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#![forbid(unsafe_code)] //! A rust crate for parsing Doom engine WAD files. //! //! Where's All the Data? It's in the [`WAD`](wad::Wad) struct. pub mod wad; pub mod lump; pub mod agnostic; pub mod error; #[cfg(feature = "d2_fmts")] pub mod fmts; #[cfg(test)] mod test;