use super::stream::{rust_reader_read, rust_writer_flush, rust_writer_write};
use super::stream::{RustReader, RustWriter};
#[cxx::bridge(namespace = "cadrum")]
mod ffi_bridge {
struct MeshData {
vertices: Vec<f64>, uvs: Vec<f64>, normals: Vec<f64>, indices: Vec<u32>,
face_tshape_ids: Vec<u64>, success: bool,
}
struct ApproxPoints {
coords: Vec<f64>, count: u32,
}
extern "Rust" {
type RustReader;
type RustWriter;
fn rust_reader_read(reader: &mut RustReader, buf: &mut [u8]) -> usize;
fn rust_writer_write(writer: &mut RustWriter, buf: &[u8]) -> usize;
fn rust_writer_flush(writer: &mut RustWriter) -> bool;
}
unsafe extern "C++" {
include!("cadrum/cpp/wrapper.h");
type TopoDS_Shape;
type TopoDS_Face;
type TopoDS_Edge;
type TopExp_Explorer;
type BooleanShape;
#[cfg(not(feature = "color"))]
fn read_step_stream(reader: &mut RustReader) -> UniquePtr<TopoDS_Shape>;
#[cfg(not(feature = "color"))]
fn write_step_stream(shape: &TopoDS_Shape, writer: &mut RustWriter) -> bool;
fn read_brep_bin_stream(reader: &mut RustReader) -> UniquePtr<TopoDS_Shape>;
fn write_brep_bin_stream(shape: &TopoDS_Shape, writer: &mut RustWriter) -> bool;
fn read_brep_text_stream(reader: &mut RustReader) -> UniquePtr<TopoDS_Shape>;
fn write_brep_text_stream(shape: &TopoDS_Shape, writer: &mut RustWriter) -> bool;
fn make_half_space(ox: f64, oy: f64, oz: f64, nx: f64, ny: f64, nz: f64) -> UniquePtr<TopoDS_Shape>;
fn make_box(x1: f64, y1: f64, z1: f64, x2: f64, y2: f64, z2: f64) -> UniquePtr<TopoDS_Shape>;
fn make_cylinder(px: f64, py: f64, pz: f64, dx: f64, dy: f64, dz: f64, radius: f64, height: f64) -> UniquePtr<TopoDS_Shape>;
fn make_sphere(cx: f64, cy: f64, cz: f64, radius: f64) -> UniquePtr<TopoDS_Shape>;
fn make_cone(px: f64, py: f64, pz: f64, dx: f64, dy: f64, dz: f64, r1: f64, r2: f64, height: f64) -> UniquePtr<TopoDS_Shape>;
fn make_torus(px: f64, py: f64, pz: f64, dx: f64, dy: f64, dz: f64, r1: f64, r2: f64) -> UniquePtr<TopoDS_Shape>;
fn make_empty() -> UniquePtr<TopoDS_Shape>;
fn deep_copy(shape: &TopoDS_Shape) -> UniquePtr<TopoDS_Shape>;
fn shallow_copy(shape: &TopoDS_Shape) -> UniquePtr<TopoDS_Shape>;
fn boolean_op(a: &TopoDS_Shape, b: &TopoDS_Shape, op_kind: u32) -> UniquePtr<BooleanShape>;
fn boolean_shape_shape(r: &BooleanShape) -> UniquePtr<TopoDS_Shape>;
fn boolean_shape_from_a(r: &BooleanShape) -> Vec<u64>;
fn boolean_shape_from_b(r: &BooleanShape) -> Vec<u64>;
#[cfg(feature = "color")]
type ColoredStepData;
#[cfg(feature = "color")]
fn read_step_color_stream(reader: &mut RustReader) -> UniquePtr<ColoredStepData>;
#[cfg(feature = "color")]
