state path"
);
// Timers are removed unconditionally; verify they're still absent.
assert!(!t.last_dispatch_attempt.contains_key(&ctx(1)));
assert!(!t.initiator_dispatched_at.contains_key(&ctx(1)));
}
#[test]
fn apply_result_clears_stale_timers_on_missing_state_path() {
// Same anomalous path as the test above, but with
// pre-existing entries in both timer maps. Exercises the
// unconditional `remove` at the top of `apply_result`: even
// when state is gone, the dispatch / wedge timers for the
// context must be cleared (otherwise they'd persist
// unboundedly across the inconsistency).
let mut t = tracker();
let _ = t.last_dispatch_attempt.insert(ctx(1), Instant::now());
let _ = t.initiator_dispatched_at.insert(ctx(1), Instant::now());
assert!(!t.state.contains_key(&ctx(1)));
t.apply_result(ok_result(ctx(1)));
assert!(
!t.last_dispatch_attempt.contains_key(&ctx(1)),
"dispatch-attempt timer must be cleared even on missing-state path"
);
assert!(
!t.initiator_dispatched_at.contains_key(&ctx(1)),
"wedge timer must be cleared even on missing-state path"
);
assert!(
!t.state.contains_key(&ctx(1)),
"missing-state path must not create a state entry"
);
}
// -----------------------------------------------------------------
// tick_wedge_watchdog
// -----------------------------------------------------------------
#[test]
fn tick_wedge_watchdog_returns_nothing_when_nothing_wedged() {
let mut t = tracker();
assert!(t.tick_wedge_watchdog().is_empty());
}
#[test]
fn tick_wedge_watchdog_returns_only_past_grace_in_progress() {
let mut t = tracker();
// ctx(1): fresh dispatch — not wedged.
t.record_dispatch_succeeded(ctx(1), true);
// ctx(2): synthesise a past-grace dispatch + in-progress state.
let grace = t.session_wedge_grace;
let _ = t
.initiator_dispatched_at
.insert(ctx(2), Instant::now() - grace - Duration::from_secs(5));
let mut s = SyncState::new();
s.start();
let _ = t.state.insert(ctx(2), s);
// ctx(3): past-grace dispatch but state is settled — not wedged.
let _ = t
.initiator_dispatched_at
.insert(ctx(3), Instant::now() - grace - Duration::from_secs(5));
let mut s = SyncState::new();
s.on_failure("prior failure".to_owned());
let _ = t.state.insert(ctx(3), s);
let wedged = t.tick_wedge_watchdog();
assert_eq!(wedged, vec![ctx(2)]);
// ctx(2)'s state has on_failure applied.
let s = t.state.get(&ctx(2)).expect("state present");
assert_eq!(s.failure_count(), 1);
// ctx(3) was pruned from the dispatch map but its state was
// not touched (already settled).
assert!(!t.initiator_dispatched_at.contains_key(&ctx(3)));
}
// -----------------------------------------------------------------
// tick_full_drops_summary
// -----------------------------------------------------------------
#[test]
fn tick_full_drops_summary_within_window_is_none() {
let mut t = tracker();
let _ = t.record_dispatch_full(ctx(1));
assert!(t.tick_full_drops_summary().is_none());
}
#[test]
fn tick_full_drops_summary_after_window_reports_drops() {
let mut t = tracker();
let _ = t.record_dispatch_full(ctx(1));
let _ = t.record_dispatch_full(ctx(1));
let _ = t.record_dispatch_full(ctx(2));
t.force_full_window_expired();
let rollup = t.tick_full_drops_summary().expect("rollup fired");
assert_eq!(rollup.drops, 3);
assert_eq!(rollup.contexts_affected, 2);
// Counter + context set reset.
assert_eq!(t.full_drops_in_window, 0);
assert!(t.drop_contexts_in_window.is_empty());
}
#[test]
fn tick_full_drops_summary_count_is_per_window_not_cumulative() {
// Reproduces the bug the L390/L393 review caught: a context
// whose only drop happened in window N must NOT be counted
// in window N+1's rollup, even though its `last_full_warn`
// entry may linger in the rate-limit map for a while.
let mut t = tracker();
// Window 1: one context drops.
