use bitflags::bitflags;
bitflags!(
/// Flags that may be provided on server state callbacks.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct ServerStateFlags: i32 {
/// Query used UDP.
const UDP = c_ares_sys::ARES_SERV_STATE_UDP;
/// Query used TCP.
const TCP = c_ares_sys::ARES_SERV_STATE_TCP;
}
);