burn-tensor 0.16.1

Tensor library with user-friendly APIs and automatic differentiation support
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
//! A version of [`bytemuck::BoxBytes`] that is cloneable and allows trailing uninitialized elements.

use alloc::alloc::{Layout, LayoutError};
use core::mem::MaybeUninit;
use core::ops::{Deref, DerefMut};
use core::ptr::NonNull;

use alloc::vec::Vec;

/// Internally used to avoid accidentally leaking an allocation or using the wrong layout.
struct Allocation {
    /// SAFETY:
    ///  - If `layout.size() > 0`, `ptr` points to a valid allocation from the global allocator
    ///    of the specified layout. The first `len` bytes are initialized.
    ///  - If `layout.size() == 0`, `ptr` is aligned to `layout.align()` and `len` is 0.
    ///    `ptr` is further suitable to be used as the argument for `Vec::from_raw_parts` see [buffer alloc]
    ///    for more details.
    ptr: NonNull<u8>,
    layout: Layout,
}

/// A sort of `Box<[u8]>` that remembers the original alignment and can contain trailing uninitialized bytes.
pub struct Bytes {
    alloc: Allocation,
    // SAFETY: The first `len` bytes of the allocation are initialized
    len: usize,
}

/// The maximum supported alignment. The limit exists to not have to store alignment when serializing. Instead,
/// the bytes are always over-aligned when deserializing to MAX_ALIGN.
const MAX_ALIGN: usize = core::mem::align_of::<u128>();

fn debug_from_fn<F: Fn(&mut core::fmt::Formatter<'_>) -> core::fmt::Result>(
    f: F,
) -> impl core::fmt::Debug {
    // See also: std::fmt::from_fn
    struct FromFn<F>(F);
    impl<F> core::fmt::Debug for FromFn<F>
    where
        F: Fn(&mut core::fmt::Formatter<'_>) -> core::fmt::Result,
    {
        fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
            (self.0)(f)
        }
    }
    FromFn(f)
}

impl core::fmt::Debug for Bytes {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        let data = &**self;
        let fmt_data = move |f: &mut core::fmt::Formatter<'_>| {
            if data.len() > 3 {
                // There is a nightly API `debug_more_non_exhaustive` which has `finish_non_exhaustive`
                f.debug_list().entries(&data[0..3]).entry(&"...").finish()
            } else {
                f.debug_list().entries(data).finish()
            }
        };
        f.debug_struct("Bytes")
            .field("data", &debug_from_fn(fmt_data))
            .field("len", &self.len)
            .finish()
    }
}

impl serde::Serialize for Bytes {
    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
    where
        S: serde::Serializer,
    {
        serde_bytes::serialize(self.deref(), serializer)
    }
}

impl<'de> serde::Deserialize<'de> for Bytes {
    fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
    where
        D: serde::Deserializer<'de>,
    {
        #[cold]
        fn too_large<E: serde::de::Error>(len: usize, align: usize) -> E {
            // max_length = largest multiple of align that is <= isize::MAX
            // align is a power of 2, hence a multiple has the lower bits unset. Mask them off to find the largest multiple
            let max_length = (isize::MAX as usize) & !(align - 1);
            E::custom(core::format_args!(
                "length too large: {len}. Expected at most {max_length} bytes"
            ))
        }

        // TODO: we can possibly avoid one copy here by deserializing into an existing, correctly aligned, slice of bytes.
        // We might not be able to predict the length of the data, hence it's far more convenient to let `Vec` handle the growth and re-allocations.
        // Further, on a lot of systems, the allocator naturally aligns data to some reasonably large alignment, where no further copy is then
        // necessary.
        let data: Vec<u8> = serde_bytes::deserialize(deserializer)?;
        // When deserializing, we over-align the data. This saves us from having to encode the alignment (which is platform-dependent in any case).
        // If we had more context information here, we could enforce some (smaller) alignment per data type. But this information is only available
        // in `TensorData`. Moreover it depends on the Deserializer there whether the datatype or data comes first.
        let align = MAX_ALIGN;
        let mut bytes = Self::from_elems(data);
        bytes
            .try_enforce_runtime_align(align)
            .map_err(|_| too_large(bytes.len(), align))?;
        Ok(bytes)
    }
}

