bunsen 0.21.3

bunsen is acceleration tooling for burn
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
//! # `ResNet` Core Model
//!
//! [`ResNet`] is the core `ResNet` module.
//!
//! [`ResNetContractConfig`] implements [`Config`], and provides
//! a high-level configuration interface.
//! It provides [`ResNetContractConfig::to_structure`] to convert
//! to a [`ResNetStructureConfig`].
//!
//! [`ResNetStructureConfig`] implements [`Config`], and provides
//! [`ResNetStructureConfig::init`] to initialize a [`ResNet`].
//!
//! [`ResNet`] implements [`Module`], and provides
//! [`ResNet::forward`].

use alloc::{
    vec,
    vec::Vec,
};

use burn::{
    module::Module,
    nn::{
        BatchNormConfig,
        Initializer,
        Linear,
        LinearConfig,
        PaddingConfig2d,
        activation::{
            Activation,
            ActivationConfig,
        },
        conv::Conv2dConfig,
        norm::NormalizationConfig,
        pool::{
            AdaptiveAvgPool2d,
            AdaptiveAvgPool2dConfig,
            MaxPool2d,
            MaxPool2dConfig,
        },
    },
    prelude::{
        Backend,
        Config,
        Tensor,
    },
};

use super::{
    BottleneckPolicyConfig,
    LayerBlock,
    LayerBlockContractConfig,
    LayerBlockMeta,
    LayerBlockStructureConfig,
    ResidualBlock,
    ResidualBlockStructureConfig,
};
use crate::{
    blocks::images::{
        conv::conv_norm::{
            ConvNorm2d,
            ConvNorm2dConfig,
        },
        drop::drop_block::DropBlockOptions,
    },
    ops::conv::CONV_INTO_RELU_INITIALIZER,
    support::validators::expect_probability,
};

/// ResNet-18 block depths.
pub const RESNET18_BLOCKS: [usize; 4] = [2, 2, 2, 2];
/// ResNet-34 block depths.
pub const RESNET34_BLOCKS: [usize; 4] = [3, 4, 6, 3];
/// ResNet-50 block depths.
pub const RESNET50_BLOCKS: [usize; 4] = [3, 4, 6, 3];
/// ResNet-101 block depths.
pub const RESNET101_BLOCKS: [usize; 4] = [3, 4, 23, 3];
/// ResNet-152 block depths.
pub const RESNET152_BLOCKS: [usize; 4] = [3, 8, 36, 3];

/// High-level [`ResNet`] model configuration.
#[derive(Config, Debug)]
pub struct ResNetContractConfig {
    /// Layer block depths.
    /// Must have the same length as `channels`.
    pub layers: Vec<usize>,

    /// Number of classification classes.
    pub num_classes: usize,

    /// Number of channels in stem convolutions.
    /// TODO: Replace with a ``ResNetStem`` module.
    #[config(default = "64")]
    pub stem_width: usize,

    /// Output stride.
    #[config(default = "32")]
    pub output_stride: usize,

    /// When enabled, select [`BottleneckBlock`](`super::BottleneckBlock`);
    /// Otherwise, select [`BasicBlock`](`super::BasicBlock`).
    #[config(default = "None")]
    pub bottleneck_policy: Option<BottleneckPolicyConfig>,

    /// Normalization config.
    ///
    /// The feature size of this config will be replaced
    /// with the appropriate feature size for the input layer.
    #[config(default = "NormalizationConfig::Batch(BatchNormConfig::new(0))")]
    pub normalization: NormalizationConfig,

    /// Activation config.
    #[config(default = "ActivationConfig::Relu")]
    pub activation: ActivationConfig,
}

impl ResNetContractConfig {
    /// Enable default bottleneck policy.
    pub fn with_bottleneck(
        self,
        enable: bool,
    ) -> Self {
        let policy = if enable {
            Some(Default::default())
        } else {
            None
        };
        self.with_bottleneck_policy(policy)
    }

