calc_lib 1.2.0

A library for calculating things with correct order of operations
Documentation

calc_lib

A simple library for passing in expressions in string from and getting back the result, using correct order of operations.
This works best when you have an equation in string form, usually from user input, and need to solve it quickly and efficiently.

Features

  • Basic algebraic operations
  • Proper order of operations
  • Optional defined variables (definitions not handled by this library)
  • Integer operations and floating point operations (either/or)

Planned Features

  • Functions such as log, sin, cos, tan, etc. (planned to be both infix: 10 log 2 and normal: log(10, 2))
  • Optional defined functions (planned to be both infix and normal)
  • equation validation (such as 2 + 2 = 4 which is valid, and 2 + 2 = 5 which is not)
  • variable solving (such as x + 2 = 4 will result in x = 2)

Features that may be implemented in the future

  • Solving for multiple variables (such as x + y = 4 2x + 2y = 8 will result in x = 2 y = 2)

Examples:

Integer equations:

// solves a simple equation
use calc_lib::solve;

fn main() {
    // define the expression
    let expression = "(1 + 2) * 3";
    // solve the expression
    // the expression can also be defined in the parameters, 
    // and it can be anything that has the Into<String> trait
    let x = solve(expression);
    // handle errors that may occur
    if x.is_err() {
        // the custom errors implement display, so printing them out is extremely easy
        panic!("{}", x.unwrap_err());
    }
    // this will print "Result: 7"
    println!("Result: {}", x.unwrap());
}

Decimal Equations:

use calc_lib::solve_decimals;

fn main() {
    // define the expression
    let expression = "1.3 + 2.5 * 3.1";
    // solve the expression
    let x = solve_decimals("1.3 + 2.5 * 3.1");
    // handle errors that may occur
    if x.is_err() {
        panic!("{}", x.unwrap_err());
    }
    // this will print "Result: 9.05"
    println!("Result: {}", x.unwrap());
}

Solving with variables:

use calc_lib::{solve_with_definitions, Definitions};

fn main() {
    // define the expression
    let expression = "x + y";

    // define the variables
    // obviously this would be done differently depending on your use case,
    // this is just an example
    let mut definitions = Definitions::new();
    defs.insert("x".to_string(), 4);
    defs.insert("y".to_string(), 5);

    // solve the expression, and pass in the variable definitions
    let solved = solve_with_definitions_f64(expression, &definitions);
    // handle errors that may occur
    if solved.is_err() {
        panic!("{}", solved.unwrap_err());
    }
    // this will print "Result: 9"
    println!("Result: {}", solved.unwrap());
}

Solving with variables and decimals:

use calc_lib::{solve_with_definitions_f64, Definitions};

fn main() {
    // define the expression
    let expression = "x + y";

    // define the variables
    // obviously this would be done differently depending on your use case,
    // this is just an example
    let mut definitions = Definitions::new();
    defs.insert("x".to_string(), 4.5);
    defs.insert("y".to_string(), 5.5);

    // solve the expression, and pass in the variable definitions
    let solved = solve_with_definitions_f64(expression, &definitions);
    // handle errors that may occur
    if solved.is_err() {
        panic!("{}", solved.unwrap_err());
    }
    // this will print "Result: 10"
    println!("Result: {}", solved.unwrap());
}