impl Clone for Bytes {
    fn clone(&self) -> Self {
        // unwrap here: the layout is valid as it has the alignment & size of self
        Self::try_from_data(self.align(), self.deref()).unwrap()
    }
}

impl PartialEq for Bytes {
    fn eq(&self, other: &Self) -> bool {
        self.deref() == other.deref()
    }
}

impl Eq for Bytes {}

impl Allocation {
    // Wrap the allocation of a vector without copying
    fn from_vec<E: Copy>(vec: Vec<E>) -> Self {
        let mut elems = core::mem::ManuallyDrop::new(vec);
        // Set the length to 0, then all data is in the "spare capacity".
        // SAFETY: Data is Copy, so in particular does not need to be dropped. In any case, try not to panic until
        //  we have taken ownership of the data!
        unsafe { elems.set_len(0) };
        let data = elems.spare_capacity_mut();
        // We now have one contiguous slice of data to pass to Layout::for_value.
        let layout = Layout::for_value(data);
        // SAFETY: data is the allocation of a vec, hence can not be null. We use unchecked to avoid a panic-path.
        let ptr = unsafe { NonNull::new_unchecked(elems.as_mut_ptr().cast()) };
        Self { ptr, layout }
    }
    // Create a new allocation with the specified layout
    fn new(layout: Layout) -> Self {
        let ptr = buffer_alloc(layout);
        Self { ptr, layout }
    }
    // Reallocate to fit at least the size and align of min_layout
    fn grow(&mut self, min_layout: Layout) {
        (self.layout, self.ptr) = buffer_grow(self.layout, self.ptr, min_layout);
    }
    // Returns a mutable view of the memory of the whole allocation
    fn memory_mut(&mut self) -> &mut [MaybeUninit<u8>] {
        // SAFETY: See type invariants
        unsafe { core::slice::from_raw_parts_mut(self.ptr.as_ptr().cast(), self.layout.size()) }
    }
    // Return a pointer to the underlying allocation. This pointer is valid for reads and writes until the allocation is dropped or reallocated.
    fn as_mut_ptr(&self) -> *mut u8 {
        self.ptr.as_ptr()
    }
    // Try to convert the allocation to a Vec. The Vec has a length of 0 when returned, but correct capacity and pointer!
    fn try_into_vec<E>(self) -> Result<Vec<E>, Self> {
        let byte_capacity = self.layout.size();
        let Some(capacity) = byte_capacity.checked_div(size_of::<E>()) else {
            return Err(self);
        };
        if capacity * size_of::<E>() != byte_capacity {
            return Err(self);
        };
        if self.layout.align() != align_of::<E>() {
            return Err(self);
        }
        // Okay, let's commit
        let ptr = self.ptr.as_ptr().cast();
        core::mem::forget(self);
        // SAFETY:
        // - ptr was allocated by the global allocator as per type-invariant
        // - `E` has the same alignment as indicated by the stored layout.
        // - capacity * size_of::<E> == layout.size()
        // - 0 <= capacity
        // - no bytes are claimed to be initialized
        // - the layout represents a valid allocation, hence has allocation size less than isize::MAX
        Ok(unsafe { Vec::from_raw_parts(ptr, 0, capacity) })
    }
}

impl Drop for Allocation {
    fn drop(&mut self) {
        buffer_dealloc(self.layout, self.ptr);
    }
}

