use super::prelude::*;
impl NodeCodegen for onnx_ir::node::random::RandomUniformNode {
fn inputs(&self) -> &[Argument] {
&[]
}
fn outputs(&self) -> &[Argument] {
&self.outputs
}
fn forward(&self, _scope: &mut super::super::scope::ScopeAtPosition<'_>) -> TokenStream {
let output = arg_to_ident(self.outputs.first().unwrap());
let shape_values = self.config.shape.iter();
let shape = quote! { Shape::new([#(#shape_values),*]) };
let low = self.config.low;
let high = self.config.high;
let dist = quote! { Distribution::Uniform(#low, #high) };
quote! {
let #output = Tensor::random(#shape, #dist, &self.device);
}
}
fn register_imports(&self, imports: &mut BurnImports) {
imports.register("burn::tensor::Distribution");
}
}
#[cfg(test)]
mod tests {
use super::super::test_helpers::*;
use burn::tensor::DType;
use insta::assert_snapshot;
use onnx_ir::node::random::{RandomUniformConfig, RandomUniformNodeBuilder};
#[test]
fn test_random_uniform() {
let config = RandomUniformConfig {
low: 0.0,
high: 1.0,
shape: vec![3, 4],
};
let node = RandomUniformNodeBuilder::new("rand1")
.output_tensor("output", 2, DType::F32)
.config(config)
.build();
let code = codegen_forward_default(&node);
assert_snapshot!(code, @r"
pub fn forward(&self) -> Tensor<B, 2> {
let output = Tensor::random(
Shape::new([3usize, 4usize]),
Distribution::Uniform(0f64, 1f64),
&self.device,
);
output
}
");
}
}