burn-cubecl 0.21.0

Generic backend that can be compiled just-in-time to any shader language target
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
mod activation;
mod bool_tensor;
mod int_tensor;
mod module;
mod qtensor;
mod tensor;
mod transaction;

#[cfg(feature = "distributed")]
mod distributed;

pub(crate) mod base;
pub use base::*;
pub use qtensor::*;

/// Numeric utility functions for jit backends
pub mod numeric;