fn colored_step_shape(d: &ColoredStepData) -> UniquePtr<TopoDS_Shape>;
#[cfg(feature = "color")]
fn colored_step_ids(d: &ColoredStepData) -> Vec<u64>;
#[cfg(feature = "color")]
fn colored_step_colors_r(d: &ColoredStepData) -> Vec<f32>;
#[cfg(feature = "color")]
fn colored_step_colors_g(d: &ColoredStepData) -> Vec<f32>;
#[cfg(feature = "color")]
fn colored_step_colors_b(d: &ColoredStepData) -> Vec<f32>;
#[cfg(feature = "color")]
fn write_step_color_stream(shape: &TopoDS_Shape, ids: &[u64], cr: &[f32], cg: &[f32], cb: &[f32], writer: &mut RustWriter) -> bool;
#[cfg(not(feature = "color"))]
fn clean_shape(shape: &TopoDS_Shape) -> UniquePtr<TopoDS_Shape>;
#[cfg(feature = "color")]
type CleanShape;
#[cfg(feature = "color")]
fn clean_shape_full(shape: &TopoDS_Shape) -> UniquePtr<CleanShape>;
#[cfg(feature = "color")]
fn clean_shape_get(r: &CleanShape) -> UniquePtr<TopoDS_Shape>;
#[cfg(feature = "color")]
fn clean_shape_mapping(r: &CleanShape) -> Vec<u64>;
fn translate_shape(shape: &TopoDS_Shape, tx: f64, ty: f64, tz: f64) -> UniquePtr<TopoDS_Shape>;
fn rotate_shape(shape: &TopoDS_Shape, ox: f64, oy: f64, oz: f64, dx: f64, dy: f64, dz: f64, angle: f64) -> UniquePtr<TopoDS_Shape>;
fn scale_shape(shape: &TopoDS_Shape, cx: f64, cy: f64, cz: f64, factor: f64) -> UniquePtr<TopoDS_Shape>;
fn mirror_shape(shape: &TopoDS_Shape, ox: f64, oy: f64, oz: f64, nx: f64, ny: f64, nz: f64) -> UniquePtr<TopoDS_Shape>;
fn shape_is_null(shape: &TopoDS_Shape) -> bool;
fn shape_is_solid(shape: &TopoDS_Shape) -> bool;
fn shape_shell_count(shape: &TopoDS_Shape) -> u32;
fn shape_volume(shape: &TopoDS_Shape) -> f64;
fn shape_contains_point(shape: &TopoDS_Shape, x: f64, y: f64, z: f64) -> bool;
fn shape_bounding_box(shape: &TopoDS_Shape, xmin: &mut f64, ymin: &mut f64, zmin: &mut f64, xmax: &mut f64, ymax: &mut f64, zmax: &mut f64);
fn decompose_into_solids(shape: &TopoDS_Shape) -> UniquePtr<CxxVector<TopoDS_Shape>>;
fn compound_add(compound: Pin<&mut TopoDS_Shape>, child: &TopoDS_Shape);
fn mesh_shape(shape: &TopoDS_Shape, tolerance: f64) -> MeshData;
fn explore_faces(shape: &TopoDS_Shape) -> UniquePtr<TopExp_Explorer>;
fn explore_edges(shape: &TopoDS_Shape) -> UniquePtr<TopExp_Explorer>;
fn explorer_more(explorer: &TopExp_Explorer) -> bool;
fn explorer_next(explorer: Pin<&mut TopExp_Explorer>);
fn explorer_current_face(explorer: &TopExp_Explorer) -> UniquePtr<TopoDS_Face>;
fn explorer_current_edge(explorer: &TopExp_Explorer) -> UniquePtr<TopoDS_Edge>;
fn face_tshape_id(face: &TopoDS_Face) -> u64;
fn shape_tshape_id(shape: &TopoDS_Shape) -> u64;
