# bump-into
[![crates.io][crates_io_img]][crates_io_page] [![docs.rs][docs_rs_img]][docs_rs_page]
[crates_io_img]: https://img.shields.io/crates/v/bump-into.svg
[crates_io_page]: https://crates.io/crates/bump-into
[docs_rs_img]: https://docs.rs/bump-into/badge.svg
[docs_rs_page]: https://docs.rs/bump-into
A `no_std` bump allocator sourcing space from a user-provided mutable
slice rather than from a global allocator, making it suitable for use
in embedded applications and tight loops.
## Drop behavior
Values held in `BumpInto` allocations are never dropped. If they must
be dropped, you can use `core::mem::ManuallyDrop::drop` or
`core::ptr::drop_in_place` to drop them explicitly (and unsafely).
In safe code, you can allocate an `Option` and drop the value inside
by overwriting it with `None`.
## Example
```rust
use bump_into::{self, BumpInto};
// allocate 64 bytes of uninitialized space on the stack
let mut bump_into_space = bump_into::space_uninit!(64);
let bump_into = BumpInto::from_slice(&mut bump_into_space[..]);
// allocating an object produces a mutable reference with
// a lifetime borrowed from `bump_into_space`, or gives
// back its argument in `Err` if there isn't enough space
let number: &mut u64 = bump_into
.alloc_with(|| 123)
.ok()
.expect("not enough space");
assert_eq!(*number, 123);
*number = 50000;
assert_eq!(*number, 50000);
// slices can be allocated as well
let slice: &mut [u16] = bump_into
.alloc_n_with(5, core::iter::repeat(10))
.expect("not enough space");
assert_eq!(slice, &[10; 5]);
slice[2] = 100;
assert_eq!(slice, &[10, 10, 100, 10, 10]);
```
## Copying
Copyright (c) 2020-22 autumnontape
This project may be reproduced under the terms of the MIT or the
UPL 1.0 license, at your option. A copy of each license is included.