    /// Build the [`LayerBlockContractConfig`] stack.
    #[allow(unused)]
    pub fn to_layer_contracts(&self) -> Vec<LayerBlockContractConfig> {
        let mut net_stride = 4;
        let mut dilation = 1;
        let mut prev_dilation = 1;
        let mut layers: Vec<LayerBlockContractConfig> = Default::default();
        let mut in_planes = self.stem_width;
        for (stage_idx, &num_blocks) in self.layers.iter().enumerate() {
            let downsample_input = {
                let mut stride = if stage_idx == 0 { 1 } else { 2 };
                if net_stride >= self.output_stride {
                    dilation *= stride;
                    stride = 1;
                } else {
                    net_stride *= stride;
                }
                stride != 1
            };

            let first_dilation = prev_dilation;

            let out_planes = if stage_idx == 0 {
                match &self.bottleneck_policy {
                    Some(policy) => in_planes * policy.pinch_factor,
                    None => in_planes,
                }
            } else {
                2 * in_planes
            };

            layers.push(
                LayerBlockContractConfig::new(num_blocks, in_planes, out_planes)
                    .with_downsample_input(downsample_input)
                    .with_first_dilation(Some(first_dilation))
                    .with_dilation(dilation)
                    .with_bottleneck_policy(self.bottleneck_policy.clone())
                    .with_normalization(self.normalization.clone())
                    .with_activation(self.activation.clone()),
            );

            in_planes = out_planes;
            prev_dilation = dilation;
        }

        layers
    }

    /// Convert to a [`ResNetStructureConfig`].
    pub fn to_structure(self) -> ResNetStructureConfig {
        ResNetStructureConfig::new(
            ConvNorm2dConfig::from(
                Conv2dConfig::new([3, self.stem_width], [7, 7])
                    .with_stride([2, 2])
                    .with_padding({
                        let d = 3;
                        PaddingConfig2d::Explicit(d, d, d, d)
                    })
                    .with_bias(false),
            )
            .with_initializer(CONV_INTO_RELU_INITIALIZER.clone()),
            self.to_layer_contracts()
                .into_iter()
                .map(|c| c.into())
                .collect::<Vec<_>>(),
            self.num_classes,
        )
    }

    /// Create a ResNet-18 model.
    pub fn resnet18(num_classes: usize) -> Self {
        Self::new(RESNET18_BLOCKS.to_vec(), num_classes) // .with_bottleneck(true)
    }
}

impl From<ResNetContractConfig> for ResNetStructureConfig {
    #[allow(unused)]
    fn from(config: ResNetContractConfig) -> Self {
        config.to_structure()
    }
}

/// [`ResNet`] Structure Config.
///
/// This config defines the structure of a converted [`ResNet`] model.
/// It is not a semantic configuration and does not check the validity
/// of the internal sizes before or during construction.
#[derive(Config, Debug)]
pub struct ResNetStructureConfig {
    /// The input Conv/Norm block configuration.
    pub input_conv_norm: ConvNorm2dConfig,

    /// Optional override for the input Conv2d initializer.
    #[config(default = "CONV_INTO_RELU_INITIALIZER.clone().into()")]
    pub input_conv_norm_initializer: Option<Initializer>,

    /// The input activation configuration.
    #[config(default = "ActivationConfig::Relu")]
    pub input_act: ActivationConfig,

    /// The inner layers configuration.
    pub layers: Vec<LayerBlockStructureConfig>,

    /// The number of classes.
    pub num_classes: usize,
}

impl ResNetStructureConfig {
    /// Initialize a [`ResNet`] model.
    pub fn init<B: Backend>(
        self,
        device: &B::Device,
    ) -> ResNet<B> {
        let mut input_conv_norm = self.input_conv_norm.clone();
        if let Some(initializer) = &self.input_conv_norm_initializer {
            input_conv_norm.conv = input_conv_norm.conv.with_initializer(initializer.clone());
        }

        let head_planes = self.layers.last().unwrap().out_planes();

