use crate::{primitives::Point, render_target::RenderTarget};
use super::{AnimatedJoin, AnimationDomain, Render};
impl AnimatedJoin for () {
fn join(_source: Self, _target: Self, _: &AnimationDomain) -> Self {}
}
impl<C> Render<C> for () {
fn render(
&self,
_render_target: &mut impl RenderTarget<ColorFormat = C>,
_style: &C,
_offset: Point,
) {
}
fn render_animated(
_render_target: &mut impl RenderTarget<ColorFormat = C>,
_source: &Self,
_target: &Self,
_style: &C,
_offset: Point,
_domain: &AnimationDomain,
) {
}
}