Type Definition building_blocks::prelude::ChunkHashMap2x6[][src]

pub type ChunkHashMap2x6<A, B, C, D, E, F> = ChunkMap<[i32; 2], (A, B, C, D, E, F), ChunkMapBuilderNxM<[i32; 2], (A, B, C, D, E, F), (Channel<A, Vec<A, Global>>, Channel<B, Vec<B, Global>>, Channel<C, Vec<C, Global>>, Channel<D, Vec<D, Global>>, Channel<E, Vec<E, Global>>, Channel<F, Vec<F, Global>>)>, AHashMap<ChunkKey<[i32; 2]>, <ChunkMapBuilderNxM<[i32; 2], (A, B, C, D, E, F), (Channel<A, Vec<A, Global>>, Channel<B, Vec<B, Global>>, Channel<C, Vec<C, Global>>, Channel<D, Vec<D, Global>>, Channel<E, Vec<E, Global>>, Channel<F, Vec<F, Global>>)> as ChunkMapBuilder<[i32; 2], (A, B, C, D, E, F)>>::Chunk, RandomState>>;
Expand description

A 2-dimensional, 6-channel ChunkHashMap.