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#![allow(unused)]
//! Contains options for `bvh` file formatting.
use bstr::{BStr, BString, B};
use crate::{duation_to_fractional_seconds, Bvh, Frame, Frames, Joint, Joints};
use mint::Vector3;
use smallvec::SmallVec;
use std::{
fmt,
io::{self, Write},
iter, mem,
num::NonZeroUsize,
};
/// Specify formatting options for writing a `Bvh`.
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub struct WriteOptions {
/// Which indentation style to use for nested bones.
pub indent: IndentStyle,
/// Which style new line terminator to use when writing the `bvh`.
pub line_terminator: LineTerminator,
/// Number of significant figures to use when writing `OFFSET` values.
pub offset_significant_figures: usize,
/// Number of significant figures to use when writing the `Frame Time` value.
pub frame_time_significant_figures: usize,
/// Number of significant figures to use when writing `MOTION` values.
pub motion_values_significant_figures: usize,
#[doc(hidden)]
_nonexhaustive: (),
}
impl Default for WriteOptions {
#[inline]
fn default() -> Self {
WriteOptions {
indent: Default::default(),
line_terminator: Default::default(),
offset_significant_figures: 5,
frame_time_significant_figures: 7,
motion_values_significant_figures: 2,
_nonexhaustive: (),
}
}
}
impl WriteOptions {
/// Create a new `WriteOptions` with default values.
#[inline]
pub fn new() -> Self {
Default::default()
}
/// Output the `Bvh` file to the `writer` with the given options.
pub fn write<W: Write>(&self, bvh: &Bvh, writer: &mut W) -> io::Result<()> {
let mut curr_chunk = BString::new();
let mut curr_bytes_written = 0usize;
let mut curr_string_len = 0usize;
let mut iter_state = WriteOptionsIterState::new();
while self.next_chunk(bvh, &mut curr_chunk, &mut iter_state) != false {
let bytes: &[u8] = curr_chunk.as_ref();
curr_string_len += bytes.len();
curr_bytes_written += writer.write(bytes)?;
if curr_bytes_written != curr_string_len {
return Err(io::Error::new(
io::ErrorKind::Other,
"Data has been dropped while writing to file",
));
}
}
writer.flush()
}
/// Output the `Bvh` file to the `string` with the given options.
pub fn write_to_string(&self, bvh: &Bvh) -> BString {
let mut curr_chunk = BString::new();
let mut out_string = BString::new();
let mut iter_state = WriteOptionsIterState::new();
while self.next_chunk(bvh, &mut curr_chunk, &mut iter_state) != false {
out_string.push(&curr_chunk);
}
out_string
}
/// Sets `indent` on `self` to the new `IndentStyle`.
#[inline]
pub const fn with_indent(self, indent: IndentStyle) -> Self {
WriteOptions { indent, ..self }
}
/// Sets `line_terminator` on `self` to the new `LineTerminator`.
#[inline]
pub fn with_line_terminator(self, line_terminator: LineTerminator) -> Self {
WriteOptions {
line_terminator,
..self
}
}
/// Sets `offset_significant_figures` on `self` to the new `offset_significant_figures`.
#[inline]
pub const fn with_offset_significant_figures(self, offset_significant_figures: usize) -> Self {
WriteOptions {
offset_significant_figures,
..self
}
}
/// Sets `motion_values_significant_figures` on `self` to the new `motion_values_significant_figures`.
#[inline]
pub const fn with_frame_time_significant_figures(
self,
frame_time_significant_figures: usize,
) -> Self {
WriteOptions {
frame_time_significant_figures,
..self
}
}
/// Sets `motion_values_significant_figures` on `self` to the new `motion_values_significant_figures`.
#[inline]
pub const fn with_motion_values_significant_figures(
self,
motion_values_significant_figures: usize,
) -> Self {
WriteOptions {
motion_values_significant_figures,
..self
}
}
// @TODO: Refactor all of this
/// Get the next text chunk of the written bvh file. This function is
/// structured so that the `chunk` string can be continually
/// re-used without allocating and de-allocating memory.
///
/// # Returns
///
/// Returns `true` when there are still more lines available,
/// `false` when all lines have been extracted.
fn next_chunk<'a, 'b: 'a>(
&self,
bvh: &'b Bvh,
chunk: &mut BString,
iter_state: &'a mut WriteOptionsIterState<'b>,
) -> bool {
chunk.clear();
match *iter_state {
WriteOptionsIterState::WriteHierarchy { ref mut written } => {
if !*written {
*chunk = BString::from("HIERARCHY");
chunk.push(self.line_terminator.as_str());
*written = true;
} else {
let mut joints = bvh.joints();
*iter_state = WriteOptionsIterState::WriteJoints {
current_joint: joints.next(),
joints,
wrote_name: false,
wrote_offset: false,
wrote_channels: false,
};
}
}
WriteOptionsIterState::WriteJoints {
current_joint: None,
..
