use crate::graphics_hardware_interface;
pub struct Instance {}
impl Instance {
pub fn new(_settings: crate::device::Features) -> Result<Instance, &'static str> {
Ok(Instance {})
}
pub fn create_device(
&mut self,
_settings: crate::device::Features,
_queues: &mut [(
graphics_hardware_interface::QueueSelection,
&mut Option<graphics_hardware_interface::QueueHandle>,
)],
) -> Result<super::Device, &'static str> {
Ok(super::Device::new())
}
}