        ResNet {
            input_conv_norm: input_conv_norm.init(device),
            input_act: self.input_act.init(device),
            input_pool: MaxPool2dConfig::new([3, 3])
                .with_strides([2, 2])
                .with_padding({
                    let d = 1;
                    PaddingConfig2d::Explicit(d, d, d, d)
                })
                .init(),

            layers: self
                .layers
                .into_iter()
                .map(|c| c.init(device))
                .collect::<Vec<_>>(),

            output_pool: AdaptiveAvgPool2dConfig::new([1, 1]).init(),
            output_fc: LinearConfig::new(head_planes, self.num_classes).init(device),
        }
    }

    /// Apply the given standard drop block probability scheme.
    pub fn with_standard_drop_block_prob(
        self,
        drop_prob: f64,
    ) -> Self {
        let drop_prob = expect_probability(drop_prob);
        let k = self.layers.len();
        let mut blocks = vec![None; k];
        if drop_prob > 0.0 {
            blocks[k - 2] = DropBlockOptions::default()
                .with_drop_prob(drop_prob)
                .with_block_size(5)
                .with_gamma_scale(0.25)
                .into();
            blocks[k - 1] = DropBlockOptions::default()
                .with_drop_prob(drop_prob)
                .with_block_size(3)
                .with_gamma_scale(1.0)
                .into();
        }
        self.with_drop_block_options(blocks)
    }

    /// Update the config with stochastic depth.
    pub fn with_stochastic_depth_drop_path_rate(
        self,
        drop_path_rate: f64,
    ) -> Self {
        let drop_path_rate = expect_probability(drop_path_rate);

        let net_num_blocks = self.layers.iter().map(|b| b.len()).sum::<usize>() - self.layers.len();
        let mut net_block_idx = 0;
        let mut update_drop_path = |idx: usize, block: ResidualBlockStructureConfig| {
            // stochastic depth linear decay rule
            let block_dpr = drop_path_rate * (net_block_idx as f64) / ((net_num_blocks - 1) as f64);
            net_block_idx += 1;
            if idx != 0 && block_dpr > 0.0 {
                block.with_drop_path_prob(block_dpr)
            } else {
                block
            }
        };

        Self {
            layers: self
                .layers
                .into_iter()
                .map(|b| b.map_blocks(&mut update_drop_path))
                .collect(),
            ..self
        }
    }

    /// Update the config with the given drop block options.
    ///
    /// # Arguments
    ///
    /// - `options`: a vector of options, one for each layer.
    pub fn with_drop_block_options(
        self,
        options: Vec<Option<DropBlockOptions>>,
    ) -> Self {
        assert_eq!(options.len(), self.layers.len());
        Self {
            layers: self
                .layers
                .into_iter()
                .zip(options)
                .map(|(b, o)| b.with_drop_block(o))
                .collect(),
            ..self
        }
    }
}

/// `ResNet` model.
#[derive(Module, Debug)]
pub struct ResNet<B: Backend> {
    /// Input conv/norm.
    pub input_conv_norm: ConvNorm2d<B>,
    /// Input activation.
    pub input_act: Activation<B>,
    /// Input pool.
    pub input_pool: MaxPool2d,

    /// Layers.
    pub layers: Vec<LayerBlock<B>>,

    /// Head pooling.
    pub output_pool: AdaptiveAvgPool2d,
    /// Head classifier.
    pub output_fc: Linear<B>,
}

impl<B: Backend> ResNet<B> {
    /// Debug Printout.
    pub fn debug_print(&self) {
        for (idx, layer) in self.layers.iter().enumerate() {
            println!(
                "# Stage[{idx:?}]/{}:: {} :> {}",
                layer.len(),
                layer.in_planes(),
                layer.out_planes()
            );
            layer.debug_print();
            println!();
        }
    }

