pub trait Backend: Send + Sync {
// Required methods
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, BackendError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<(), BackendError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, BackendError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn exists<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, BackendError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn health<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<HealthStatus, BackendError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
Async cache backend abstraction.
Implementors must be Send + Sync on native targets (unless the unsync
feature is enabled). On wasm32 targets or with unsync, Send is relaxed
(?Send) because the runtime is single-threaded.
Required Methods§
Sourcefn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Retrieve the raw bytes stored under key, or None if absent.
Sourcefn set<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<(), BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<(), BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Store value under key, optionally expiring after ttl.
Sourcefn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Remove key and return true if it existed.
Sourcefn exists<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn exists<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Return true if key exists without fetching the value.
Sourcefn health<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<HealthStatus, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn health<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<HealthStatus, BackendError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Return health/status information for this backend.