// Allocate a pointer that can be passed to Vec::from_raw_parts
fn buffer_alloc(layout: Layout) -> NonNull<u8> {
    // [buffer alloc]: The current docs of Vec::from_raw_parts(ptr, ...) say:
    //   > ptr must have been allocated using the global allocator
    // Yet, an empty Vec is guaranteed to not allocate (it is even illegal! to allocate with a zero-sized layout)
    // Hence, we slightly re-interpret the above to only needing to hold if `capacity > 0`. Still, the pointer
    // must be non-zero. So in case we need a pointer for an empty vec, use a correctly aligned, dangling one.
    if layout.size() == 0 {
        // we would use NonNull:dangling() but we don't have a concrete type for the requested alignment
        let ptr = core::ptr::null_mut::<u8>().wrapping_add(layout.align());
        // SAFETY: layout.align() is never 0
        unsafe { NonNull::new_unchecked(ptr) }
    } else {
        // SAFETY: layout has non-zero size.
        let ptr = unsafe { alloc::alloc::alloc(layout) };
        NonNull::new(ptr).unwrap_or_else(|| alloc::alloc::handle_alloc_error(layout))
    }
}

fn expect_dangling(align: usize, buffer: NonNull<u8>) {
    debug_assert!(
        buffer.as_ptr().wrapping_sub(align).is_null(),
        "expected a nullptr for size 0"
    );
}

#[cold]
fn alloc_overflow() -> ! {
    panic!("Overflow, too many elements")
}

// Grow the buffer while keeping alignment
fn buffer_grow(
    old_layout: Layout,
    buffer: NonNull<u8>,
    min_layout: Layout,
) -> (Layout, NonNull<u8>) {
    let new_align = min_layout.align().max(old_layout.align()); // Don't let data become less aligned
    let new_size = min_layout.size().next_multiple_of(new_align);
    if new_size > isize::MAX as usize {
        alloc_overflow();
    }

    assert!(new_size > old_layout.size(), "size must actually grow");
    if old_layout.size() == 0 {
        expect_dangling(old_layout.align(), buffer);
        let new_layout = Layout::from_size_align(new_size, new_align).unwrap();
        let buffer = buffer_alloc(new_layout);
        return (new_layout, buffer);
    };
    let realloc = || {
        let new_layout = Layout::from_size_align(new_size, old_layout.align()).unwrap();
        // SAFETY:
        // - buffer comes from a Vec or from [`buffer_alloc`/`buffer_grow`].
        // - old_layout is the same as with which the pointer was allocated
        // - new_size is not 0, since it is larger than old_layout.size() which is non-zero
        // - size constitutes a valid layout
        let ptr = unsafe { alloc::alloc::realloc(buffer.as_ptr(), old_layout, new_layout.size()) };
        (new_layout, ptr)
    };
    if new_align == old_layout.align() {
        // happy path. We can just realloc.
        let (new_layout, ptr) = realloc();
        let buffer = NonNull::new(ptr);
        let buffer = buffer.unwrap_or_else(|| alloc::alloc::handle_alloc_error(new_layout));
        return (new_layout, buffer);
    }
    // [buffer grow]: alloc::realloc can *not* change the alignment of the allocation's layout.
    // The unstable Allocator::{grow,shrink} API changes this, but might take a while to make it
    // into alloc::GlobalAlloc.
    //
    // As such, we can not request a specific alignment. But most allocators will give us the required
    // alignment "for free". Hence, we speculatively avoid a mem-copy by using realloc.
    //
    // If in the future requesting an alignment change for an existing is available, this can be removed.
    #[cfg(target_has_atomic = "8")]
    mod alignment_assumption {
        use core::sync::atomic::{AtomicBool, Ordering};
        static SPECULATE: AtomicBool = AtomicBool::new(true);
        pub fn speculate() -> bool {
            // We load and store with relaxed order, since worst case this leads to a few more memcopies
            SPECULATE.load(Ordering::Relaxed)
        }
        pub fn report_violation() {
            SPECULATE.store(false, Ordering::Relaxed)
        }
    }
    #[cfg(not(target_has_atomic = "8"))]
    mod alignment_assumption {
        // On these platforms we don't speculate, and take the hit of performance
        pub fn speculate() -> bool {
            false
        }
        pub fn report_violation() {}
    }
    // reminder: old_layout.align() < new_align
    let mut old_buffer = buffer;
    let mut old_layout = old_layout;
    if alignment_assumption::speculate() {
        let (realloc_layout, ptr) = realloc();
        if let Some(buffer) = NonNull::new(ptr) {
            if buffer.align_offset(new_align) == 0 {
                return (realloc_layout, buffer);
            }
            // Speculating hasn't succeeded, but access now has to go through the reallocated buffer
            alignment_assumption::report_violation();
            old_buffer = buffer;
            old_layout = realloc_layout;
        } else {
            // If realloc fails, the later alloc will likely too, but don't report this yet
        }
    }
    // realloc but change alignment. This requires a mem copy as pointed out above
    let new_layout = Layout::from_size_align(new_size, new_align).unwrap();
    let new_buffer = buffer_alloc(new_layout);
    // SAFETY: two different memory allocations, and old buffer's size is smaller than new_size
    unsafe {
        core::ptr::copy_nonoverlapping(old_buffer.as_ptr(), new_buffer.as_ptr(), old_layout.size());
    }
    buffer_dealloc(old_layout, old_buffer);
    (new_layout, new_buffer)
}

