//! The simple render model provides a simplified rendering model for Byte-Engine applications. Useful for debugging and prototyping.
use ShaderMatrix4;
pub use PipelineManager;
pub use PipelineManager as SimplePipelineManager;
pub use RenderPass;
pub use RenderPass as SimpleRenderPass;
/// The `CameraShaderData` struct shares simple-pipeline camera data
/// with generated shader code.