//! Caiman 🐊
//!
//! A lightweight, engine-agnostic asset manager for Rust applications and games.
//!
//! # Example
//! ```rust
//! use caiman::prelude::*;
//!
//! fn main() {
//! let mut assets = AssetManager::new();
//! let handle = assets.load::<Texture>("assets/player.png").unwrap();
//! if let Some(texture) = assets.get(&handle) {
//! println!("Loaded texture successfully!");
//! }
//! }
//! ```
pub use Asset;
//pub use loader::AssetLoader;
pub use AssetManager;