// Deallocate a buffer of a Vec
fn buffer_dealloc(layout: Layout, buffer: NonNull<u8>) {
    if layout.size() != 0 {
        // SAFETY: buffer comes from a Vec or from [`buffer_alloc`/`buffer_grow`].
        // The layout is the same as per type-invariants
        unsafe {
            alloc::alloc::dealloc(buffer.as_ptr(), layout);
        }
    } else {
        // An empty Vec does not allocate, hence nothing to dealloc
        expect_dangling(layout.align(), buffer);
    }
}

impl Bytes {
    /// Copy an existing slice of data into Bytes that are aligned to `align`
    fn try_from_data(align: usize, data: &[u8]) -> Result<Self, LayoutError> {
        let len = data.len();
        let layout = Layout::from_size_align(len, align)?;
        let alloc = Allocation::new(layout);
        unsafe {
            // SAFETY:
            // - data and alloc are distinct allocations of `len` bytes
            core::ptr::copy_nonoverlapping::<u8>(data.as_ref().as_ptr(), alloc.as_mut_ptr(), len);
        };
        Ok(Self { alloc, len })
    }

    /// Ensure the contained buffer is aligned to `align` by possibly moving it to a new buffer.
    fn try_enforce_runtime_align(&mut self, align: usize) -> Result<(), LayoutError> {
        if self.as_mut_ptr().align_offset(align) == 0 {
            // data is already aligned correctly
            return Ok(());
        }
        *self = Self::try_from_data(align, self)?;
        Ok(())
    }

    /// Create a sequence of [Bytes] from the memory representation of an unknown type of elements.
    /// Prefer this over [Self::from_elems] when the datatype is not statically known and erased at runtime.
    pub fn from_bytes_vec(bytes: Vec<u8>) -> Self {
        let mut bytes = Self::from_elems(bytes);
        // TODO: this method could be datatype aware and enforce a less strict alignment.
        // On most platforms, this alignment check is fulfilled either way though, so
        // the benefits of potentially saving a memcopy are negligible.
        bytes.try_enforce_runtime_align(MAX_ALIGN).unwrap();
        bytes
    }