fn edge_approximation_segments(edge: &TopoDS_Edge, tolerance: f64) -> ApproxPoints;
fn edge_approximation_segments_ex(edge: &TopoDS_Edge, angular: f64, chord: f64) -> ApproxPoints;
fn make_helix_edge(ax: f64, ay: f64, az: f64, xrx: f64, xry: f64, xrz: f64, radius: f64, pitch: f64, height: f64) -> UniquePtr<TopoDS_Edge>;
fn make_polygon_edges(coords: &[f64]) -> UniquePtr<CxxVector<TopoDS_Edge>>;
fn make_circle_edge(ax: f64, ay: f64, az: f64, radius: f64) -> UniquePtr<TopoDS_Edge>;
fn make_line_edge(ax: f64, ay: f64, az: f64, bx: f64, by: f64, bz: f64) -> UniquePtr<TopoDS_Edge>;
fn make_arc_edge(sx: f64, sy: f64, sz: f64, mx: f64, my: f64, mz: f64, ex: f64, ey: f64, ez: f64) -> UniquePtr<TopoDS_Edge>;
fn make_bspline_edge(coords: &[f64], end_kind: u32, sx: f64, sy: f64, sz: f64, ex: f64, ey: f64, ez: f64) -> UniquePtr<TopoDS_Edge>;
fn edge_start_point(edge: &TopoDS_Edge, x: &mut f64, y: &mut f64, z: &mut f64);
fn edge_start_tangent(edge: &TopoDS_Edge, x: &mut f64, y: &mut f64, z: &mut f64);
fn edge_is_closed(edge: &TopoDS_Edge) -> bool;
fn deep_copy_edge(edge: &TopoDS_Edge) -> UniquePtr<TopoDS_Edge>;
fn translate_edge(edge: &TopoDS_Edge, tx: f64, ty: f64, tz: f64) -> UniquePtr<TopoDS_Edge>;
fn rotate_edge(edge: &TopoDS_Edge, ox: f64, oy: f64, oz: f64, dx: f64, dy: f64, dz: f64, angle: f64) -> UniquePtr<TopoDS_Edge>;
fn scale_edge(edge: &TopoDS_Edge, cx: f64, cy: f64, cz: f64, factor: f64) -> UniquePtr<TopoDS_Edge>;
fn mirror_edge(edge: &TopoDS_Edge, ox: f64, oy: f64, oz: f64, nx: f64, ny: f64, nz: f64) -> UniquePtr<TopoDS_Edge>;
fn make_extrude(profile_edges: &CxxVector<TopoDS_Edge>, dx: f64, dy: f64, dz: f64) -> UniquePtr<TopoDS_Shape>;
fn make_pipe_shell(all_edges: &CxxVector<TopoDS_Edge>, spine_edges: &CxxVector<TopoDS_Edge>, orient: u32, ux: f64, uy: f64, uz: f64, aux_spine_edges: &CxxVector<TopoDS_Edge>) -> UniquePtr<TopoDS_Shape>;
fn make_loft(all_edges: &CxxVector<TopoDS_Edge>) -> UniquePtr<TopoDS_Shape>;
fn make_bspline_solid(coords: &[f64], nu: u32, nv: u32, u_periodic: bool) -> UniquePtr<TopoDS_Shape>;
fn edge_vec_new() -> UniquePtr<CxxVector<TopoDS_Edge>>;
fn edge_vec_push(v: Pin<&mut CxxVector<TopoDS_Edge>>, e: &TopoDS_Edge);
fn edge_vec_push_null(v: Pin<&mut CxxVector<TopoDS_Edge>>);
}
}
pub use ffi_bridge::*;
unsafe impl Send for TopoDS_Shape {}
unsafe impl Send for TopoDS_Face {}
unsafe impl Send for TopoDS_Edge {}
unsafe impl Send for TopExp_Explorer {}
unsafe impl Send for BooleanShape {}
#[cfg(feature = "color")]
unsafe impl Send for CleanShape {}
#[cfg(feature = "color")]
unsafe impl Send for ColoredStepData {}