    /// Forward pass.
    pub fn forward(
        &self,
        input: Tensor<B, 4>,
    ) -> Tensor<B, 2> {
        // Prep block
        let x = self.input_conv_norm.forward(input);
        let x = self.input_act.forward(x);
        let x = self.input_pool.forward(x);

        // Residual blocks
        let mut x = x;
        for layer in self.layers.iter() {
            x = layer.forward(x);
        }

        // Head
        let x = self.output_pool.forward(x);
        // Reshape [B, C, 1, 1] -> [B, C]
        let x = x.flatten(1, 3);
        self.output_fc.forward(x)
    }

    /// Load weights from a `PyTorch` weights path.
    #[cfg(feature = "store")]
    pub fn load_pytorch_weights(
        mut self,
        path: impl Into<std::path::PathBuf>,
    ) -> anyhow::Result<Self> {
        use burn_store::{
            ModuleSnapshot,
            PytorchStore,
        };
        let mut store = PytorchStore::from_file(path)
            .skip_enum_variants(true)
            .with_key_remapping(r"bn(\d+)\.weight", "bn$1.gamma")
            .with_key_remapping(r"bn(\d+)\.bias", "bn$1.beta")
            .with_key_remapping(r"^conv1\.", "input_conv_norm.conv.")
            .with_key_remapping(r"^bn1\.", "input_conv_norm.norm.")
            .with_key_remapping(r"bn(\d+)\.", "cna$1.norm.")
            .with_key_remapping(r"conv(\d+)\.", "cna$1.conv.")
            .with_key_remapping(r"downsample\.0\.", "downsample.conv.")
            .with_key_remapping(r"downsample\.1\.", "downsample.norm.")
            .with_key_remapping(r"fc\.", "output_fc.")
            .with_key_remapping(r"layer(\d+)\.", "layers.$1.blocks.");

        self.load_from(&mut store)?;

        Ok(self)
    }

    /// Re-initialize the last layer with the specified number of output
    /// classes.
    pub fn with_classes(
        mut self,
        num_classes: usize,
    ) -> Self {
        let [d_input, _d_output] = self.output_fc.weight.dims();
        self.output_fc =
            LinearConfig::new(d_input, num_classes).init(&self.output_fc.weight.device());
        self
    }

    /// Update the config with stochastic depth.
    pub fn with_stochastic_path_depth(
        self,
        drop_path_rate: f64,
    ) -> Self {
        let drop_path_rate = expect_probability(drop_path_rate);

        let net_num_blocks = self.layers.iter().map(|b| b.len()).sum::<usize>();
        let mut net_block_idx = 0;
        let mut update_drop_path = |_idx: usize, block: ResidualBlock<B>| {
            // stochastic depth linear decay rule
            let block_dpr = drop_path_rate * (net_block_idx as f64) / ((net_num_blocks - 1) as f64);
            net_block_idx += 1;
            if block_dpr > 0.0 {
                block.with_drop_path_prob(block_dpr)
            } else {
                block
            }
        };

        Self {
            layers: self
                .layers
                .into_iter()
                .map(|b| b.map_blocks(&mut update_drop_path))
                .collect(),
            ..self
        }
    }

    /// Update the config with the given drop block options.
    ///
    /// # Arguments
    ///
    /// - `options`: a vector of options, one for each layer.
    pub fn with_drop_block_options(
        self,
        options: Vec<Option<DropBlockOptions>>,
    ) -> Self {
        assert_eq!(options.len(), self.layers.len());
        Self {
            layers: self
                .layers
                .into_iter()
                .zip(options)
                .map(|(b, o)| b.with_drop_block(o))
                .collect(),
            ..self
        }
    }

