Type Definition building_blocks::prelude::ChunkHashMap2x4[][src]

pub type ChunkHashMap2x4<A, B, C, D> = ChunkMap<[i32; 2], (A, B, C, D), ChunkMapBuilderNxM<[i32; 2], (A, B, C, D), (Channel<A, Vec<A, Global>>, Channel<B, Vec<B, Global>>, Channel<C, Vec<C, Global>>, Channel<D, Vec<D, Global>>)>, AHashMap<ChunkKey<[i32; 2]>, <ChunkMapBuilderNxM<[i32; 2], (A, B, C, D), (Channel<A, Vec<A, Global>>, Channel<B, Vec<B, Global>>, Channel<C, Vec<C, Global>>, Channel<D, Vec<D, Global>>)> as ChunkMapBuilder<[i32; 2], (A, B, C, D)>>::Chunk, RandomState>>;
Expand description

A 2-dimensional, 4-channel ChunkHashMap.