} => {
*iter_state = WriteOptionsIterState::WriteMotion { written: false };
}
WriteOptionsIterState::WriteJoints {
ref mut joints,
ref mut current_joint,
ref mut wrote_name,
ref mut wrote_offset,
ref mut wrote_channels,
} => {
if let Some(ref joint) = current_joint {
let joint_data = joint.data();
let mut depth = joint_data.depth();
if *wrote_name {
depth += 1
}
match (&mut *wrote_name, &mut *wrote_offset, &mut *wrote_channels) {
(&mut false, _, _) => {
// @TODO: Contribute `Extend` impl for `BString` to avoid the `Vec`
// allocation
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
if joint_data.is_root() {
chunk.push(B("ROOT "));
} else {
chunk.push(B("JOINT "));
}
chunk.push(joint_data.name());
chunk.push(self.line_terminator.as_str());
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
chunk.push("{");
chunk.push(self.line_terminator.as_str());
*wrote_name = true;
}
(&mut true, &mut false, _) => {
// @TODO: Contribute `Extend` impl for `BString` to avoid the `Vec`
// allocation
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
let Vector3 { x, y, z } = joint_data.offset();
chunk.push(format!(
"OFFSET {:.*} {:.*} {:.*}",
self.offset_significant_figures,
x,
self.offset_significant_figures,
y,
self.offset_significant_figures,
z,
));
chunk.push(self.line_terminator.as_str());
*wrote_offset = true;
}
(&mut true, &mut true, &mut false) => {
// @TODO: Contribute `Extend` impl for `BString` to avoid the `Vec`
// allocation
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
let channels = joint_data.channels();
let channels_str = channels
.iter()
.map(|ch| ch.channel_type().as_str())
.collect::<SmallVec<[_; 6]>>()
.join(" ");
chunk.push(format!("CHANNELS {} {}", channels.len(), channels_str));
chunk.push(self.line_terminator.as_str());
*wrote_channels = true;
}
(&mut true, &mut true, &mut true) => {
if let Some(end_site) = joint_data.end_site() {
let Vector3 { x, y, z } = end_site;
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
chunk.push("End Site");
chunk.push(self.line_terminator.as_str());
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
chunk.push("{");
chunk.push(self.line_terminator.as_str());
chunk.push(self.indent.prefix_chars(depth + 1).collect::<Vec<_>>());
chunk.push(format!(
"OFFSET {:.*} {:.*} {:.*}",
self.offset_significant_figures,
x,
self.offset_significant_figures,
y,
self.offset_significant_figures,
z,
));
chunk.push(self.line_terminator.as_str());
chunk.push(self.indent.prefix_chars(depth).collect::<Vec<_>>());
chunk.push("}");
chunk.push(self.line_terminator.as_str());
let next_joint = joints.next();
let prev_joint = mem::replace(current_joint, next_joint).unwrap();
let (curr_depth, mut depth_difference) =
if let Some(ref curr_j) = *current_joint {
let curr_depth = curr_j.data().depth();
(curr_depth, Some(prev_joint.data().depth() - curr_depth))
} else {
(0, Some(prev_joint.data().depth()))
};
while let Some(d) = depth_difference {
chunk.push(
self.indent
.prefix_chars(curr_depth + d)
.collect::<Vec<_>>(),
);
chunk.push("}");
chunk.push(self.line_terminator.as_str());
depth_difference =
depth_difference.and_then(|d| d.checked_sub(1));
}
} else {
*current_joint = joints.next();
}
*wrote_name = false;
*wrote_offset = false;
*wrote_channels = false;
}
_ => {}
}
}
}
WriteOptionsIterState::WriteMotion { ref mut written } => {
if !*written {
*chunk = BString::from("MOTION");
chunk.push(self.line_terminator.as_bstr());
*written = true;
} else {
*iter_state = WriteOptionsIterState::WriteNumFrames { written: false };
}
}
WriteOptionsIterState::WriteNumFrames { ref mut written } => {
if !*written {
*chunk = BString::from(format!("Frames: {}", bvh.num_frames()));
chunk.push(self.line_terminator.as_bstr());
*written = true;
} else {
*iter_state = WriteOptionsIterState::WriteFrameTime { written: false };
}
}
WriteOptionsIterState::WriteFrameTime { ref mut written } => {
if !*written {
*chunk = BString::from(format!(
"Frame Time: {:.*}",
self.frame_time_significant_figures,
duation_to_fractional_seconds(bvh.frame_time())
));
chunk.push(self.line_terminator.as_bstr());
*written = true;
} else {
