bump-scope
A fast bump allocator that supports allocation scopes / checkpoints. Aka an arena for values of arbitrary types.
What is bump allocation?
A bump allocator owns a big chunk of memory. It has a pointer that starts at one end of that chunk. When an allocation is made that pointer gets aligned and bumped towards the other end of the chunk by the allocation's size. When its chunk is full, it allocates another chunk with twice the size.
This makes allocations very fast. The drawback is that you can't reclaim memory like you do with a more general allocator.
Memory for the most recent allocation can be reclaimed. You can also use scopes, checkpoints and reset
to reclaim memory.
A bump allocator is great for phase-oriented allocations where you allocate objects in a loop and free them at the end of every iteration.
use Bump;
let mut bump: Bump = new;
loop
The fact that the bump allocator allocates ever larger chunks and reset
only keeps around the largest one means that after a few iterations, every bump allocation
will be done on the same chunk and no more chunks need to be allocated.
The introduction of scopes makes this bump allocator also great for temporary allocations and stack-like usage.
Comparison to bumpalo
Bumpalo is a popular crate for bump allocation. This crate was inspired by bumpalo and Always Bump Downwards.
Unlike bumpalo
, this crate...
- Supports scopes and checkpoints.
- Drop is always called for allocated values unless explicitly leaked or forgotten.
alloc*
methods return aBumpBox<T>
which owns and dropsT
. Types that don't need dropping can be turned into references withinto_ref
andinto_mut
.
- You can efficiently allocate items from any
Iterator
withalloc_iter_mut
(_rev
). - Every method that panics on allocation failure has a fallible
try_*
counterpart. Bump
's base allocator is generic.Bump
needs to allocate on construction.Bump
andBumpScope
have the same repr asNonNull<u8>
. (vs 3x pointer sized)- Won't try to allocate a smaller chunk if allocation failed.
- No built-in allocation limit. You can provide an allocator that enforces an allocation limit (see
tests/limit_memory_usage.rs
). - Allocations are a bit more optimized. (see
crates/inspect-asm/out/x86-64
) - You can choose the bump direction. Bumps upwards by default.
- You can choose the minimum alignment.
Scopes and Checkpoints
You can create scopes to make allocations that live only for a part of its parent scope. Creating and exiting scopes is virtually free. Allocating within a scope has no overhead.
You can create a new scope either with a scoped
closure or with a scope_guard
:
use Bump;
let mut bump: Bump = new;
// you can use a closure
bump.scoped;
assert_eq!;
// or you can use scope guards
assert_eq!;
You can also use the unsafe checkpoint
api to reset the bump pointer to a previous location.
let checkpoint = bump.checkpoint;
unsafe
assert_eq!;
Allocator API
Bump
and BumpScope
implement allocator_api2::alloc::Allocator
.
With this you can bump allocate allocator_api2::boxed::Box
, allocator_api2::vec::Vec
and collections
from other crates that support it like hashbrown::HashMap
.
A bump allocator can grow, shrink and deallocate the most recent allocation. When bumping upwards it can even do so in place. Growing other allocations will require a new allocation and the old memory block becomes wasted space. Shrinking or deallocating other allocations does nothing which means wasted space.
A bump allocator does not require deallocate
or shrink
to free memory.
After all, memory will be reclaimed when exiting a scope or calling reset
.
You can wrap a bump allocator in a type that makes deallocate
and shrink
a no-op using without_dealloc
and without_shrink
.
use Bump;
use Box;
let bump: Bump = new;
let boxed = Box new_in;
assert_eq!;
drop;
assert_eq!;
let boxed = Box new_in;
assert_eq!;
drop;
assert_eq!;
Feature Flags
This crate supports no_std
, unless the std
feature is enabled.
-
std
(default):Adds implementations of
std::io
traits forBumpBox
and(Fixed)BumpVec
. Activatesalloc
feature.
-
alloc
(default):Adds implementations interacting with
String
andCow<str>
. Is required foralloc_iter
andalloc_fmt
.
-
nightly-allocator-api
(requires nightly):Enables
allocator-api2
'snightly
feature which makes it reexport the nightly allocator api instead of its own implementation. With this you can bump allocate collections from the standard library.
-
nightly-coerce-unsized
(requires nightly):Makes
BumpBox<T>
implementCoerceUnsized
. With thisBumpBox<[i32;3]>
coerces toBumpBox<[i32]>
,BumpBox<dyn Debug>
and so on.
Bumping upwards or downwards?
Bump direction is controlled by the generic parameter const UP: bool
. By default, UP
is true
, so the allocator bumps upwards.
- Bumping upwards...
- has the advantage that the most recent allocation can be grown and shrunk in place.
- makes
alloc_iter(_mut)
andalloc_fmt(_mut)
faster.
- Bumping downwards...
- uses slightly fewer instructions per allocation.
- makes
alloc_iter_mut_rev
faster.
Minimum alignment?
The minimum alignment is controlled by the generic parameter const MIN_ALIGN: usize
. By default, MIN_ALIGN
is 1
.
Changing the minimum alignment to e.g. 4
makes it so allocations with the alignment of 4
don't need to align the bump pointer anymore.
This will penalize allocations of a smaller alignment as their size now needs to be rounded up the next multiple of 4
.
This amounts to about 1 or 2 instructions per allocation.
License
Licensed under either of:
- MIT license (LICENSE-MIT or https://opensource.org/licenses/MIT)
- Apache License, Version 2.0, (LICENSE-APACHE or https://www.apache.org/licenses/LICENSE-2.0)
at your option.
Your contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.