Byte Transcoder
A Rust+Typescript library to transcode higher-level data types to/from bytes.
Features
Supported data types:
u8/u16/u32/u64i8/i16/i32/i64stringuuid
ByteReader
Wraps a byte slice ([u8] in Rust, Uint8Array in Typescript) and exposes
easy-to-use retrieval functions for primitives.
Can manually specify endianness.
ByteWriter
Typescript only.
Helps write primitives to a Uint8Array.
Can manually specify endianness.
Examples
Read examples/, tests/, and src-ts/**/*.test.ts for more examples!
ByteReader
Typescript
type Payload = { gameId: string; joinCode: string };
const bytes = new Uint8Array([
// <your binary data>
]);
const byteReader = new ByteReader(bytes);
const payload: Payload = {
gameId: byteReader.readUuid(),
joinCode: byteReader.readString()
};
Rust
let bytes: = vec!;
let mut byte_reader = new;
let payload = Payload
ByteWriter
Typescript
type Payload = { gameId: string; joinCode: string };
const payload: Payload = {
gameId: "24399a6c-c4a9-4053-9b2d-4199107fb567",
joinCode: "12345"
};
const byteWriter = new ByteWriter();
byteWriter.writeUuid(payload.gameId);
byteWriter.writeString(payload.joinCode);
const bytes: Uint8Array = byteWriter.getBytes();
Rust
There is no need for a Rust version of ByteWriter as integers types already have .to_le_bytes() and .to_be_bytes() (and .to_ne_bytes()).
Developers
Project is under active maintenance - even if there are no recent commits! Please submit an issue / bug request if the library needs updating for any reason!
Feature Requests
Support more datatypes
I have only implemented the exact functions I need for the projects that I'm currently building. If there is anything missing that you would like to see implemented, please submit a PR! Or if you're lazy, submit a Feature Request and I'll implement it lol
Commands
make lintmake testmake fix
Credits
Made with 🤬 and 🥲 by Todd Everett Griffin.