let mut frames = bvh.frames();
*iter_state = WriteOptionsIterState::WriteFrames {
current_frame: frames.next(),
frames,
};
}
}
WriteOptionsIterState::WriteFrames {
ref mut current_frame,
ref mut frames,
} => match current_frame {
None => return false,
Some(frame) => {
let motion_values = frame
.as_slice()
.iter()
.map(|motion| {
format!("{:.*}", self.motion_values_significant_figures, motion)
})
.collect::<Vec<_>>()
.join(" ");
*chunk = BString::from(motion_values.as_str());
chunk.push(self.line_terminator.as_bstr());
*current_frame = frames.next();
}
},
}
true
}
}
enum WriteOptionsIterState<'a> {
WriteHierarchy {
written: bool,
},
WriteJoints {
joints: Joints<'a>,
current_joint: Option<Joint<'a>>,
wrote_name: bool,
wrote_offset: bool,
wrote_channels: bool,
},
WriteMotion {
written: bool,
},
WriteNumFrames {
written: bool,
},
WriteFrameTime {
written: bool,
},
WriteFrames {
frames: Frames<'a>,
current_frame: Option<&'a Frame>,
},
}
impl WriteOptionsIterState<'_> {
#[inline]
fn new() -> Self {
WriteOptionsIterState::WriteHierarchy { written: false }
}
}
impl Default for WriteOptionsIterState<'_> {
#[inline]
fn default() -> Self {
Self::new()
}
}
/// Specify indentation style to use when writing the `Bvh` joints.
///
/// By default, this value is set to 1 tab.
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub enum IndentStyle {
/// Do not indent nested joints.
NoIndentation,
/// Use a single tab (`'\t'`) for indentation.
Tabs,
/// Use `n` spaces for indentation.
Spaces(NonZeroUsize),
}
impl IndentStyle {
/// Create a new `IndentStyle` with `n` preceeding spaces.
///
/// If `n` is `0`, then `IndentStyle::NoIndentation` is returned.
#[inline]
pub fn with_spaces(n: usize) -> Self {
NonZeroUsize::new(n)
.map(IndentStyle::Spaces)
.unwrap_or(IndentStyle::NoIndentation)
}
/// Return an `Iterator` which yields bytes corresponding to the ascii
/// chars which form the `String` this indentation style would take.
#[inline]
fn prefix_chars(&self, depth: usize) -> impl Iterator<Item = u8> {
match *self {
IndentStyle::NoIndentation => iter::repeat(b'\0').take(0),
IndentStyle::Tabs => iter::repeat(b'\t').take(depth),
IndentStyle::Spaces(n) => iter::repeat(b' ').take(n.get() * depth),
}
}
}
/// Create a new `IndentStyle` using a single tab.
impl Default for IndentStyle {
#[inline]
fn default() -> Self {
IndentStyle::Tabs
}
}
/// Represents which line terminator style to use when writing a `Bvh` file.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum LineTerminator {
/// Use Unix-style line endings (`'\n'`).
Unix,
/// Use Windows-style line endings (`'\r\n'`).
Windows,
}
impl LineTerminator {
/// Get the line terminator style native to the current OS:
///
/// * On Windows, this returns `LineTerminator::Windows`.
/// * Otherwise, this returns `LineTerminator::Unix`.
#[cfg(target_os = "windows")]
#[inline]
pub fn native() -> Self {
LineTerminator::Windows
}
/// Get the line terminator style native to the current OS:
///
/// * On Windows, this returns `LineTerminator::Windows`.
/// * Otherwise, this returns `LineTerminator::Unix`.
#[cfg(not(target_os = "windows"))]
#[inline]
pub fn native() -> Self {
LineTerminator::Unix
}
/// Return the characters of the `LineTerminator` as a `&str`.
#[inline]
pub fn as_str(&self) -> &str {
match *self {
LineTerminator::Unix => "\n",
LineTerminator::Windows => "\r\n",
}
}
/// Returns the escaped characters of the `LineTerminator` as a `&str`.
#[inline]
pub fn as_escaped_str(&self) -> &str {
match *self {
LineTerminator::Unix => r"\n",
LineTerminator::Windows => r"\r\n",
}
}
/// Return the characters of the `LineTerminator` as a `&BStr`.
#[inline]
pub fn as_bstr(&self) -> &BStr {
B(self.as_str())
}
/// Returns the escaped characters of the `LineTerminator` as a `&BStr`.
#[inline]
pub fn as_escaped_bstr(&self) -> &BStr {
B(self.as_escaped_str())
}
}
/// Returns the native line terminator for the current OS.
impl Default for LineTerminator {
#[inline]
fn default() -> Self {
LineTerminator::native()
}
}
impl fmt::Display for LineTerminator {
#[inline]
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str(self.as_str())
}
}