use async_trait::async_trait;
use std::collections::HashMap;
use tokio::sync::Mutex;
use crate::error::Result;
use crate::interfaces::brain::{BrainContext, BrainEvent, BrainPlugin};
#[derive(Debug, Clone)]
pub struct EmotionalStateSnapshot {
pub emotions: HashMap<String, f32>,
pub baseline_mood: f32,
pub current_mood: f32,
}
pub struct EmotionalStateBrain {
last_state: Mutex<Option<EmotionalStateSnapshot>>,
}
impl EmotionalStateBrain {
pub fn new() -> Self {
Self {
last_state: Mutex::new(None),
}
}
pub async fn last_state(&self) -> Option<EmotionalStateSnapshot> {
let guard = self.last_state.lock().await;
guard.clone()
}
fn analyze(message: &str) -> EmotionalStateSnapshot {
let lower = message.to_lowercase();
let mut emotions = HashMap::new();
if lower.contains("excited") || lower.contains("awesome") {
emotions.insert("excitement".to_string(), 0.7);
}
if lower.contains("worried") || lower.contains("anxious") {
emotions.insert("concern".to_string(), 0.6);
}
if lower.contains("confused") || lower.contains("unsure") {
emotions.insert("uncertainty".to_string(), 0.5);
}
let current_mood = if emotions.is_empty() { 0.5 } else { 0.55 };
EmotionalStateSnapshot {
emotions,
baseline_mood: 0.5,
current_mood,
}
}
}
#[async_trait]
impl BrainPlugin for EmotionalStateBrain {
fn name(&self) -> &str {
"emotional_state"
}
fn description(&self) -> &str {
"Tracks a lightweight emotional state snapshot"
}
async fn on_event(&self, event: BrainEvent, _ctx: &BrainContext) -> Result<()> {
if let BrainEvent::UserMessage { text, .. } = event {
let snapshot = Self::analyze(&text);
let mut guard = self.last_state.lock().await;
*guard = Some(snapshot);
}
Ok(())
}
}