use crate::{
environment::LayoutEnvironment,
layout::ResolvedLayout,
primitives::{Point, ProposedDimensions},
transition::Opacity,
view::{ViewLayout, ViewMarker},
};
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
pub struct Capsule;
impl ViewMarker for Capsule {
type Renderables = crate::render::Capsule;
type Transition = Opacity;
}
impl<Captures: ?Sized> ViewLayout<Captures> for Capsule {
type State = ();
type Sublayout = ();
fn transition(&self) -> Self::Transition {
Opacity
}
fn build_state(&self, _captures: &mut Captures) -> Self::State {}
fn layout(
&self,
offer: &ProposedDimensions,
_: &impl LayoutEnvironment,
_captures: &mut Captures,
_state: &mut Self::State,
) -> ResolvedLayout<Self::Sublayout> {
ResolvedLayout {
sublayouts: (),
resolved_size: offer.resolve_most_flexible(0, 1),
}
}
fn render_tree(
&self,
layout: &ResolvedLayout<Self::Sublayout>,
origin: Point,
_env: &impl LayoutEnvironment,
_captures: &mut Captures,
_state: &mut Self::State,
) -> Self::Renderables {
crate::render::Capsule {
origin,
size: layout.resolved_size.into(),
}
}
}