use crate::{
environment::LayoutEnvironment,
layout::{Layout, ResolvedLayout},
primitives::{Point, ProposedDimensions},
render::Renderable,
};
use super::RoundedRectangle;
#[derive(Debug, Copy, Clone, PartialEq, Default)]
pub struct Rectangle;
impl Rectangle {
#[must_use]
pub fn corner_radius(self, radius: u16) -> RoundedRectangle {
RoundedRectangle::new(radius)
}
}
impl Layout for Rectangle {
type Sublayout = ();
fn layout(
&self,
offer: &ProposedDimensions,
_: &impl LayoutEnvironment,
) -> ResolvedLayout<Self::Sublayout> {
ResolvedLayout {
sublayouts: (),
resolved_size: offer.resolve_most_flexible(0, 10),
}
}
}
impl<C> Renderable<C> for Rectangle {
type Renderables = crate::render::Rect;
fn render_tree(
&self,
layout: &ResolvedLayout<Self::Sublayout>,
origin: Point,
_env: &impl LayoutEnvironment,
) -> Self::Renderables {
crate::render::Rect {
origin,
size: layout.resolved_size.into(),
}
}
}