let _ = t.record_dispatch_full(ctx(1));
t.force_full_window_expired();
let r1 = t.tick_full_drops_summary().expect("window 1 fires");
assert_eq!(r1.drops, 1);
assert_eq!(r1.contexts_affected, 1);
// Window 2: a DIFFERENT context drops. ctx(1) had no drops
// this window, so it must not show up in the count even if
// its `last_full_warn` entry hasn't been pruned yet.
let _ = t.record_dispatch_full(ctx(2));
t.force_full_window_expired();
let r2 = t.tick_full_drops_summary().expect("window 2 fires");
assert_eq!(r2.drops, 1);
assert_eq!(
r2.contexts_affected, 1,
"must count only contexts that dropped IN window 2, not the cumulative set"
);
}
#[test]
fn tick_full_drops_summary_after_empty_window_is_none() {
let mut t = tracker();
t.force_full_window_expired();
// No drops during window → no rollup line, but window resets.
assert!(t.tick_full_drops_summary().is_none());
}
// -----------------------------------------------------------------
// Internal predicates (preserved from manager::tests)
// -----------------------------------------------------------------
fn in_progress_state() -> SyncState {
let mut s = SyncState::new();
s.start();
s
}
fn settled_state() -> SyncState {
let mut s = SyncState::new();
s.on_failure("prior failure".to_owned());
s
}
const PRED_GRACE: Duration = Duration::from_secs(60);
#[test]
fn dispatch_recently_attempted_no_entry_is_not_recent() {
let map: HashMap<ContextId, Instant> = HashMap::new();
assert!(!dispatch_recently_attempted(
&map,
&ctx(1),
Duration::from_secs(5)
));
}
#[test]
fn dispatch_recently_attempted_fresh_is_recent() {
let mut map = HashMap::new();
let _ = map.insert(ctx(2), Instant::now());
assert!(dispatch_recently_attempted(
&map,
&ctx(2),
Duration::from_secs(5)
));
}
#[test]
fn dispatch_recently_attempted_old_is_not_recent() {
let mut map = HashMap::new();
let _ = map.insert(ctx(3), Instant::now() - Duration::from_secs(10));
assert!(!dispatch_recently_attempted(
&map,
&ctx(3),
Duration::from_secs(5)
));
}
#[test]
fn session_dispatch_wedged_fresh_in_progress_is_not_wedged() {
let mut dispatched = HashMap::new();
let _ = dispatched.insert(ctx(1), Instant::now());
let mut state = HashMap::new();
let _ = state.insert(ctx(1), in_progress_state());
assert!(!session_dispatch_wedged(
&dispatched,
&state,
&ctx(1),
PRED_GRACE
));
}
#[test]
fn session_dispatch_wedged_stale_in_progress_is_wedged() {
let mut dispatched = HashMap::new();
let _ = dispatched.insert(ctx(2), Instant::now() - Duration::from_secs(120));
let mut state = HashMap::new();
let _ = state.insert(ctx(2), in_progress_state());
assert!(session_dispatch_wedged(
&dispatched,
&state,
&ctx(2),
PRED_GRACE
));
}
#[test]
fn session_dispatch_wedged_stale_but_settled_is_not_wedged() {
let mut dispatched = HashMap::new();
let _ = dispatched.insert(ctx(3), Instant::now() - Duration::from_secs(120));
let mut state = HashMap::new();
let _ = state.insert(ctx(3), settled_state());
assert!(!session_dispatch_wedged(
&dispatched,
&state,
&ctx(3),
PRED_GRACE
));
}
#[test]
fn dispatch_decision_force_override_high_failure_count() {
// Regression: ensure `force=true` actually bypasses the exponential
// backoff, not just the interval floor. After many failures,
// backoff_delay is large (e.g. 2^7 = 128s). An explicit force
// request must override it entirely, not just skip to the next
// backoff tier.
let mut t = tracker(); // 5s interval, session_deadline 30s
let mut s = SyncState::new();
// Bump failure_count to 7 → 2^7 = 128s backoff
for _ in 0..7 {
s.on_failure("boom".to_owned());
}
assert_eq!(s.failure_count(), 7);
let large_backoff = s.backoff_delay();
assert_eq!(large_backoff, Duration::from_secs(128));
let _ = t.state.insert(ctx(1), s);
// `force=true` must override the 128s backoff and return Eligible.
match t.dispatch_decision(&ctx(1), true) {
DispatchDecision::Eligible {
forced_despite_recency: Some(_),
..