    /// Apply the given standard drop block probability scheme.
    pub fn with_stochastic_drop_block(
        self,
        drop_prob: f64,
    ) -> Self {
        let drop_prob = expect_probability(drop_prob);
        let k = self.layers.len();
        let mut blocks = vec![None; k];
        if drop_prob > 0.0 {
            blocks[k - 2] = DropBlockOptions::default()
                .with_drop_prob(drop_prob)
                .with_block_size(5)
                .with_gamma_scale(0.25)
                .into();
            blocks[k - 1] = DropBlockOptions::default()
                .with_drop_prob(drop_prob)
                .with_block_size(3)
                .with_gamma_scale(1.0)
                .into();
        }
        self.with_drop_block_options(blocks)
    }

    /// Apply a mapping over layers.
    pub fn map_layers<F>(
        self,
        f: F,
    ) -> Self
    where
        F: Fn(Vec<LayerBlock<B>>) -> Vec<LayerBlock<B>>,
    {
        Self {
            layers: f(self.layers),
            ..self
        }
    }

    /// Freeze the layers.
    pub fn freeze_layers(self) -> Self {
        self.map_layers(|layers| layers.into_iter().map(|layer| layer.no_grad()).collect())
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::support::testing::PerfTestBackend;

    #[cfg(feature = "store")]
    fn test_load_pytorch<B: Backend>(
        prefab: &str,
        pretrained: &str,
    ) -> anyhow::Result<()> {
        use bunsen_cache::DiskCacheConfig;

        use crate::kits::bimm::resnet::PREFAB_RESNET_MAP;

        let device = Default::default();

        let prefab = PREFAB_RESNET_MAP.expect_lookup_prefab(&prefab);

        let resnet_config = prefab.to_config().to_structure();
        println!("{:#?}", resnet_config);
        let model: ResNet<B> = resnet_config.init(&device);

        let path = prefab
            .expect_lookup_pretrained_weights(pretrained)
            .fetch_weights(&DiskCacheConfig::default())?;

        let _model: ResNet<B> = model.load_pytorch_weights(path.clone())?;

        Ok(())
    }

    #[test]
    #[cfg(feature = "store")]
    fn test_load_pytorch_prefab() -> anyhow::Result<()> {
        type B = PerfTestBackend;
        let prefab = "resnet18";
        let pretrained = "tv_in1k";
        test_load_pytorch::<B>(&prefab, &pretrained)
    }

    #[test]
    #[cfg(feature = "store")]
    #[cfg(feature = "cuda")]
    fn test_load_pytorch_prefab_cuda() -> anyhow::Result<()> {
        type B = burn::backend::Cuda;
        let prefab = "resnet34";
        let pretrained = "tv_in1k";
        test_load_pytorch::<B>(&prefab, &pretrained)
    }

    #[test]
    #[cfg(feature = "store")]
    #[cfg(feature = "cuda")]
    fn test_load_pytorch_prefab_cuda_bf16() -> anyhow::Result<()> {
        type B = burn::backend::Cuda<burn::tensor::bf16>;
        let prefab = "resnet34";
        let pretrained = "tv_in1k";
        test_load_pytorch::<B>(&prefab, &pretrained)
    }

    #[test]
    fn test_to_layers_34_basic() {
        let cfg = ResNetContractConfig::new(RESNET34_BLOCKS.to_vec(), 1000);

        let layers = cfg.to_layer_contracts();

        println!("{:#?}", layers);

        // assert!(false);
    }

    #[test]
    fn test_to_layers_50_bottleneck() {
        type B = PerfTestBackend;
        let device = Default::default();

        let cfg = ResNetContractConfig::new(RESNET50_BLOCKS.to_vec(), 1000).with_bottleneck(true);
        let layers = cfg.to_layer_contracts();

        let first_stage = layers[0].clone();
        println!("block[0] cfg:\n{:#?}", first_stage);
        println!();

        let blocks = first_stage
            .to_block_contracts()
            .into_iter()
            .map(|b| b.to_structure())
            .collect::<Vec<_>>();
        println!("blocks ...");
        println!("{:#?}", blocks);
        println!();

        let model: ResNet<B> = cfg.to_structure().init(&device);

        model.debug_print();

        // assert!(false);
    }
}