use std::ops::Range;
#[derive(new, Debug, Clone, PartialEq, Copy)]
pub struct Shape<const D: usize> {
pub dims: [usize; D],
}
impl<const D: usize> Shape<D> {
pub fn num_elements(&self) -> usize {
let mut num_elements = 1;
for i in 0..D {
num_elements *= self.dims[i];
}
num_elements
}
}
impl<const D1: usize> Shape<D1> {
pub fn index<const D2: usize>(&self, indexes: [Range<usize>; D2]) -> Self {
if D2 > D1 {
panic!("Cant index that");
}
let mut dims = [0; D1];
for i in 0..D2 {
dims[i] = indexes[i].clone().count();
}
for i in D2..D1 {
dims[i] = self.dims[i];
}
Self::new(dims)
}
}