1use builderx_core::{BxAdapter, CanAttach, CanAttachMany};
7
8pub struct GpuiAdapter;
10
11impl BxAdapter for GpuiAdapter {}
12
13impl<B, C> CanAttach<B, C> for GpuiAdapter
14where
15 B: gpui::ParentElement,
16 C: gpui::IntoElement,
17{
18 #[inline]
19 fn do_attach(builder: B, child: C) -> B {
20 builder.child(child)
21 }
22}
23
24impl<B, I, C> CanAttachMany<B, I, C> for GpuiAdapter
25where
26 B: gpui::ParentElement,
27 I: IntoIterator<Item = C>,
28 C: gpui::IntoElement,
29{
30 #[inline]
31 fn do_attach_many(builder: B, children: I) -> B {
32 builder.children(children)
33 }
34}