bvh-arena 1.2.1

A bounding-volume hierarchy for in-game broad-phase collision detection
Documentation
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//! Collection of bounding volumes that can be used with the BVH
//!
//! Currently, the only option is an axis-aligned-bounding-box ([`Aabb`])
//!
//! One may implement they own bounding volume by implementing the [`BoundingVolume`](crate::BoundingVolume) trait.

pub use aabb::Aabb;

mod aabb;