byte-engine-besl 0.1.0

Byte-Engine shader language parser, lexer, and derive integration.
Documentation
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[package]
edition = "2021"
rust-version = "1.95.0"
name = "byte-engine-besl"
version = "0.1.0"
authors = ["Facundo Villa <facundovilla961@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Byte-Engine shader language parser, lexer, and derive integration."
homepage = "https://github.com/Game-Tek/Byte-Engine"
documentation = "https://docs.rs/byte-engine-besl"
readme = "README.md"
keywords = [
    "byte-engine",
    "shader",
    "language",
    "parser",
]
categories = [
    "parser-implementations",
    "game-development",
]
license = "MIT"
repository = "https://github.com/Game-Tek/Byte-Engine"

[lib]
name = "besl"
path = "src/lib.rs"

[[test]]
name = "derive_struct"
path = "tests/derive_struct.rs"

[[test]]
name = "vm_compiler"
path = "tests/vm_compiler.rs"

[[test]]
name = "vm_resources"
path = "tests/vm_resources.rs"

[dependencies.besl-derive]
version = "0.1.0"
package = "byte-engine-besl-derive"

[dependencies.colored]
version = "3.0.0"