    /// Erase the element type of a vector by converting into a sequence of [Bytes].
    ///
    /// In case the element type is not statically known at runtime, prefer to use [Self::from_bytes_vec].
    pub fn from_elems<E>(elems: Vec<E>) -> Self
    where
        // NoUninit implies Copy
        E: bytemuck::NoUninit + Send + Sync,
    {
        let _: () = const {
            assert!(
                core::mem::align_of::<E>() <= MAX_ALIGN,
                "element type not supported due to too large alignment"
            );
        };
        // Note: going through a Box as in Vec::into_boxed_slice would re-allocate on excess capacity. Avoid that.
        let byte_len = elems.len() * core::mem::size_of::<E>();
        let alloc = Allocation::from_vec(elems);
        Self {
            alloc,
            len: byte_len,
        }
    }

    fn reserve(&mut self, additional: usize, align: usize) {
        let needs_to_grow = additional > self.capacity().wrapping_sub(self.len());
        if !needs_to_grow {
            return;
        }
        let Some(required_cap) = self.len().checked_add(additional) else {
            alloc_overflow()
        };
        // guarantee exponential growth for amortization
        let new_cap = required_cap.max(self.capacity() * 2);
        let new_cap = new_cap.max(align); // Small allocations would be pointless
        let Ok(new_layout) = Layout::from_size_align(new_cap, align) else {
            alloc_overflow()
        };
        self.alloc.grow(new_layout);
    }

    /// Extend the byte buffer from a slice of bytes.
    ///
    /// This is used internally to preserve the alignment of the memory layout when matching elements
    /// are extended. Prefer [`Self::extend_from_byte_slice`] otherwise.
    pub(crate) fn extend_from_byte_slice_aligned(&mut self, bytes: &[u8], align: usize) {
        let additional = bytes.len();
        self.reserve(additional, align);
        let len = self.len();
        let new_cap = len.wrapping_add(additional); // Can not overflow, as we've just successfully reserved sufficient space for it
        let uninit_spare = &mut self.alloc.memory_mut()[len..new_cap];
        // SAFETY: reinterpreting the slice as a MaybeUninit<u8>.
        // See also #![feature(maybe_uninit_write_slice)], which would replace this with safe code
        uninit_spare.copy_from_slice(unsafe {
            core::slice::from_raw_parts(bytes.as_ptr().cast(), additional)
        });
        self.len = new_cap;
    }

    /// Extend the byte buffer from a slice of bytes
    pub fn extend_from_byte_slice(&mut self, bytes: &[u8]) {
        self.extend_from_byte_slice_aligned(bytes, MAX_ALIGN)
    }

    /// Get the total capacity, in bytes, of the wrapped allocation.
    pub fn capacity(&self) -> usize {
        self.alloc.layout.size()
    }

    /// Get the alignment of the wrapped allocation.
    pub(crate) fn align(&self) -> usize {
        self.alloc.layout.align()
    }

    /// Convert the bytes back into a vector. This requires that the type has the same alignment as the element
    /// type this [Bytes] was initialized with.
    /// This only returns with Ok(_) if the conversion can be done without a memcopy
    pub fn try_into_vec<E: bytemuck::CheckedBitPattern + bytemuck::NoUninit>(
        mut self,
    ) -> Result<Vec<E>, Self> {
        // See if the length is compatible
        let Ok(data) = bytemuck::checked::try_cast_slice_mut::<_, E>(&mut self) else {
            return Err(self);
        };
        let length = data.len();
        // If so, try to convert the allocation to a vec
        let mut vec = match self.alloc.try_into_vec::<E>() {
            Ok(vec) => vec,
            Err(alloc) => {
                self.alloc = alloc;
                return Err(self);
            }
        };
        // SAFETY: We computed this length from the bytemuck-ed slice into this allocation
        unsafe {
            vec.set_len(length);
        };
        Ok(vec)
    }
}

impl Deref for Bytes {
    type Target = [u8];

    fn deref(&self) -> &Self::Target {
        // SAFETY: see type invariants
        unsafe { core::slice::from_raw_parts(self.alloc.as_mut_ptr(), self.len) }
    }
}

impl DerefMut for Bytes {
    fn deref_mut(&mut self) -> &mut Self::Target {
        // SAFETY: see type invariants
        unsafe { core::slice::from_raw_parts_mut(self.alloc.as_mut_ptr(), self.len) }
    }
}