} => {}
other => panic!("force=true must override 128s backoff, got {other:?}"),
}
}
#[test]
fn dispatch_decision_respects_capped_exponential_backoff() {
// `backoff_delay()` is `2^min(failure_count, 8)` capped at 300s.
// The exponent caps the count at 8, so the practical maximum is
// 2^8 = 256s — the `.min(300)` never trips (256 < 300). After many
// failures the backoff floor settles at 256s, not 512s+.
let mut t = tracker();
let mut s = SyncState::new();
for _ in 0..9 {
s.on_failure("boom".to_owned());
}
let _ = t.state.insert(ctx(1), s);
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Skip(SkipReason::LastSyncTooRecent { minimum, .. }) => {
assert_eq!(
minimum,
Duration::from_secs(256),
"backoff caps at 2^8 = 256s (the exponent caps failure_count at 8)"
);
}
other => panic!("expected backoff-capped skip, got {other:?}"),
}
}
#[test]
fn apply_result_no_peers_then_real_error_escalates_failure_count() {
// Regression: verify that a transient NoPeersAvailable result
// doesn't bump failure_count, but a subsequent real error DOES.
// This tests the multi-outcome sequence: NoPeersAvailable (benign)
// followed by a real failure (should escalate).
let mut t = tracker();
t.record_dispatch_succeeded(ctx(1), true);
// First result: NoPeersAvailable (benign, no failure increment).
t.apply_result(no_peers_available_result(ctx(1)));
let s = t.state.get(&ctx(1)).unwrap();
assert_eq!(
s.failure_count(),
0,
"NoPeersAvailable must not increment failure_count"
);
// Manually clear the in-progress marker so the next dispatch attempt
// can happen (in real code, the dispatch loop would take the next
// eligible context from the list).
assert!(
s.last_sync().is_some(),
"NoPeersAvailable clears the marker"
);
// Now dispatch again with a real error.
let _ = t.state.get_mut(&ctx(1)).unwrap().take_last_sync();
t.record_dispatch_succeeded(ctx(1), false);
t.apply_result(err_result(ctx(1), "real sync error"));
// The real error must increment failure_count.
let s = t.state.get(&ctx(1)).unwrap();
assert_eq!(
s.failure_count(),
1,
"real error after NoPeersAvailable must bump failure_count to 1"
);
}
#[test]
fn dispatch_decision_first_sync_after_long_idle_is_eligible() {
// Regression: ensure that a context with no state (never synced)
// is always Eligible, even if it's the first check after an
// arbitrarily long idle. This catches any stale-timestamp or
// initialization bugs.
let t = tracker();
// No state for ctx(1) → first sync.
match t.dispatch_decision(&ctx(1), false) {
DispatchDecision::Eligible {
is_first_sync: true,
forced_despite_recency: None,
} => {}
other => panic!("no state must always be first-sync-eligible, got {other:?}"),
}
}
#[test]
fn record_dispatch_succeeded_multiple_times_takes_last_sync_each_round() {
// Regression: ensure that a context can cycle through multiple
// in-flight / settled transitions correctly. After the first
// dispatch settles, a second dispatch must also work: take_last_sync
// clears it, and subsequent dispatches repeat the cycle.
let mut t = tracker();
// First dispatch succeeds → in-progress (last_sync = None).
t.record_dispatch_succeeded(ctx(1), true);
let s = t.state.get(&ctx(1)).unwrap();
assert!(s.last_sync().is_none());
// Result settles with success → last_sync = Some(_).
t.apply_result(ok_result(ctx(1)));
let s = t.state.get(&ctx(1)).unwrap();
assert!(s.last_sync().is_some());
// Next dispatch (not first-sync; context now has state).
// This clears last_sync again for the in-progress marker.
t.record_dispatch_succeeded(ctx(1), false);
let s = t.state.get(&ctx(1)).unwrap();
assert!(
s.last_sync().is_none(),
"second record_dispatch_succeeded must clear last_sync"
);
}
}