// SAFETY: Bytes behaves like a Box<[u8]> and can contain only elements that are themselves Send
unsafe impl Send for Bytes {}
// SAFETY: Bytes behaves like a Box<[u8]> and can contain only elements that are themselves Sync
unsafe impl Sync for Bytes {}

#[cfg(test)]
mod tests {
    use super::Bytes;
    use alloc::{vec, vec::Vec};

    const _CONST_ASSERTS: fn() = || {
        fn test_send<T: Send>() {}
        fn test_sync<T: Sync>() {}
        test_send::<Bytes>();
        test_sync::<Bytes>();
    };

    fn test_serialization_roundtrip(bytes: &Bytes) {
        let config = bincode::config::standard();
        let serialized =
            bincode::serde::encode_to_vec(bytes, config).expect("serialization to succeed");
        let (roundtripped, _) = bincode::serde::decode_from_slice(&serialized, config)
            .expect("deserialization to succeed");
        assert_eq!(
            bytes, &roundtripped,
            "roundtripping through serialization didn't lead to equal Bytes"
        );
    }

    #[test]
    fn test_serialization() {
        test_serialization_roundtrip(&Bytes::from_elems::<i32>(vec![]));
        test_serialization_roundtrip(&Bytes::from_elems(vec![0xdead, 0xbeaf]));
    }

    #[test]
    fn test_into_vec() {
        // We test an edge case here, where the capacity (but not actual size) makes it impossible to convert to a vec
        let mut bytes = Vec::with_capacity(6);
        let actual_cap = bytes.capacity();
        bytes.extend_from_slice(&[0, 1, 2, 3]);
        let mut bytes = Bytes::from_elems::<u8>(bytes);

        bytes = bytes
            .try_into_vec::<[u8; 0]>()
            .expect_err("Conversion should not succeed for a zero-sized type");
        if actual_cap % 4 != 0 {
            // We most likely get actual_cap == 6, we can't force Vec to actually do that. Code coverage should complain if the actual test misses this
            bytes = bytes.try_into_vec::<[u8; 4]>().err().unwrap_or_else(|| {
                panic!("Conversion should not succeed due to capacity {actual_cap} not fitting a whole number of elements");
            });
        }
        bytes = bytes
            .try_into_vec::<u16>()
            .expect_err("Conversion should not succeed due to mismatched alignment");
        bytes = bytes.try_into_vec::<[u8; 3]>().expect_err(
            "Conversion should not succeed due to size not fitting a whole number of elements",
        );
        let bytes = bytes.try_into_vec::<[u8; 2]>().expect("Conversion should succeed for bit-convertible types of equal alignment and compatible size");
        assert_eq!(bytes, &[[0, 1], [2, 3]]);
    }

    #[test]
    fn test_grow() {
        let mut bytes = Bytes::from_elems::<u8>(vec![]);
        bytes.extend_from_byte_slice(&[0, 1, 2, 3]);
        assert_eq!(bytes[..], [0, 1, 2, 3][..]);

        let mut bytes = Bytes::from_elems(vec![42u8; 4]);
        bytes.extend_from_byte_slice(&[0, 1, 2, 3]);
        assert_eq!(bytes[..], [42, 42, 42, 42, 0, 1, 2, 3][..]);
    }

    #[test]
    fn test_large_elems() {
        let mut bytes = Bytes::from_elems(vec![42u128]);
        const TEST_BYTES: [u8; 16] = [
            0x12, 0x90, 0x78, 0x56, 0x34, 0x12, 0x90, 0x78, 0x56, 0x34, 0x12, 0x90, 0x78, 0x56,
            0x34, 0x12,
        ];
        bytes.extend_from_byte_slice(&TEST_BYTES);
        let vec = bytes.try_into_vec::<u128>().unwrap();
        assert_eq!(vec, [42u128, u128::from_ne_bytes(TEST_BYTES)]);
    }
}